Nuclear thunder

Join-in-progress in Nuclear Escalation is wasting boosters and unfairly reducing rewards

I want to raise an issue with how Nuclear Escalation currently handles join-in-progress matches, especially when using personal boosters.

I have “Join battles in progress” disabled, but for some reason this setting does not appear to apply to Nuclear Escalation. I was placed into a battle that was already around 75% complete, leaving only the final few minutes to play.

Before joining, I had activated the following boosters:

  • +420% Silver Lions
  • +250% Research Points

Since boosters are activated before entering a battle, leaving and searching for another match would simply waste them.

Despite joining late, I managed to:

  • Destroy 4 enemy aircraft
  • Deal 2 severe damage hits
  • Earn several battle awards
  • Return to base
  • Get teamkilled while rearming
  • Continue fighting until the match ended
  • Help my team win the battle

However, because I joined so late, my final battle activity was only 51%.

Battle summary (late join)

  • Time played: 7:29

  • Activity: 51%

  • Aircraft destroyed: 4

  • Severe damage: 2

  • Victory

  • Total rewards:

    • 175,908 SL
    • 7,557 vehicle RP
    • 10,201 total RP

This is where my concern begins.

I compared this battle to another Nuclear Escalation match where I played from the beginning.

Battle summary (full match)

  • Time played: 21:07

  • Activity: 73%

  • Aircraft destroyed: 4

  • Severe damage: 4

  • Victory

  • No RP boosters were active.

  • Total rewards:

    • 10,956 total RP

Despite using +250% RP boosters in the first battle, I actually earned less total RP than I did in the second battle where I wasn’t using any RP boosters.

I understand that activity affects rewards, but this creates a situation where players who are forced into an almost finished battle have no realistic opportunity to earn normal activity or make proper use of their boosters.

The activity system is also very unclear. The game never explains exactly how activity is calculated.

For example:

  • Is it based on total battle duration?
  • Time spent near enemies?
  • Mission score over time?
  • Time alive?
  • A percentage of the entire battle?

Without knowing how it works, players cannot understand why two nearly identical performances produce very different rewards.

In another Nuclear Escalation match, I achieved essentially the same number of aircraft kills without any RP boosters and received 10,956 RP. In this match, despite using +250% RP boosters, I received only 10,201 RP because I was placed into a battle that was already almost over. If boosters can be effectively negated by being forced into a late-join match, then either late joins should not consume boosters, or activity and rewards should be calculated based on the time the player was actually present in the battle rather than the total battle duration.

My suggestions

  • Make Nuclear Escalation respect the “Join battles in progress” setting.
  • Do not consume personal boosters when a player joins a battle that is already mostly finished.
  • Alternatively, calculate activity relative to the amount of time the player was actually in the match.
  • Explain exactly how the activity system works so players can understand how their rewards are calculated.

I’ve attached the battle reports and screenshots for both matches so others can compare the results themselves.

I’m interested to hear whether anyone else has experienced the same issue.

Victory in the [Nuclear Escalation] Tropical Coast mission!

Destruction of aircraft 4 48370 SL 1378 RP
54:11 Su-33 R-27ET J-10C 24 mission points Own target (the rest of the reward) 893 + ¶447 + (Booster)3752 = 5092 SL 41 + ¶41 + (Booster)103 = 185 RP
54:23 Su-33 — (crashed without damage) F-14B 60 mission points – 2233 + ¶1117 + (Booster)9379 = 12729 SL 86 + ¶86 + (Booster)215 = 387 RP
58:02 Su-33 R-73 F-16CM PoBIT 24 mission points Own target (the rest of the reward) 893 + ¶447 + (Booster)3752 = 5092 SL 41 + ¶41 + (Booster)103 = 185 RP
1:00:10 Su-33 Air targets (30mm) ☢Tornado IDS ASSTA1 93 mission points — (full reward) 4466 + ¶2233 + (Booster)18758 = 25457 SL 138 + ¶138 + (Booster)345 = 621 RP

Severe damage to the enemy 2 40734 SL 1488 RP
54:11 Su-33 R-27ET J-10C 96 mission points 3573 + ¶1787 + (Booster)15007 = 20367 SL 165 + ¶165 + (Booster)414 = 744 RP
58:02 Su-33 R-73 F-16CM PoBIT 96 mission points 3573 + ¶1787 + (Booster)15007 = 20367 SL 165 + ¶165 + (Booster)414 = 744 RP

Critical damage to the enemy 2 5096 SL 190 RP
54:11 Su-33 R-27ET J-10C 40 mission points 447 + ¶224 + (Booster)1877 = 2548 SL 21 + ¶21 + (Booster)53 = 95 RP
58:02 Su-33 R-73 F-16CM PoBIT 40 mission points 447 + ¶224 + (Booster)1877 = 2548 SL 21 + ¶21 + (Booster)53 = 95 RP

