It is annoying time and weather aren’t used enough. Air especially, maps themselves have a more minor impact on gameplay, compared to ground and naval and as a result we have far fewer maps.
If time and weather were used more proactively, you could have some really interesting matches with the current pool of maps. I’d kill for night battles in high tier ASB. Make using AB a tactical choice not just a fuel management choice.
If there were night battles at lower BRs (maybe down to 3.7?) there would finally be use for the early radar systems on P-61 and the Me 110s, the night bombers would stand a chance (because not flying in broad daylight!)… this would be AWESOME!
Night battles were terrible in the past as players could adjust PostFX to that level that it would look almost as day. If they changed that than, why not. Bad weather would also be great.
One thing you have to take into a count is that players with full DirectX 12 support would have an advantage due to raytracing (night and bad weather).
As much as I support this, there needs to be restrictions for what can be happening all at once. Can’t wait to get Rocky Pillars at a 13.0 in a full uptier with dense fog, heavy rainfall, and nighttime!
several months ago i somehow was in a night air RB match. i enjoyed it a lot, the tracers flying through the air were nice to see but the aircrafts themselves were near impossible to see but if they implemented the lights nearly all aircraft have while in battle i think it would make night matches more enjoyable.
Agreed. I think it’s a great idea overall for Gaijin. Time goes by, and there is less and less new military equipment to introduce into the game, and everyone is tired of clones. They need to come up with and add something new in patches to please and surprise the audience. This innovation, I think, would be amazing and would globally “revive” interest in air-realistic battles.