Of course, that’s why I left. My place has such a high turnover rate that a month later I don’t recognise anyone.
People dont quit what they like. Like gay sex, or voting for trump.
Make the game interesting. Balance the vehicles. Work on the maps for gods sake.
Funny how I complained about the same thing in the Russian forum last year and got banned for criticizing Gaijin, and now here you are collecting the data on how to fix this. Speaks for itself
You guys are dictating players how they must play. Cut out wall climbings. redzone everything. Speep up RB essentially into an arcade speed. Tunnel maps to collide players face to face - and then when they dont play that - you wonder why. There’s only a fraction of players who are under 15 and love pixel hunting, the rest do not.
The fact you’re asking this question again proves the main point - you are not using your own product. Anyone who doesnt work for Gaijin and actualyl plays this game - knows these problems and is complaning about them long time. But you’re not listening.
You really think we dont see you selling out premium vehicles and nerfing them after and all the other tricky stuff you do? if only you spent 10% of efforts you spend on marketing on fixing the game…
Another player with 30,000 games who can see the decline of War Thunder from what it was.
You should not play WT at all because this game is not suitable for you. If you want to one quit game go play fortnite or other shooter games where you died and leave without harming your teammate battle.
You are probably one of the spawn campers - the only reason why you can say so.
Secondly, obviously you have never played CoD. You go in as a team and if you die, you harm your team too.
Don’t bother to tell what I should play or not. Sportsmanship, respected and good manners, thats what is needed.
Spawn camping, even if GJ designed the map like it, I not sportsmanship, does not show any respect, and just prevents others from spawning again. In short, you contribute nothing to the game and foster bad mood and annoyance.
You accuse someone with no proof to distract your own “one spawn quit” in battle everytime. I don’t see spawn camping works everytime because you spawn camping need coordination and must spawn camp only goes when the battle already reach the end with all capture point capture and half op team already quit.
You said sportmanship, respect and good manners sound you don’t respect that because you justified “One Spawn Quitters” while must people jump into helicopters dealing against spawn campers. I speak for GRB and not ARB.
Spawn camping benefits the player that is getting camped… 3 or even 4 easy kills for you with spawn protection on while they can’t do anything lol free xp
It seems that people do not realise that the vast majority of the player base are just not interested in the game.
After the initial ohhs and ahhs you get starting any new game the flaws really push through to the front, the crappy matchmaking and BR system, how unbalanced it all is, bad coding and RNG, cheating.
So most players just play a few games and mess around, if you get destroyed then it is often not even worth the time and effort for a very mediocre gaming experience to carry on. Especially when your team is outmatched, why feed people with an advantage more advantages, maybe this explains why people vote in governments that will make their lives worse just to give more to those already advantaged beyond reason.
Very easy fix, untill you get 3 or more vehicles of the same BR you get 3 uses of the tank just like the m51 in the Israeli tree
And even there idiots quit after one spawn…
You know, that’s a fantastic idea. It would be a huge quality of life improvement, but it would kneecap universal backup sales so won’t happen unfortunately
why are people so hellbend on punishing players when it’s Gaijin who is at fault?
A silly BR system combined with a rough grind to for new vehicle/spading a vehicle and a wierd fetish from gajin where they are trying to make every map more and more boring.
That’s a triple whammy of sucky things and when they all hit, there is NO point in staying and fighting.
Make it FUN!
Make the battles EXCITING, not, as it often is, a one way battle where one team is steamrolling, while the other team is a glorified RP/silverlion pinata.
Give all nations some bloody AAs instead of spoonfeeding some (especially one) nations with all the bells and whistels, while other gets a wet fart to play with.
But DON’T blame the players for Gaijins flaws!
I cherish those close battles where it can go either way to the last second, sadly they happen way to rarely.
You think players aren’t responsible for “One Spawn Quitters” because is the players fault because you refuse to spawn another verhicle and rage quit after rushing to frontlines getting kill by op team.
My solution is for One Spawn Quitters are first time quit: 1 hour cooldown, second time quit: 3 hour cooldown, third time quit: 6 hour cooldown for every mode.
There are PLENTY of good reasons to leave after one death and Gaijin are doing nothing about it, quite the contrary.
but yeah, blame the players and make them play less, seems like a brilliant idea bud.
The GRB mode is pvp and not pve against bots. If one spawn quitters can’t handle the playstyle then I wonder why are they playing WT instead play WoT no instant death by hit.
because i want close, fun and exciting matches.
What i don’t want is getting uptiered for the 10th time, on a shitty map.
I don’t want to be a glorified xp/rp pinata because Gaijin couldnt balance a box on a flat surface.
And i espesially don’t want to pay premium time for other players to tell me how to play the game, unless you want to pay my premium time, then ill stick around a bit more.
But you know what.
Ill let you play the game for a bit longer and then ill get back to you .
I bet your tone will change instead of this huffing and puffing, because i have said the exact things you are saying now.
Gaijin wont do anything which affects queue time and taking players out of queue pool is affecting queue time.
Also there is no restrictions how lineup should be made. What if player has only one vehicle in his lineup? He doesn’t have anything to spawn again. What if player has one vehicle and plane? He also doesn’t have anything else to spawn if he doesn’t have enough SP.
So, yes you can blame players but game setup is made that way and for Gaijin its not an issue. In matter of fact it is good for them as players spend money to upgrade vehicles or buy premiums since normal grinding takes too long.
Funny thing is Gaijin technically teaches portion of players base that playing with one tank lineup is OK. Those interested more in modern vehicles will probably want to get there as fast as possible, so most of them probably buys top tier premium as grind via tech tree vehicles is slow and for some can be really boring as WWII vehicles could be uninteresting for them. Most of those will buy just one vehicle because even in sale it is still expensive. So now you have bunch of players technically forced to play one tank lineup in order to get to modern era vehicles. They are stuck in this situation for a lot of battles and so they get used to this setup. In progress they will learn that they do not need to stuck on maps they do not like and they can play just the one vehicle they want because queue times are so short at high tiers and vehicles are quite fast so you will get to fight again quickly. Also battle is fresh so they know there won’t be any spawn campers and also there won’t be any CAS at start.
I believe that from Gaijin perspective ODL is not an issue but feature as it decreases queue times and can increase frustration in some players which can increase chance of spontaneous spending.
I rather paid premium time to seperate people like you rage quit anyway to have full team that keep playing in battle.