Damage to the enemy 4 5092 SL 156 RP
54:11 Su-33 R-27ET J-10C 10 mission points 223 + ¶112 + (Booster)938 = 1273 SL 10 + ¶10 + (Booster)26 = 46 RP
58:02 Su-33 R-73 F-16CM PoBIT 10 mission points 223 + ¶112 + (Booster)938 = 1273 SL 10 + ¶10 + (Booster)26 = 46 RP
1:00:10 Su-33 Air targets (30mm) ☢Tornado IDS ASSTA1 10 mission points 223 + ¶112 + (Booster)938 = 1273 SL 7 + ¶7 + (Booster)18 = 32 RP
1:00:10 Su-33 Air targets (30mm) ☢Tornado IDS ASSTA1 10 mission points 223 + ¶112 + (Booster)938 = 1273 SL 7 + ¶7 + (Booster)18 = 32 RP

Takeoffs 1 140 RP
53:31 Su-33 31 + ¶31 + (Booster)78 = 140 RP

Munitions eliminations 1 3637 SL 276 RP
54:28 Su-33 R-73 RB 74(M) 638 + ¶319 + (Booster)2680 = 3637 SL 61 + ¶61 + (Booster)154 = 276 RP

Awards 7 23085 SL
54:11 Ground Force Rescuer 150 + ¶75 + (Booster)630 = 855 SL
54:11 Rank does not matter 500 + ¶250 + (Booster)2100 = 2850 SL
54:24 Multi strike! 100 + ¶50 + (Booster)420 = 570 SL
58:03 Ground Force Rescuer 100 + ¶50 + (Booster)420 = 570 SL
58:03 Shadow strike streak! 100 + ¶50 + (Booster)420 = 570 SL
1:00:11 Shadow strike streak! 100 + ¶50 + (Booster)420 = 570 SL
1:00:11 Peaceful atom 3000 + ¶1500 + (Booster)12600 = 17100 SL

Activity Time 8680 SL 54 RP
Su-33 1400 + ¶1400 + (Booster)5880 = 8680 SL 12 + ¶12 + (Booster)30 = 54 RP

Time Played 7:29 3875 RP
Su-33 52% 7:29 861 + ¶861 + (Booster)2153 = 3875 RP

Reward for winning 52121 SL

Vehicle research bonus 1258 RP
Su-33 1677 RP Su-7BKL VI 1677×75%=1258 RP

Earned: 186815 SL, 7557 CRP
Activity: 51%
Respawns in battle: -10907 SL

Researched unit:
Su-7BKL: 2644 RP

Researching progress:
Su-33 - EFS: 7557 RP

Used items:
Active boosters SL:
Common: +420%SL

  • Personal booster
  1. +300%SL, gives (+300%SL);
  2. +200%SL, gives (+120%SL).
    Active boosters RP:
    Common: +250%RP
  • Personal booster: +240%RP
  1. +150%RP, gives (+150%RP);
  2. +150%RP, gives (+90%RP).
  • Public booster: +10%RP
    +10%RP (all allies), gives (+10%RP).

Session: 6d94cee002ceab4
Total: 175908 SL, 7557 CRP, 10201 RP

Victory in the [Nuclear Escalation] Tropical Coast mission!

Destruction of aircraft 4 3752 SL 322 RP
33:36 Su-33 R-27ER JAS39D 24 mission points Own target (the rest of the reward) 625 + ¶313 = 938 SL 38 + ¶38 = 76 RP
42:52 Su-33 R-27ER ◘F-16AM 24 mission points Own target (the rest of the reward) 625 + ¶313 = 938 SL 38 + ¶38 = 76 RP
43:29 Su-33 R-27ER F/A-18E 24 mission points Own target (the rest of the reward) 625 + ¶313 = 938 SL 41 + ¶41 = 82 RP
48:05 Su-33 R-27ER J-15T 24 mission points Own target (the rest of the reward) 625 + ¶313 = 938 SL 44 + ¶44 = 88 RP

Destruction of ground targets 1 503 SL 22 RP
40:50 Su-33 OFAB-100 M3A3 Bradley (AI) 96 mission points 335 + ¶168 = 503 SL 11 + ¶11 = 22 RP

Severe damage to the enemy 4 15008 SL 1284 RP
33:36 Su-33 R-27ER JAS39D 96 mission points 2501 + ¶1251 = 3752 SL 151 + ¶151 = 302 RP
42:48 Su-33 R-27ER ◘F-16AM 96 mission points 2501 + ¶1251 = 3752 SL 151 + ¶151 = 302 RP
43:29 Su-33 R-27ER F/A-18E 96 mission points 2501 + ¶1251 = 3752 SL 165 + ¶165 = 330 RP
48:05 Su-33 R-27ER J-15T 96 mission points 2501 + ¶1251 = 3752 SL 175 + ¶175 = 350 RP

