Thing is, there isn’t a F.3 that carried 9M and AMRAAM, 9M was carried by a limited number of F.3 during the Gulf War along side Skyflash SuperTEMP, that was also after they destroyed 100~ missiles before realizing modifications to the LAU-7 rails to “dechirp” our sidewinders was killing the 9M.
The CSP upgrade replaced the Skyflash SuperTEMP and AIM-9L with ASRAAM and AIM-120B. AOP added in the datalink because the MOD cheaped out and though you could use an AMRAAM without it (you really can’t) and FSP was the AIM-120C5 upgrade.
So a CSP/AOP/FSP Tornado F.3 would naturally have to start with a pair of ASRAAM, then unlock the 4x loadout and then the AMRAAM appropriate to the version.
Even if we went with a “late” F.3 as to add both 120B and 120C5 it still would not have AIM-9L because the very nature of the F.3 “late” versions is they did not carry AIM-9L. Was AIM-9L compatible? Ofcourse Do I think it should come with a “late” F.3? No.
As for the 9M that can only really go on our existing F.3 which if it did get Active Skyflash would make for a nice pairing. On its own its not worth the increase to 11.7 it would bring. You basically give up 11.3 and 10.3 games in favour of a good missile but not particularly useful the F.3 play style.
I meant them as a placeholders (Maybe 9L/i?). It was done before and it should be done here. The moment we get to the ASRAAM, it would force the tornado to top tier. And there it would have no reason to be. There will be much more capable airframes then and Tornado will be a even tastier snack for them than it is for current top dogs.
That is the problem with what UK did. They decided to go with ASRAAM, instead of getting more capable airframe. So they had ASRAAM on a tornado. But in WT it will not go. Ballance must be here. So one nation having a plane with ablility to have nearly guaranteed 4 ir kills from 20km is a no no
I’m expecting Aim-9M and Aim-120B at a BR of 12.7 and the Devs just calling it a day. I seriously doubt they’d care about things like the loadout being historically accurate, theyll just claim “balance reasons” like they have done for the Jaguar and Phantoms and that will be that
Based on current IRCCM/ECCM features in game I don’t think any missile will be undefeatable. Also new maps appear to have alot more terrain features in them that would aid in balancing out some of the more difficult missiles to defeat. As in real life some of the best ways to defeat any missile is terrain masking.
Non of that, the chirp is the tone the pilot hears before launch, a solid chirp is when the missile has a lock, the seeker is uncaged and can be fired.
The threshold for that solid chirp is pretty high for what the seeker can actually detect. This was removed from the rail in British use, which lead to a few things happening.
Detection of targets at much greater ranges
Detection of much lower emissions (including idle engines)
No sound feedback on lock to the pilot
The need to use the SEAM HUD symbology to see if the seeker was actually locked to a target.
As such the you ended up with some fairly different performance.
Let me tell you that when it comes to BR changes, most of the time we have 0 saying. At least with words. Br is based on statistics, no one knows them expect gaijin, but they exist. So unless those players who play F4 junk (an those who play it are either grinders or those who like it and do good in it) reform universaly badly, it will not be changed
Honestly I don’t think a lot of players bought this plane despite the discount, out of all the games I played today I’d say that 80 percent of the premiums are the Mirage f1c. I’ve seen the Saab J35 like 3 times out of 50 games so maybe it’s even worse