I was talking about the MFD targeting design, The Ka-52 has GOES-451. The cockpit is updated to whatever was shown in IRL footage. That is what you’re talking about when you say GOES-451M. Its only MFD target optic display. There is no information of the MFD appearance for GOES-451M. So how do you know the difference? All picture and footage shown is from Ka-52s optics, Since there are more Ka-52s then their are Ka-52M (20 - 30 since the Modification doesn’t have any Unit summary details of units made / retrofit, Its only contracts and requirements).
This picture below is a Ka-52 MFD setup, So no its not GOES-451M. One more thing to mention, when the Ka-52 came out in WT the Ka-52M never existed since word of the vehicle started in 2018 while the Ka-52 was added Early 2020. There is no information on the GOES-451M Back then and there is no applicable information now. All that we know is that its better and it can fire the new LMUR 15km ATGM. Gaijin wouldn’t know where to start when it comes down to GOES-451M and who knows, Maybe GOES-451 and GOES-451M are the same in MFS targeting configuration. You simple have no tell tale sign to know.
GOES-451M isn’t modeled on the Ka-52 since in this picture on the left is GOES-451 and on the right is GOES-451M
Here’s another example
Lastly: your second question “Do you feel that for example Hellfire is in same playing field as Vikhr ? Hellfire is flying well below its publicly known parameters, while Vikhr is very optimistically modeled and does not eeven have its rocket motor simulated.”
Answer: There are many variants of Hellfire-K missiles ranges at 11km range, however that doesn’t factor in drag from its top attack targeting system. 11km effective range is how far can the missile possibly go. Lofting low altitude missiles loses more energy then missiles flying straight since there is a lot of drag at low altitude, Lofting only works at higher altitudes. The Vihkr Missile flies straight giving it its proper range.
The Vihkr’s Rocket Motors are modeled correctly. The 2 on the sides produce fire, the back of
the missile is a sustainer (produces no fire). Videos depicting fire in the back are ATAKAS
Even DCS modeled it correctly
As for the competition between Hellfires vs Vikhrs. Do understand that the Vikhrs got nerfed multiple times, both in Penetration values and Shrapnel. Vikhrs irl still states to penetrate 1,000mm of armor (Behind ERA) now it got nerfed to 800mm pen plus reduces shrapnel.
What makes the Vikhr still perform well is its speed and multi purpose capabilities. This isn’t “optimistic” this is true to real life. As for war thunder, You have Fire and forget missiles with the Hellfires, something I with the Vikhrs could do so killing multiple targets would be quicker.
That being said both missiles are good, however there is a problem with fire and forget hellfire’s. Aiming is a thing, so the reason why its hard for some people to kill with hell fires is because WT rewards aiming. I do not fire center of mass with vikhrs because it produces the same unreliable results as the Hellfire. So I aim specifically and I one shot almost everything. So do keep that in mind, skill matters still. Compare the IRL footage of both missiles hitting into targets. They both look like they should annihilate stuff in game. But there is damage simulation.