This, even with all the issues going on with the game it’s great to sit back and just enjoy how good the game can look.
I love just going into replay and maxing out the graphics and seeing how beautiful this game is.
This, even with all the issues going on with the game it’s great to sit back and just enjoy how good the game can look.
I love just going into replay and maxing out the graphics and seeing how beautiful this game is.
The game’s art direction is style is quite bold and cinematic, I’ll give Gaijin that, they really nailed the aesthetics.
Even just a random screenshot like this one looks really cool, like fr look at the clouds shadings
And that wasn’t even with max graphics
Now if only GRB maps were more grounded, you know like, an actual war is happening, most maps are too pristine :(
True, haven’t played ground a lot but maps don’t really feel like they should for a tank battlefield.
But I’m an arb player so I can be happy
Imagine this noise but it plays for 30 seconds straight throughout the match.
At minimum it should not use the same sound as the RWR to prevent confusion and overlapping sounds. This is just unacceptable and it makes MAWS more of a downgrade than an upgrade.
🤨
that’s not MAWS tho?
It’s just your RWR going berserk from multiple returns, probably missiles from both the Typhoon and F-15
Part of it is, and part of it isn’t. When MAWS activates, it plays the RWR launch sound and it’s own separate sound, and this can overlap with the standard RWR launch sound.
If you test drive anything with MAW and allow the AI Adats to fire a missile at you, it will play both the MAW sound and the RWR launch sound. If you are also locked by the AI Gepard, you will get both the lock sound, and the MAW sound playing at the same time.
Some nice views from an off-road tour in Lanzarote up to the top of one of the mountains. Shame it was cloudy but still nice.
Crew locks are one of the most annoying mechanics in the game, especially since they don’t even achieve their purpose. They’re just annoying
nu patch 1st glance
Since when did black fuel tanks result in an insta explosion and death?
I know the BUK has a massive warhead, but I’ve never experienced this type of insta kill, my airframe didn’t even turn red or black… I just exploded mid air while the explosion was like 30 meters behind me as I was at multipath height.
Somebody else has the, i assume bug, that when you select a spawn point in ground RB, it sometimes just still spawns you at the other location ?
Never had that before this update.
Do we already have a suggestion for this?

Thank you Gaijin. Truly is wonderful having to wait 3 more days because my squadron didn’t get the full activity.
Totally a fun system.
Meh, 3 days pass in the bat of an eye anyway
Then spend the 3 golden eagles if you want it that bad.
The GE cost doesn’t work like it does for regular vehicles or mods. The GE cost for squadron vehicles decrease in stages to a minimum of 2,000. So it’s either wait for the next cycle of SRP or pay 2,000 GE.