Critical damage to the enemy 6 1984 SL 166 RP
33:36 Su-33 R-27ER JAS39D 40 mission points 313 + ¶157 = 470 SL 19 + ¶19 = 38 RP
40:50 Su-33 OFAB-100 M3A3 Bradley (AI) 32 mission points 34 + ¶18 = 52 SL 1 + ¶1 = 2 RP
41:29 Su-33 S-8KO M1A2 SEP V2 (AI) 32 mission points 34 + ¶18 = 52 SL 1 + ¶1 = 2 RP
42:48 Su-33 R-27ER ◘F-16AM 40 mission points 313 + ¶157 = 470 SL 19 + ¶19 = 38 RP
43:29 Su-33 R-27ER F/A-18E 40 mission points 313 + ¶157 = 470 SL 21 + ¶21 = 42 RP
48:05 Su-33 R-27ER J-15T 40 mission points 313 + ¶157 = 470 SL 22 + ¶22 = 44 RP

Damage to the enemy 15 1846 SL 154 RP
29:45 Su-33 S-8KO M3A3 Bradley (AI) 8 mission points 17 + ¶9 = 26 SL 1 + ¶1 = 2 RP
29:50 Su-33 S-8KO M3A3 Bradley (AI) 8 mission points 17 + ¶9 = 26 SL 1 + ¶1 = 2 RP
33:36 Su-33 R-27ER JAS39D 10 mission points 156 + ¶78 = 234 SL 9 + ¶9 = 18 RP
33:36 Su-33 R-27ER JAS39D 10 mission points 156 + ¶78 = 234 SL 9 + ¶9 = 18 RP
40:50 Su-33 OFAB-100 M3A3 Bradley (AI) 8 mission points 17 + ¶9 = 26 SL 1 + ¶1 = 2 RP
41:27 Su-33 S-8KO M1A2 SEP V2 (AI) 8 mission points 17 + ¶9 = 26 SL 1 + ¶1 = 2 RP
41:28 Su-33 S-8KO M1A2 SEP V2 (AI) 8 mission points 17 + ¶9 = 26 SL 1 + ¶1 = 2 RP
41:32 Su-33 S-8KO M1A2 SEP V2 (AI) 8 mission points 17 + ¶9 = 26 SL 1 + ¶1 = 2 RP
41:34 Su-33 S-8KO M1A2 SEP V2 (AI) 8 mission points 17 + ¶9 = 26 SL 1 + ¶1 = 2 RP
42:28 Su-33 S-8KO M1A2 SEP V2 (AI) 8 mission points 17 + ¶9 = 26 SL 1 + ¶1 = 2 RP
42:48 Su-33 R-27ER ◘F-16AM 10 mission points 156 + ¶78 = 234 SL 9 + ¶9 = 18 RP
43:29 Su-33 R-27ER F/A-18E 10 mission points 156 + ¶78 = 234 SL 10 + ¶10 = 20 RP
43:29 Su-33 R-27ER F/A-18E 10 mission points 156 + ¶78 = 234 SL 10 + ¶10 = 20 RP
48:05 Su-33 R-27ER J-15T 10 mission points 156 + ¶78 = 234 SL 11 + ¶11 = 22 RP
48:05 Su-33 R-27ER J-15T 10 mission points 156 + ¶78 = 234 SL 11 + ¶11 = 22 RP

Takeoffs 4 308 RP
28:00 Su-33 31 + ¶31 = 62 RP
34:23 Su-33 46 + ¶46 = 92 RP
38:51 Su-33 31 + ¶31 = 62 RP
46:48 Su-33 46 + ¶46 = 92 RP

Awards 5 1425 SL
42:53 Ground Force Rescuer 150 + ¶75 = 225 SL
43:30 Fighter Rescuer 50 + ¶25 = 75 SL
43:30 Avenger 150 + ¶75 = 225 SL
43:30 Rank does not matter 500 + ¶250 = 750 SL
48:06 Ground Force Rescuer 100 + ¶50 = 150 SL

Activity Time 4442 SL 52 RP
Su-30SM2 0 SL 0 RP
Su-33 207 + ¶207 = 414 SL 2 + ¶2 = 4 RP
Su-33 517 + ¶517 = 1034 SL 6 + ¶6 = 12 RP
Su-33 0 SL 0 RP
Su-33 980 + ¶980 = 1960 SL 12 + ¶12 = 24 RP
Su-33 517 + ¶517 = 1034 SL 6 + ¶6 = 12 RP
Su-33 0 SL 0 RP

Time Played 21:07 6824 RP
Su-33 73% 21:07 3412 + ¶3412 = 6824 RP

Reward for winning 12859 SL

Earned: 41819 SL, 9132 CRP
Activity: 73%
Respawns in battle: -54535 SL
Expenses compensation: 12716 SL

Researched unit:
Su-7BKL: 2740 RP

Researching progress:
Su-33 - FAB-250: 8216 RP

Session: 6d883700029f4bf
Total: 0 SL, 9132 CRP, 10956 RP

How long had you waited in queue?

I think that will tick over when it hits a certain timeframe. It could be though that the JIP is disabled in that event though.