It literally gives no reward other than how cool it looks and a tiny SL reward. It does not have to be close to impossible to pull off.
I haven’t been shot down once in my various (15) B-29/Tu-4 nukes. In fact, I’ve been shot down twice on my nukes at higher BRs, and also I have shot down many people with the B-29/Tu-4 (6 people).
So I dunno, seems pretty educated and true to me. Plus, the whole point of a nuke carrier over a missile or auto spawn is that you are supposed to be able to counter it. Again, this is achieved by having the plane spawn at tree top level on the airfield. If you are that concerned about fighters, use your 220+mph spawn speed to climb a bit before leveling. But their is no reason to have the plane spawn at 2000m+. Their simply isn’t.
It gives a win, which if you are losing means that you just gained an extra like 40% in SL and RP rewards which is huge. So it’s definitely not nothing.
It’s really not- if you know anything about using your gunners, their are very few planes at those BRs that will really be an issue for you. And, that’s assuming they don’t just continue to groundpound, something I’ve seen happen on numerous occasions.
The only thing that is “easy prey” is if you are unaware of incapable of aiming, in which case, skill issue.
I disagree. It literally is what ends the game instantly. I don’t want uncontested game endings.
That’s cool, want me to like, show you how easy it is to not let you get a nuke off? We’ll do an exercise. You just have to make it to the map while I sit in any single engine plane at the BR.
That’s cool, want me to like, show you how having a counter is good for game balance? Or how easy it is to use your gunners to not get shot down? Or use your brain and not spawn in a nuke while their is enemy cover up?
Having a counter wasn’t what we were talking about, it was being just food to that counter with no counterplay. btw, gunners don’t prevent deaths… if a fighter is competent enough you cant prevent that
Then why are people still making it to drop them? I see enough videos online to know it’s still working out.
videos online…
ever heard of the term cherry picking?
First off, you aren’t food. Learn to aim your gunners.
Also, counters definitely were a part of the conversation, seen here
Again, not up to the bomber pilot to decide if he wants to die or not. It is up to the fighter pilot to be bad enough to not kill the bomber.
That’s literally what gunners are for, what?
Also, if you don’t want to die, there is always the option of not spawning the nuke. If you are losing that bad that you need to spawn it and you get shot down, then it sounds like you were bound to lose anyway. If you were winning; you were bound to win.
If Gaijin wanted the nukes to be end all be all, they would have made them spawn in right above the battlefield auto dropped, like a missile or something. But they didn’t, intentionally.
I guess you’re not skilled enough to understand why this is the case and I’m not really in the mood of explaining.
I guess your not skilled enough to A. Know when to spawn a nuke and B. Defend yourself from enemy fighters.
But I’m not really in the mood of explaining.
Damn, I’ll give you a hint. It has to do with Newton’s first law and the interaction it has with…bullets!
Usually your arguments are pretty good. This is not the finest form I’ve seen you in - also not one I thought you would be on the side you are lol…
Let’s all just agree to leave them on the airfield?
Quite honestly I do not care. I have gotten over explaining very basic concepts to people who should know better with their level of experience. Anybody worth their salt knows why bombers, ESPECIALLY ones as slow and large as the b29s; are not able to decide the outcome of duels with fighters.
The whole point of the nuke carrier being the way it is is for it to be countered.
I am well aware how a bomber the size of a B-29 will not be able to decide the outcome between it and a fighter- but the whole point of a nuke carrier, and the bombers, is that they aren’t supposed to instantly be able to decide a match either. Of course they are going to be vulnerable. Of course they are going to struggle against fighters. Because that is reasonably speaking the only counter the have at that BR. Nukes are not, and never have been, an end all be all. Once you got a nuke it has never immediately been game over. Gaijin intentionally has you spawn in a plane because they don’t WANT it to be an end all be all. It is supposed to be an option- not a guarantee.
The nuke spawns, and carriers, are intentional in this. A nuke is a counter- a fighter is a counter to the counter. Moving or repositioning or changing the nuke is an inherently counter to the counters counter- which is stupid and ridiculous for a variety of reasons.
I have come at you with ridiculous remarks because you have failed to consider this point that I have previously made, and simply either didn’t know or acted like it didn’t exist. The point is fair- one I’ve heard echoed before- and yet your decision is to say “but that’s not what we were talking about” as if it didn’t have relevance to the conversation.
All of this is still true if they airspawn at reasonable altitude.