not useless just when there low they cant hit anything
Well, yeah, that’s why you fly high and get cheeky nuke slingers or try to force the enemy to fly higher
why are not multipathing they cant do anything just flare and run the F4E cant lock low
WHAT AM I DOING WRONG?!?!?!?
I load only mt Mig 23ML 11.7
It puts me with the 13.0’s
F-15’s, F-18s, F14’s.
I quit.
Also always a ending losing game.
I have do not join active matches on.
11.7 is the cut off point where you’re put in the second bracket I believe, that’s the issue
EDIT:
Original Reply:
̶Y̶e̶a̶h̶,̶ ̶t̶h̶e̶ ̶T̶N̶T̶ ̶e̶q̶u̶i̶v̶a̶l̶e̶n̶t̶ ̶o̶f̶ ̶t̶h̶e̶ ̶F̶A̶B̶-̶9̶0̶0̶0̶ ̶i̶s̶ ̶h̶a̶r̶d̶l̶y̶ ̶h̶i̶g̶h̶e̶r̶ ̶t̶h̶a̶n̶ ̶t̶h̶e̶ ̶F̶A̶B̶-̶5̶0̶0̶0̶.̶
OOPS NEVER MIND lol I cant read well 😂
OH double wait! It is because they are different explosives! The FAB-5000 has TGA-16 explosive which is MORE TNT equivalent per KG than TNT.
- FAB-3000 TNT equivalent = 2219.2 KG (TNT EQ is more useful for comparison)
FAB-3000 screenshot

- FAB-5000 TNT equivalent = 3,310.5 KG (TNT EQ is more useful for comparison)
FAB-5000 screenshot

- FAB-9000 Explosive mass = 4,297 KG
FAB-9000 Screenshot

You can also select one of the load outs and look at the “Estimated damage to bases” on the left. The FAB-5000 is almost double the base damage estimate. HOWEVER, with the “reward multiplier for bases” the difference is not as big. But if 1 FAB-5000 can take out a base alone, then you might get more score. Idk yet. Would have to see how they behave in a real match.
- FAB-3000 x4 base damage = 96,944. With multiplier = 358,693
FAB-3000 x4 base screenshot:

- FAB-5000 x2 base damage = 58,294. With multiplier = 273,982
FAB-5000 x2 base screenshot:

- FAB-9000 x1 base damage = 30,266. With multiplier = 208,835
FAB-9000 x1 base screenshot:

If you load in with jets at 11.7 or jigher you also face 11.7 to 13.0
You only get the lower br bracket if you don’t bring any of your own planes and use the free ones instead even if one of the planes you bring are also one of the free ones
Both MLD and Su24 flares shoot upwards. Fire a 9L from above, it’ll go right through them.
Yeah, the enemy aren’t free kills. Try a little harder.
The russia equivalent to the F-4E in this mode is the Su-24, which is much worse in every relevant way.
OSA seems a bit overpowered lol.
upwards popping flares are the best flares for multipathing ? as they pop up and away also IR missiles apparently work different in this mode not sure how differently tho
ROLANDs are also OP just there 6 mile instead of 12 like OSA
I wish gaijin toned down on the AAs around the map, 10-15% less AAs maybe, right now they can feel way too oppressive even if you’re using radiation missiles
OK, weak sauce.
Back to Pig 29 and 23 kill games.
I just wanted to have more fun in my 23ML.
And your missile, coming from above and behind them, will fly through the flares and find them on the other side if they don’t turn away. This also works with F-111s, but from below.
yeah so move a little just slowly not to dump speed your still moving mach 1.15 on the deck if you manage speed right the 9L cannot chase you very long as at low alts the air is thick
As I said before, the enemy won’t be free kills. MLDs have even fewer options against F-4Es since they only have R-60Ms and a crappy gun.
im talking about when nuking not fighting ? you can just mad dash with manual wing sweep and a nuke in the MLD
…which the F-4E is better at since it has the 30KT nuke?
Has the music not been playing for anyone else?
its also very slow and easy to catch in mig 23