What does CAS have to do if the guy dies in the first 1 minute of the game while there is no one with CAS?? btw CAS is free xp for me in the free spaa’s… drones/helis they all have the sweet xp ;)
Economy? How? more you play more you kill the more xp you have dying once and leaving aint effective lol … Repair costs? that is skill issue… mainly because you die once without getting a kill or with 2 kill why not hop back in get more kills earn more??
Rest I agree uptiers / bad maps are a strong argument.
Maybe not in first 1 min, but it’s doesn’t matter which minute you get bombed, frustration of getting killed by something you can’t counter leads to: “F it I’m out”
70-80% times my 2nd spawn ends with bomb or missile so I’m playing 1 spawn.
About economic, seems like you are playing with prem account, without it, you can’t grind SL everyone knows it. Have friends who can’t buy researched vehicles, they aren’t greatest gamers in the world but not worst ones either. So yes, there’s problem with economy.
I have matches: similar time length, same amount of kills and caps 1 was loss 1 win no deaths, same tank(AMX 40) and almost no difference between SL.
So here’s my question: after first death, why risk more vehicles (loss of SL for repair) to win while there’s little reward?
And more you pay for repairs, ammo and consumables which leaves you with less SL. 1 death leaving is more effective for grind, i have checked it. Was grinding USSR with full lineups + prem vehicles, but researched french top tier with 1 tank lineup way more faster.