Nuclear Escalation: Testing the Upgraded Southeastern City!

I’m still thinking to even play the event …
I know that i won’t like the smaller maps and it will be the same SAMs and SPAAs that will have the same overturned model and will do the same BS they pull in the other map even if they didn’t have that capability ever (HAWK McM for example…and i’m not picking sides , it’s just the system that i know from RL it can’t really McM…maybe a huge ballistic missile, maybe ).
And all that in a smaller map…
But they didn’t even care to fix a bit the MM and balance that is TOTALLY different than normal ARB that is based on dogfights…
Let’s add…never let’s balance…
Yeah …ok .

It does, but at least I know thats an S300.

What sampt does is generates several MSL pings, most of them are duds falling out of the air (aster-30s), but MAYBE one of them is pl12a launched at mach Jesus. Or not. Who knows?

It easy to say that those initial MSL pings appearing upon getting closer to frontline are aster-30s, but 5 minutes later it is not so obvious at all.

did you make this bro? its goated

The smaller map is better for lower tier aircraft. You spend far less time commuting to where the targets kill you.

Yea this map is really tight like you leave the spawn and there are enemies like 10 km away from you. Neat for slower jets like a10c tho.

1 Like

Tiny map with half of the map meaningless naval where there’s no carriers no profit full iron dome.

Ugh who would care about visual effects. Not involved in gameplay anyways.

Is that af to af range even larger than avg prop arb?

Nope, it’s made and kept up to date by @majorlier

2 Likes

nice

Thanks man! This is fantastic!!

Going completely against my point. I also dont only play russian aircraft. Even playing nato aircraft being put on the russian side of the gamemode. The ItO is too overpowered why would you even think that ItO compared to 2S6 is a damn fair comparison. Ive already stated it down so many times

Besides the ItO literally doesnt let me do PvP because if i try to kill others and an ito is nearby itll just kill me and also steal the kill from the guy fighting me.

Not to mention ItOs are bunched up together so the KH31PD or any other ATGM/HARM will get shot down repeatedly and easily

“Better ground assets” in what world is 2S6 better than the ItO are you actually braindead or just ragebaiting because ive stated like so many times already

VT1:

  • 1250m/s (Mach 3.5-3.6)
  • 50G Missile pull (doesn’t lose its pull at range, its a death laser atp)
  • 8m proxy fuze
  • 11-12km range max

Both 9M311 and 9M311-M1:

  • 910m/s (Mach 2.5-2.6)
  • 32g pull (It loses pull at range compared to the VT1)
  • 5m proxy fuze
  • 8km max (9M311), 10km max (9M311-M1)

ADATS would be a far more better comparison i will die on those words, besides most top tier planes include MAW, i know not all do but MOST do, and i usually play them the most

ADATS is the closest thing you have to the 2S6, sure there are downsides to ADATS missiles

no rwr warning, you need MAW for it to give warning.
But here are stats

MIM-146A:

  • 1065m/s (3.1 mach)
  • 6m proxy range
  • 42g pull (Loses pull at range like 2S6)
  • 10km range

ItO is the best Short Range Spaa in the gamemode currently. Its a death laser. If it even sees you chances are you’re just going to die. Not to mention the nations playing on russias side make it a horrible experience, F2A for example has no HARMs against ItO. F16AM (MLU upgrades for other nations) has no HARMs either. I would rather have a slightly similar spaa with no rwr warning than an spaa that could kill you in 5 seconds with no issue.

wrote this on my phone because i just woke up, so don’t mind my grammar being horrible

2 Likes

I feel like they can balance anti-air by adding different types of it and randomly shuffling it in convoys.

For example, ITO is better than Tunguska, but Strela is better than Ozelot? So shuffle Strelas inbetween tunguskas and ozelots inbetween ITOs and call it a deal.

Half of red side’s convoy spaa will be better than half of blue side’s convoy spaa.

Or do something like that.

I would rather have multiple types of spaa, shuffled in convoys, so you could face the stronger or the weaker one.

And on average both sides will have similar spaa strength.

You can also change percentage of ITOs in convoys, so like, instead of 50% of convoys having ITOs, you can make 25% of them have it or something…

am so happy to see mr snail touching grass
+1 very awesome changes to ground it’s look so beautiful and alive !

image

all of this time snail needed one thing and it was grass because snail was not finding food to eat !

would be so cool to see grass and flowers get reworks in ground rb maps !

It is good that we have a new map that is small for early jets, yes it is quite a mess in higher ranks. But what i want to say, the normal ARB Battlerating group doenst fit in Nuclear Escalation. 12.7 AGM88A cant touch 2S6 easly, the get intercepted fast, and 13.3 Su30 is just frustraing to play.

T-80BVM? Which with the AI’s tendency to do random gambling aiming has far superior survivability.
Also faster firerate on the BMPs makes them more lethal against low flying aircraft.

Russian side has a mixed AA force of 2S6s nearer the front and Pantsirs near the back. Blufor side only has the itos.

Russian side also has superior aircraft (see 30SM2 and the kh31 evil hyperdeath missile), far superior long range AA (S-300 vs sampt isn’t even a comparison), and you want the nato shorad to be nerfed so Russia has:

  • roughly equivalent frontline AD (2S6 ≈ ADATS)
  • FAR superior rear line AD (pantsir ≠ ADATS)
    on top?? Are you ragebaiting?

While I can understand the complaints given about the map size, I feel it only really effects SAM sites littered around the front line. The map is actually mountainous and dynamic enough to make the shorter distances feel a lot more workable. The repetitive gameplay loop is nowhere near as prevalent as the tropical coast map, there is more usable, defensible area in the mountain ranges as opposed to the SAM deadzone ledge on the coast of the original.

Mobile SAMs on the smaller map pose a problem however. There seem to be a few tracking teething issues which need to be resolved in regards to map interaction. At the moment what occurs is a vacuum down the middle of the map which forces extremely passive play or ridiculously daring and seldom productive wild weasel missions, neither of which are especially enriching in my personal opinion, not sure for others.

I just realized one thing, west side 2nd airbase (that is on fictional made island for larger Southeastern City map) literally is like right on Macau, just add more landmass on those sides and move naval to southwest end and even some ships on the river mouth

image
actually this is even bigger, the one I posted earlier is nearly the exact size we have right now

3 Likes

Is this single launch at a time in the room with us right now?

And yes, all six HARMs got intercepted in quick succession by single S300 site then I’ve got missile evaded notice. So thats seven missiles guided at the same time.

1 Like

oh nooo a tank that does absolutely nothing against your aircraft is “better”

bmp you just stay far away why are we this stupid

even if bradley has worse firerate it still is a laser because it has aimbot just like the bmp.

also you are completely just going off course with my point, im talking specifically for the frontline of the map, keep ItO at SAM sites or airfields, i dont give a damn about those at all

also KH31PD and KH38MT get shot down constantly by ItOs to the point you have to fire 2-4 at one target wasting all missiles for a single target. i dont see anything “op” with that and i play russia myself, i do not find them op for the gamemode lol

nvm s300 does track more than 1 target apparently. but regarldess i have no issues with that thing nor the samps, keep it as is i only want the frontline of ItOs changed to adats. talking about balancing the damn game, and besides i never mentioned pantsir because i never cared about the itos more at the rear/sam sites or on airfields

2 Likes

Havent tire top tier but this map feels so much better than Tropical Coast at 11.7. The simple addition of terrain makes dealing the AAs so much more rewarding

1 Like