
5th suggestion has survived the initial check at least, just hoping it’s enough to eventually be posted.
Btw anyone know what bombs the Cukers C.6 bis used? I want to make a suggestion on it but I have no idea what bombs it carries.
fr
3 down 1 to go

Wait, according to the AH-64E, the pentagon is a country? That makes no sense.
oh
Ah, yes, the country of “Seal” :

And lets not forget the country of “Thundercloud” :


Yes, very weird indeed
Random fact of the day, did you know Handley Page charged 5% of the final sale price for use of their leading edge slots on commercial aircraft?
As you can see in this document from 1931 or so Curtis considered them for the Condor but the price is kinda ridiculous, $4500 is about the equivalent of 92K USD
My setup is for props, but should be easy to adapt to include radar controls if one puts their mind to it or has an MMO mouse:
CAMERA
- WASD to turn head.
- 1, 3 to lean left/right.
- TAB+W/S to lean forward/back
- RMB to raise head, TAB+RMB to lower head.
- 4 to instantly look back
- X to reset to gunsight.
RUDDER
- Q and E to increment rudder deflection by 3% when quickly tapped.
- Tap twice for 6%, it stays held down like in IL-2.
- Tapping opposite directions decrements (e.g. 0% rudder, you input 4Q3E and it adds up to 3% left rudder).
- Press 2 to “lift foot” from rudder pedals to reset to trimmed default.
- Long-press for coarse adjustments with 1.5 non-linearity (increase to 2 if using spitfires and bf109s).
COMMS
- F6 for “I am at COORDINATE XY and at altitude Z.”
- F7 for “I am at COORDINATE XY and at altitude Z, and I have confirmed hostiles please assist.”
- F8 for “I am at COORDINATE XY and at altitude Z, and I am sorry I cannot assist as I am returning to base.”
- K + 4 + 5 “I cannot assist as I am reloading.”
- K + 4 + 8 “I cannot assist as I am repairing.”
- F6 + K + 3 + 1 “I am at COORDINATE XY and at ALTITUDE Z, and I am on my way to assist.”
ENGINE
- ALT + I to start
- NUMPAD - to enable MEC
- NUMPAD /, * to disable auto radiator and prop pitch.
- NUMPAD 7, 9 to set prop pitch
- NUMPAD 5, 8 to set mixture
- NUMPAD 4. 6 to set radiators AND oil cooler (they’re adjusted together)
- NUMPAD 1. 3 to set ONLY oil radiator (offset relative to radiator)
- NUMPAD + to shift supercharger gear
MISC
- Cursor Left/right for rudder trim
- ALT + Cursor Left/Right for aileron trim
- Cursor up/down for elevator trim
- ALT + HOME for trim fixation in test flight.
- ALT + - for canopy
- . for gunsight
- R to reduce flaps, T to increase flaps
- ALT + G to retract gear
- n to view scoreboard
It works quite well at prop tier even in weird wacky furballs and while flying defensively.
So I started playing GRB again. Felt like tanks + BP.
I just came to a realization.
Every day, you get 5 Universal backups.
This means you can get proper “ODL” statistics for how activity% is calculated without burning backups or actually ODLing. “ODL” statistics means treating GRB like ARB where you only have a single vehicle to match score against playtime with. It’s still more complex than ASB with its 15 minute fixed “useful actions” timer but but much more livable than trying to figure out how to work with lineups properly.
I recommend others to start keeping tally of their:
- End-of-match score (based on game over screen or the replay list)
- In messages, check “Time Played”, hover over it and record the actual time played and the relevant percentage.
- Collect this in a google sheet until you get like 100 or so examples
- Fit a curve to your data on a X dimension is time (s), y dimension is score (-) and z dimension (colour coded) activity% and then a contour plot of the same like so:


Except obviously for GRB.
With enough data from enough players, we could figure out rigorously how GRB rewards work and then figure out how respawning into a new vehicle affects them exactly like in Report on how scores, SL, and RP rewards are calculated
By time played, I refer to this:

0.67 is the outlier
I can tell this is from 1928
You ain’t paid to evacuate from a fire, you paid to engineer unless a superior says to leave


dress skin for object 279








