Type 74G is 9.3 and is a glorified tank destroyer. Even WW2 era cannons can kill it, including SPAAG’s.
Type 16’s - All of them, can be given Type 93 and uptiered accordingly depending on the rest of the vehicle’s capabilities.
That’s literally all Japan even has in the 9.0 BR zone other than the Type 89 that’s been nerfed into oblivion and the Type 93 SPAA that’s woefully overtiered for its capabilities.
No evidence for either that it effects spalling in this instance. Necrons addressed this point earlier in this thread as well as a video. Why are you even bringing up other parameters in the first place? The whole argument that has been laid out is that the M1 should get M833 because lower BR tanks have shells with more penetration.
So really by the argument being put forth nothing else should matter unless you’re conceding that other parameters do indeed matter and that tanks are balanced based on the sum of their parts (no way, like many have said in here) and that the M1 is fine where it is as a result.
So you have no problems with reload being increased to 6.5s reload, being slightly better than the 2A4 in exchange for being a slightly lower penetration shell then the 2A4. Parity yes?
Congratulations on being able to pull a random line of code from the datamine github, now are you going to prove to us what this line of code actually does in practice?
Yes, but the Leo 1 does have mobility as an advantage over many of its opponents.
The Type 74 doesn’t have that in comparison. It’s not exactly slow but it’s not faster than the plethora of its opponents. That’s why it’s a glorified tank destroyer; middlin’ mobility, very low armor values, good gun and shell characteristics.
So you’re not going to prove what that line of code actually does? Which could be anything given that you clearly can’t and don’t know. Especially given there is nothing there that has anything to do with spalling. I thought about as much.
You’re welcome to prove to us all however that this specific line of code is what determines spalling at any time though. We’ll wait.
Well you want parity yes? Only reasonable that the reload rate increases in-line with the penetration to achieve parity with other vehicles at that BR.
Seems pretty unreasonable to just expect to have the best of everything with no downsides.
Asking you to substantiate your question isn’t strawmanning or deflecting.
Your inability do so on the other hand is telling, because we both know you do not know what variable determines spalling and you lack the technical capability to prove it.
I never said anything about parity! I’m really talked about more accuraterepresentation
You might not have but others have. So you would be fine with it keeping the 5s reload and moving up by 0.3 then since it would be better than the other 10.7s respectively?