Object 292 BR

i see yall arguing for personal advantages leaving the glaring problem untouched

lack of fun and the same map sizes and modes (for top BRs)

cant even pick what maps either nor leave without a crew lock yeesh

Maps and modes are completely different topics that probably have their own threads where discussing those things should take place.

This thread is about 292 so stating it’s glaring issues (which some people somehow can’t or don’t want to see) is perfectly valid.

almost no point this game is so handicapped now it aint funny lol

I will say it one more time and that will be the last, i will not argue with someone unable to comprehend anything said to them.

The gun has a longer reload because it has a massive gun, there are many examples of this in the game, it is a trade-off. if you are unable to comprehend this then i pity you.

Good day to you and i hope one day you will be able to elevate yourself to understand common knowledge.

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All of these get increased with crew level though, unlike the 292 reload.

Yes and if your loader is dead it might be higher then 10 seconds

This is a double edged sword though.

Because a vehicle also seems more OP than it is if the person facing it doesn’t know how to play the game well.

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I’m sorry, but to me it seems you’re the one that isn’t reading what the other person is saying, or there’s a language barrier preventing you from understanding the other person.

I’ll try to keep it as simplistic as possible:

  • Object 292 gains more penetration but also with a longer reload.
  • Penetration is excessive and much more than what is needed, so the longer reload is only a disadvantage.

People understand just fine that this is a trade-off, it seems that you don’t understand that this trade-off isn’t worth it.

If a M1, Leopard 2, Challenger, etc. loses it’s loader then that means the commander is also killed, that in turn means the shot took out crew on both sides of the breech.

Meanwhile, if the exact same shot happened to a Russian/Soviet tank, it’d just be dead as it only has 3 crew in total.

So… what would you rather have? A tank that’s alive with reduced reload rate? or a tank that’s dead.

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I think it needs a BR increase though

I don’t think it’s much better than the T-72B 1989 and has less clear advantages than the Bishma and normal T-80B that are 10.3.

then dont bloody play it then.
The leopard is faster than challenger and has a faster reload and better pen, we gonna gonna start complaining about that?
Does nobody want variety or do they want every single vehicle to have identical stats?

I give up on the people here, i would recommend you not play the game at all, because you can always find faults with any vehicle when compared to other vehicles.

The sheer lack of perspective here is mind numbing.

Last time I checked non of the Leopard 2s beside the event prototype have a faster reload than the Challenger 1s and 2s.

I would advice you to follow this yourself too lmao.

first 4 shot challenger 2 are faster after that it seem slower

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i meant Abrams my mistake.

My point still stands, “vehicle x goes faster than vehicle y so its not fair” “vehicle a reloads quicker than vehicle b, so its not fair”

Daily i see this kind of thing, if we really wanted to, we could go on forever and ever and ever regarding each vehicle, take the strengths and weaknesses deal with it.

I mean i used to fight tigers with a 75mm sherman but i wasnt complaining, i had my methods and used them to overcome the problem.

If i didnt like it or couldnt deal with it, i would play something else, pretty simple really.

I personally enjoy variety, would be boring if everything had identical stats etc, overcoming challenges is enjoyable, being able to say you done really well in a substandard vehicle against a superior one for example.

why does the maus go slower than others at its br? because it is massive with armour and has massive gun. Whatever br you put that at, it will still be slower, it does not end.
Enjoy the 292 or dont, personally i saw stats somewhere the other day and it had massive winrates, i have engaged a few and they can be difficult to kill while they can just delete you, but what? not enough?
Ok lets put it at 9.3 then. much more balanced, then when it happens, the people in 9.3 tanks can then regurgitate arguments made here and then we go back around in circles again, i think people are failing to see the bigger picture.

The Leopard 2A4 compared to a Challenger mk3 which is the same br
The Challenger has the better round and reload

Correct. They were the fastest manually loaded shots for a 120mm at top tier (at least, until muh Abrums got a buff)

But because ready rack things (despite there being evidence to the contrary, and common sense dictating that given the Chieftain tank had around 15 Ready Rack rounds you’d think the Chally had a similar number) we get 4 shots and then a massive penalty on our reload

Oh, and our sabots randomly explode when hit. Even though they’re pieces of metal with no explosive filler

Okay.
I’d get more out of a conversation with a brick wall.

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Ok you can have a quicker reload, we just give you a smaller gun with less pen.

how about u sissy go play a real tech tree

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