But the upgrade names are often used in official documentation and would refer to specific radar upgrades as “Stage-2G” but I’ve never seen the upgrades such as the CSP used to reference the radar only the aircraft and it’s capability as a whole.
Even if the names CSP/AOP/FSP were added at the end of a plane name as a whole, i hope we will not get 3 new tornados. Skipping to FSP would be ideal, as grinding 3 nearly identical mediocre planes would be suboptimal.
CSP/AOP/FSP are plane variants. So F3 CSP/AOP/FSP. They were used in that list to diffirentiete changes made in those modification programs, as those radar versions does not have official names or they are not well spread.
Oh my, it’s too complicated
then radar’s final official name would be GEC-Marconi Avionics AI.24 Foxhunter AB with Stage-2H upgrade,
and aircraft’s name would be Tornado F.3, Tornado F.3 CSP/AOP/FSP…
Yes, but 2H can be used as 2G it is in game, and names would be Tornado F.3 CSP/AOP or Tornado FSP. FSP stands for F3 Sustainment Programme. I will make you a list in a while, i have to finnish the game.
On Tornado F.2
GEC-Marconi Avionics AI.24 Foxhunter Type B
On Tornado F.3
GEC-Marconi Avionics AI.24 Foxhunter Type W
GEC-Marconi Avionics AI.24 Foxhunter Type Z
GEC-Marconi Avionics AI.24 Foxhunter Type Z Stage 1
GEC-Marconi Avionics AI.24 Foxhunter Type AA Stage 1+
GEC-Marconi Avionics AI.24 Foxhunter Type AA Stage 2
GEC-Marconi Avionics AI.24 Foxhunter Type AB Stage 2G
GEC-Marconi Avionics AI.24 Foxhunter Type AB Stage 2G*
GEC-Marconi Avionics AI.24 Foxhunter Type AB Stage 2H
On Tornado F.3 CSP
GEC-Marconi Avionics AI.24 Foxhunter Type AB CSP
On Tornado F.3 AOP
GEC-Marconi Avionics AI.24 Foxhunter Type AB AOP
On Tornado FSP
GEC-Marconi Avionics AI.24 Foxhunter Type AB FSP
To be precise naming F.3 FSP is simly FSP, as it stands for F3 Sustainment Programme, but adding F.3 at the front should not make a big difference, just watch out somone might get mad at you if you do so (internet is a weird place).
Tornado F.3 FSP strikes me as the most correct name in game, because you still need to identify the aircraft as a Tornado F.3. In real life though the official designation would have just been “Tornado F.3”, regardless of which upgrade programme it had been through.
Yes. In game F.3 FSP would be the best. F.3 is the name used to all versions, as even EF.3 is a unofficail desigantion, but plane variant would be FSP.
I’m fairly certain that me losing lock caused the missile to follow it’s path of inertia and managed to hit the target by a combination of pure chance, and that the target made no course corrections.
Normally when you try and track a low flying target, the missile veers off at the last second when it gets blinded by the ground clutter, by losing the lock the missile successfully intercepted the target by pure chance.
Multipath is less effective the higher the angle of impact. If your missile is coming in at a very steep angle the lower apparent target is less of an issue as it will pass through the fighters actual location in a bid to hit the false MP target.
THough how long does it guide interially? I’ve heard it should keep going for about 60 seconds, but i’ve seen them self destruct within seconds of losing radar lock