Object 299 - AGS in USSR

[Would you like to see this in-game?]
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Object 299


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Hello everyone :), the vehicle I would like to introduce today is one of the last super objects of the Soviet Union:Object 299.

  • History:
    In 1985, in order to install the more powerful 2A83 152mm smoothbore gun on tanks, the Kharkiv Machinery Manufacturing Plant proposed the 477/477A project with a new layout and weapon system. The further development of the 477/477A project is known as the 299 project, which innovatively adopts a “two man” layout, where one person is responsible for manipulating the tank and the other person is responsible for manipulating the artillery to strike the target. It can be seen from this that the tank has a very high level of automation in its design. The artillery is equipped with automatic loading machines, and the vehicle can be remotely driven and fired.
    1532435083_obekt-299-4
    The chassis plan of the 299 project is designed as a universal chassis, which can include various variants such as tanks, engineering vehicles, infantry tanks, anti tank missile fighters, mine sweepers, bridge erecting vehicles, and so on.
    1532435115_obekt-299-5

    The tank has been manufactured with a prototype chassis for testing its passability and carrying capacity.
    299
Prototype chassis

1532435133_obekt-299-6
1532435144_obekt-299-7

  • The vehicle only produced a prototype chassis, and its weapon system was not integrated into its dedicated chassis for testing, and the artillery was only installed on other project tanks.The project was ultimately terminated due to the dissolution of the Soviet Union and insufficient funding. But the technology in the project was partially used in T-14 and T-15.

  • Protection capability:
    The front is equipped with explosive reaction armor. The interior of the tank is equipped with composite armor and tilted at a large angle, making its frontal penetration resistance greater than 900mm. The side is equipped with composite armor, which has a penetration resistance of 130mm. There is also a lot of protection around the crew compartment, and the tank is also planned to be equipped with an “arena” active defense system to protect it from missile attacks.
    1532435121_obekt-299-8
    The passenger compartment is centrally located in the vehicle body, behind the engine. There is a complete armor module for protection, and the ammunition rack has an automatic fire extinguishing device to prevent harm to members.
    Side protection of crew pod
    Top protection of crew pod
    The top armor of the vehicle is 300mm.

  • In game:
    The Object 299 Tank is similar to the AGS in the game, as it is equipped with unmanned turrets and automatic loading machines. It has excellent maneuverability, excellent protection performance, and a powerful main gun, which can cause huge destructive damage to any tank in the game. Due to its performance surpassing the vast majority of tanks in the game, it is recommended to use it as a top tier tank in the future, and join the game when other countries have vehicles that can compete with it.Suggestion BR: 15.0.

  • Spefications:

    • Crew:2~3 people
    • Main weapon:2A83 152mm cannon
    • Ammo:Grifel-1、Grifel-2、HE (40 rounds in total)
    • Secondary weapon: 7.62PKMT
    • Auxiliary tool: Thermal imager、Arena APS、Hydraulic suspension system、
    • Transmission system: The hydraulic mechanical planetary gear transmission of the T80 series should also have a reverse level at the same level as the T80, making it impossible to turn in place
    • Engine:GTD-1500G gas turbine engine (1500 horsepower)
    • Weight:50t
    • Max speed:60km/h
Pictures

299
299
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1532435099_obekt-299-2
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1532435121_obekt-299-8
1532435133_obekt-299-6
1532435144_obekt-299-7
1532435192_obekt-299-11

1532435181_obekt-299-10
Observation system
Side protection of crew pod

Sources
7 Likes

Love this!

Just imagine something to counterpart AGS, nice suggestion, I support.

The fact was a universal platform is so cool but the unmanned turret is more than enough for the game,

I hope we find this in game in some sort of event in early or summer 2025.

Edit: I saw the BR suggestion and I hope it’s just a joke, but, 11.7 (max ground BR) sounds fair for it.

11 Likes

50 tons? So heavy

4 Likes

This is silly and i love silly along with loving that type of turret in concept. Would make a great event vehicle or alternatively a battle pass one. Tho i will say i think we need more info for its addition to be feasable… not that it stopped some stuff from being added before to other trees.

2 Likes

I don’t think so,

It’s quite fine for a tank this size.

We can also see quite heavy vehicles for a small size in Russo-Soviet Tech Tree, if you see, Obj 775 for example, it got 35,5 tons for a well armored vehicle but at the same time very small.

Considering that the vehicle is a universal platform we can expect the heavy structure to support multiple equipment installed above it like the bridge deploying, indirect support (artillery) and infantry fighting variation.

1 Like

Grifel-1(Tungsten core), Grifel-2 (Depleted Uranium core), Grifel-3 (HE-FRAG)

3 Likes

+1

1 Like

Do you have pictures of these shells? I would like to take a look.

There is images of pieces of the rounds, but I don’t have any of the actual penetrators themselves

1 Like



Just wanted to add this pictures to help people understand the loading system, not the same concept.

2 Likes

pic1(eng)

1 Like

If this suggestion gets approved and added will be the nearest to the Armata project we’ll get in War Thunder.

1 Like

+1 Would be very nice to both play as and fight against, it is just a Soviet AGS lol.

1 Like

Dont know why so much of those NO votes. +1 for me!

So it’s an AGS but more annoying?

1 Like

Yes,

But if it’s added (already passed to developers on the .ru forum) would be a gameplay experience changer in soviet tech tree which resumes in Shoot. 6,5s. Shoot. Repeat. Soviet tech tree lack of vehicles that are agile same as most Western vehicles like the MBTs.

By “agile” I mean moving like crazy in a small spot not going forward, you know?

1 Like

Past certain point it’s just off topic.

1 Like

Since technically it wasnt really built wouldnt that go against their rules on paper vehicles?

1 Like

Chassis was built which means it passes in the “partial-prototype” section but it also raises the question wether “specific part” applies here since it was a universal chassis that wasn’t restricted to 1 thing

This bring up the Flakpanzer Coelian vs Strv Kranvagn debate again
In this case i think the Object 299 falls more under Coelian rather than Kranvagn which means it won’t be added
If it does pass i could imagine a lot of weird things suddenly being added simply because the chassis is able to do it and there was drawings/blueprints for it

There is also some people saying partial-prototypes aren’t allowed anymore but i highly doubt that + haven’t seen anything by gaijin that mentions it

1 Like

If we go by this way there’s a chance by this begin added,

Isn’t public information or isn’t accessible for non Russian or Chinese speaking people, which, in these two language you find more information,

But as mentioned by @乌拉尔 the chassis and few modules are begin used in the Armata’s projects, few in T-14 (MBT) and most in T-15 (H-IFV) It’s a somewhat controversial subject, but I believe we can reach a consensus through this information. I support the vehicle in the game as a means of balancing the Top Tier, which is currently dominated by Sweden and Germany. The era of Russian Bias is gone with the addition of spall liners and incredibly powerful vehicles like the Strv 122B+.

Obviously, the justification for adding the 299 just because I say that Sweden and Germany dominate the top tier is not fair or correct at all; it lacks a strong argument.

Returning to the vehicle itself, I believe it can indeed be added, considering that the chassis was not completely discarded but certainly modified to meet the needs for the development of the Armata’s project. The cannon exists and is most likely a functional weapon, and the cannon’s feeding system has been used in other projects that have a complete vehicle, such as the 195. (Certainly not the same)

What strengthens the idea and the certainty that there are more chances of it being added and it’s more justifiable is that all the components of the vehicle exist. Unlike the Emil project and the Coelian, which do not have a full-scale vehicle. The Emil doesn’t have a turret, only the chassis, and the Coelian is a full-scale mockup.

3 Likes