Ozelot and Gepard 1A2 should be the same BR as other vehicles with Fim-92s

That’s never been my experience with Fim-92s

Players never notice the small plume of smoke when they feel safe and are lining up to bomb/strafe/rocket som1.

There’s still the issue, however, that nations like America or Italy have the F-84F as their only 8.3-9.0 CAS option, and F-84F couldn’t even dream of dodging a Fim-92 (and if it could dream, it would lose all its speed even thinking about dodging)

That’s the whole point of this post, the Fim-92K facing enemies that can do literally nothing about it.

Lucky you.

That smoke trail is huge and last for a long time. It’s actually hard not to notice.

If a literal boat that’s F-117 could dodge two Stinkers back to back, I’m sure that thing can as well.

Again, we’re talking about players focussed on CAS-work, not checking for Fim-92s. Chances are you’re not even gonna be within view, especially if they’re zoomed in.

Also, the smoke trail is not visible for the first few seconds, and on snow maps it’s near impossible to see at all.

Brotha, the F-84F was getting absolutely demolished in pre-nerf F-104C DOGFIGHTS.

The F-117 also isn’t a boat by any means either, it actually turns decently well.

Also ignoring that the LAV gets full HAVP belts and the rocket pods. But no, more missiles are not “ irrelevant” since the crates. You still get more without having to wait for a rearm and then when you do you, you still have more.

you literally ignored every other vehicle that is at the same BR or lower with the same “ criteria” you’ve listed as to why they should go up.

Face it, your bias. You literally only have an issue with the German SPAAs.

the HVAP pens less than the Gepard’s solid shot and deal pitiful damage, and that’s not even meantioning the Gepard’s sabots.

Actually it is irrelevant because normal players don’t launch all 4 missiles at one plane. facepalm

If you think Matchbet is OP and should go up, then I can’t challenge that as I’ve never encountered one on the enemy team that I can ever recall.

Heck, I forgot it even existed before making this discussion.

Sorry, the only one here who’s biased is the one who endlessly defends German vehicles no matter how overpowered they are.

The ZSU-23 should also go up, but this isn’t about radar SPAA this is about stingers.

Getting rid of AAs is CAS work as well as those are the enemies that will put out the biggest fight of all ground vehicles.

Smoke trail is visible almost immediately upon launch, it doesn’t take few seconds. Firing the missile will perfectly give out your location.

It’s still a slow boat that can dodge Stinkers back to back while going 600ish km/h.

ZSU has IR missiles as well at 9.3.

It’s about volume and it’s still able to defend itself better with a full belt, and much better than the ozelot with no gun at all. You’re also ignoring the thermals and rocket pods.

what are you four years old? What are these arguments? You’re just getting facts and going “uhhhh no!”

[quote=“Pangolin_Fan, post:136, topic:198539”]
If you think Matchbet is OP and should go up, then I can’t challenge that as I’ve never encountered one on the enemy team that I can ever recall.

Heck, I forgot it even existed before making this discussion.[/quote]

just going by your original logic which you’ve long since abandoned(the logic I mean) since you’ve seem to forgotten your issue was that WW2 jets shouldn’t see stingers…but the ozelot and Gepard can’t see any WW2 aircraft. However, things like the matchbet and chaparral actually can. I’ve never said any of these vehicles are, I’m just using your logic.

It’s not defending germen vehicles! I’m literally pointing out how stupid your argument is and how it’s only based on hate for Germany. We get it, your a US main.

If they don’t see any SPAA, they will just move on to normal tanks.

Every time I’ve seen a stinger, the smoke trail starts in the sky, making it difficult to spot the Ozelot.

Again, F-117 can actually turn.

I was specifically talking about the 7.3, but yeah the 4M is also a lil goofy.

You’re projecting . . . again

Ok, welp. You keep plugging those ears and going “lalala” to everyone pointing out the issue with your logic.

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@Pangolin_Fan can i take you continously ingoring this and having no answer to it as you being wrong and having no clue what you are talking about?

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Better missiles, since they have thrust vectoring on launch for some reason and seem to have way better lock range against helis than stingers.

Ah so you have Gepard syndrome where despite there being direct upgrades at its own BR of 8.3, people still cry about the gepard because they see it more.

Gepard 1A2 is limited to 8 missiles with ammo crate. LAV-AD has 16 without ever touching its own ammo crate.

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the whole LAV-AD is irrelavant argument either way, it has higher br cause its way better in tank to tank combat

they have equal capability in G2A. The OP is just completly wrong on his supposedly assesment of his suggested brs about ozelot and gepard 1a2. this is being shown with him clearly ignoring my statements and his own since they clearly are

On other hand if they would implement his completly biased suggestion they would completly jump out of the consistent br pattern all others have.

He seems to have the weird perception that vehicles that more often played then others should somehow have higher brs and isnt even aware of minor nation vs major nation patterns that somehow the 3 main nations have more players then minor nations.

It still is a giant question how the ozelot is supposed to be the same BR as the LAV-AD when the ozelot cant defend itself against other vehicles

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They should.

Just proves that even boats can dodge early IRs, you don’t need anything special.

So is Machbet, Santal and Type 93.

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Do you have a source on that heli range claim ?
ZSU doesn’t have contrast seeker so it’s kind of weird hearing that it has better range.

This implies the LAV-AD can fly which would be absolutely hilarious

I do consider it better than the Gepard 1A2 due to the gun being mounted in the center and having way better rate of fire, but that’s a small difference. Missile count is the real differentiating factor and the LAV-AD can just keep sending them out while the 1A2 can’t.

My source is that once I was playing in a squad with friends and one of them shot my AH-1E down from just under 4km away with an Igla. I have never IR locked a heli from that distance that wasn’t already on fire. Hell, even Type 81 struggles to lock helis at that range if it can’t use photocontrast.

I’ve played a lot of IR slingers and never saw teammate’s ZSUs going after helicopters that I couldn’t lock with Stingers. It’s a shame I don’t have it researched as trying that out in a custom game would be interesting.

And it’s exactly when you should fire at them.

Do you not know what “boat” means in terms of planes? The F-117 turns, and pretty well at that. The F-84F, on the other hand, turns worse than F-104, and loses all it’s speed in the process.

The only one of those I can recall encountering is the Type 93, and it’s been a while, but if you think they’re undertiered then I’ll take your word for it.

They should see the SPAA.

Again, you don’t need an UFO to dodge early IRs.
F-84F with 4x 1000lb bombs can pull 7G in a roll at ~700km/h while losing around 30km/h in the process. Without load it’s capable of 9G rolls at same speeds.

This is enough, especially for a 8.3 vehicle that is full BR lower than first Stinger slingers.

According to you, they can face WW2 aircraft that can’t do anything against them.

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That’s why you simply sit near things such as buildings, large rocks, or dead bodies.

With bombs, I was only able to get it to pull 7-9 Gs, and that was between 500 and 650, although it only lasts a few seconds, and below 450, I couldn’t even get 6 Gs You dodge MAYBE two missiles before you run out of speed. This is, of course, assuming you’re not high up (cause in that case you’re be pulling even less) and assuming the Ozelot decided to start firing the moment you’re within range.