I just bring IS-6 just for a fun. But still doesn’t beat the main problem of volumetric armor hell that bunch of tanks have…
Did you write that with a straight face? lol.
USSR 9.0 is absolutely stacked and about to get the BTR-82. I wouldn’t use USSR 8.0 over that. Hence my Object120 is rarely used, sadly. PT-76-57 is a reason to use 8.3, but it works fine at 9.0, too. All roads lead to 9.0 (for me, anyway). Then you still have quite a decent lineup at 8.7, with some fun vehicles.
cause i dont know how to call that lol
Yeah its mostly for fun and trying to build my lineup until I reach T-55am1 level and skip entire rank 4 since they are trash…
Wait until you see Japan, Italy and France winrate. What’s the argument here? I really can’t understand your point, are you saying that USSR has some kind of advantage based solely on winrate data of two months whereas Japan, Italy and France is more visible, using France as better example of how only winrate is a vague data, AMX-30 being know for a vehicle that people don’t like because they play it wrong, at the same time you have other few vehicles backing the 49% winrate compared to other nations that has better vehicles at same battle rating (battle rating 8.7 range).
You mean angling? Better off calling it jiggle wiggle for the joke, I mean, we call that?
Mi-28NM with lmurs and immune to ir-seekers. Su-30SM with X-38. And also now buk. That one of reasons. I don’t see generally skill in special nation players. But sometimes your team become a mess in a few minutes
I’ve always thought France’s win rate is skewed. It’s because no beginners play France, only old ass. They’re the ones carrying the stats.
But for Russia, even with all the noobs playing it, it still has a high win rate. That tells me the tech tree itself is just strong.
jiggle wiggle, well
Let’s pretend these stats are true. What’s the problem with them?
Russian tree has had like 45 winrate for years and japan, sweden, france, italy and Israel all sat at 53-56 winrates comfortably but i don’t remember you complaining about that.
Why so?
Russian tree has had like 45 winrate for years and japan, sweden, france, italy and Israel all sat at 53-56 winrates comfortably but i don’t remember you complaining about that.
Well if USSR stats were ass for ages and then all of a sudden they become very good while everybody else plummet, surely there must be something that happened y’see, the playerbase doesnt get magically better in a single month while others become braindead or something…
That happened with NATO around 2021, though… double standards?
In 2021 I was still playing around maximum 8.7 and never touched top tier, so I can’t tell mate.
That being said, i advocate for balanced gameplay, meaning theorical 50% victory rate across the board, even if I know that will probably never be possible for a crap ton of reasons
There will always be an adjustment period when those who have been having their hand-held (such as USA/Germany and such) are suddenly getting a dose of reality (opposing nations got something good). So it’ll never be 50% for that reason alone. Not anytime soon, anyway.
Before LMUR305 was introduced, the win rate was largely determined by the number of one-death leavers in a team. However, after missile like the LMUR305 arrived, a single player could wipe out an entire team by themselves, turning the game into a Match-3 Game.
I remember a long time ago, when the American AH-1Z was first released, only the US had access to AGM-114 Hellfires. Other nations had no equivalent weapons, and their anti-air options were limited to cannon-based SPAAGs like the Gepard and ZSU-23-4. At top tier, it was unplayable for anyone but the US.
So, my point is, all nations should receive comparable weapons at the same time, rather than creating a single god-tier vehicle in one update.
the funniest IMO is global soviet winrate just before and after leviathans released.
Drop from 53.7% winrate in May to 46.1% in June to 41% in July.
What was added that was so meta shattering it caused this almost 13% dropoff in top tier Soviet winrates, and why it was IRIS-T SLM?
But oh well, cant have soviets NOT dominating in the CAS department lol.
Still waiting for that LDIRCCM fix before I will ever consider touching top tier again. Not interested in feeding into someones sexual fetish.
“War Thunder releases equally powerful vehicles across multiple tech trees.” hahaha this is a joke? for example kh38 or pantsir how much time dominate toptier?? now gaijin added for mi28 lmur missile yeah equally powerful for all nations:D… eurocopter same bv with mi28 and z10 really equall… now gaijin nerf irst slm to be acual with buk 3 no? and wait for another leopard2 nerf… because is “realistic”
Meta shifted, but it’s only a problem when Russia has a good winrate.
I already understand a long time that “realism and historical” (hello yak-141 weaponry) work only when Gaijin see it suitable for themselves. But planned weapons to UHT for make it capable absolutely no…
its only a problem because meta shifted to vehicle with none or next to none effective counterplay, like Mi28NM + LMURs offer right now.
terminal ARH SAMs + airborne ARH missiles dont work because multipath, terminal IR SAMs + airborne IR missiles dont work because LDIRCCM being bugged to hell and back.
SACLOS AA doesnt have range in most cases + its a matchup of SACLOS AA vs FnF Heli.
At this point, T-14 Armata instead of LMURs would be preferable, and that tank will be pure guesstimation, and not even educated one at that. With our luck tho, we will have both Armata AND LMURs.
When meta shifted to Leopard 2A7, sure it is a good tank with really good kit but can be countered by any of the MBTs already present in game. Its the same Leo 2A6, just with fewer weakspots. Well placed 3BM60 will still disable it.
Same cant be said about Mi28NM or Z10ME.
People completely disqualify AH-64E, which actually has complete LDIRCM coverage unlike 28NM and is nigh as good.