Boys, you are getting too far into the world of fantasy and Gaijin is still trying to stick to reality a little…
Typhoon? … here is an interesting link …
Full night battles, air battles under a bright moon… great idea!
Battleships and weather? They had information via radio, from ground radar stations, from air reconnaissance, all via coded radio messages that they received (aka the Enigma system, for example)
And most importantly, if the first radars were able to detect anything, it was the noise and disturbances on the radar displays (i.e. rain, fog, storms, etc…) But during the war, it was mostly taken as ballast that hindered the work of the radar, only after the war did someone think to deal with it more and that’s when the first types of weather radars began to emerge…
I think we have a lot of great lighting effects in the game, like the moon, the flames from the engine exhaust on piston planes, jet engines, bullet tracers, explosions on impact, and more. And all of this would look more atmospheric and impressive if it happened at night. Sometimes, for variety. And at the player’s discretion, by setting the appropriate flag “night battles”.
I literally had this discussion earlier lol
Fortunately we can pull it off in our event server but theres no rewards. just fun and a mild more balance than already in game
Very spectacular! The game is emotions. Emotions through the eyes, including. And all the effects of glow, explosions and shots, absolutely definitely look cooler at night!
The thing that comes to mind is the sinking of the Blucher in The Kings Choice
Would 100% recommend but that scene alone is the sort of vibe i wish naval had
It is annoying time and weather aren’t used enough. Air especially, maps themselves have a more minor impact on gameplay, compared to ground and naval and as a result we have far fewer maps.
If time and weather were used more proactively, you could have some really interesting matches with the current pool of maps. I’d kill for night battles in high tier ASB. Make using AB a tactical choice not just a fuel management choice.
If there were night battles at lower BRs (maybe down to 3.7?) there would finally be use for the early radar systems on P-61 and the Me 110s, the night bombers would stand a chance (because not flying in broad daylight!)… this would be AWESOME!
Night battles were terrible in the past as players could adjust PostFX to that level that it would look almost as day. If they changed that than, why not. Bad weather would also be great.
One thing you have to take into a count is that players with full DirectX 12 support would have an advantage due to raytracing (night and bad weather).
As much as I support this, there needs to be restrictions for what can be happening all at once. Can’t wait to get Rocky Pillars at a 13.0 in a full uptier with dense fog, heavy rainfall, and nighttime!
several months ago i somehow was in a night air RB match. i enjoyed it a lot, the tracers flying through the air were nice to see but the aircrafts themselves were near impossible to see but if they implemented the lights nearly all aircraft have while in battle i think it would make night matches more enjoyable.