What is ONE thing, JUST ONE, that you believe is overperforming and why. Just rant about the thing that you believe is overperforming and how YOU would fixed.
For example, bullets simply do too much damage to aircraft. One 50. cal should not demolish flight performance. Damage to aircraft needs to be nerfed somewhat to give planes “higher” survivability.
Let’s hear your ONE thing you believe is overperforming!
...
Let’s be respectful about what others say too, these are simply opinions that hold little value to Gaijin or to anyone. Just rant. :)
Currently. when a shell impacts soviet ERA, it essentially gets deleted, this is soviet only, all other ERA, when the shell impacts the ERA it can still pen or produce a little spall. This is a deliberate choice by the devs. I would remove this code, treat all ERA consistantly. no more magic ERA
This right here is what I and others feel is a serious problem about how Gaijin handles technology and sources. Why do they insist on us providing hard data to prove obvious errors like AIM-120 having half it’s fin AoA compared to IRL (video and circumstantial evidence) when they also seemingly hand-waved everything about the KH-38MT?
I don’t think it’s fair that developers extend the benefit of the doubt to just one missile and no others.