From how i understand and have been employing this in DCS, notching alone shouldn’t work when the target aircraft is above the horizon in relation to the firing aircraft no? For example, you lock up a F15 that’s 10 miles out in front of you, and the second he starts a heading perpendicular to you, you automatically drop the lock basically 99% of the time.
Notching works only because it neutralizes your movement relative to to the emitting radar, but is only effective near the ground because you blend in with what is behind you. If you try that with the sky behind you in relation to the emitting radar, the radar waves still bounce back causing it to track you while the rest of the waves go on forever.
This is where chaff is useful because it makes the tracking missile have to guess which object to go for. So while notching near the ground is trying to lose a track, Notching with chaff and the sky behind you is trying to get it to track the chaff instead of you, but you do it while notching because the chaff wont be moving while you still are.
Im pretty sure gaijin has it modeled wrong, or am i?
If enemy radars lose track of you the moment you hit the notch practically every time, well, good for you I guess
Well I drop locks from it is what I mean. I fly low and lock targets high and it always seems to drop the second they notch even without them dropping chaff
What plane are you using? For most MPRF radars, if not all in-game, turn off their notch filter in look-up. They may also just be dropping chaff, it’s not like you can really see it well anyway.
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It really happens In any jet i use. Even in the test flight mig-15s hit the notch naturally from going in circles. So there’s no chaff there.
I can vaguely remember experiencing the same with the test flight MiG-15s, but I tried to test it in look-up and just couldn’t get it to lose lock. So I think those were in look-down, where clutter with background. Also I found the last post regarding notch filters, I think, notch filters are only present in acquisition modes, but disabled in tracking modes, idk if it extends to TWS, if that’s what you’re using.
If you’re using something like an F-14, which only has HPRF, denoted by PD HDN, and you’re close to the ground, the ground clutter from sidelobes will clutter the notch region (and your own speed region). So even in look-up, targets can hide in the clutter that way.
Currently using the SU-30 and it drops lock every time. i even switched through all of the radar modes and tilted it upward to not scan the ground and it still drops it