Next patch and beyond wishlist(Everything except Tech Trees)

No, it’s the same vehicle that received the new designation M551A1 TTS, and has the AN/VVG-1 Laser Rangefinder and AN/VSG-2B Thermals. Probably would be 8.7. There’s other small differences but all the existing M551’s were upgraded to this standard. This version was used in the Gulf War and also has historical value. The prior version, the M551A1 (only major difference is no thermals, there’s other small differences) was used in Panama during Operation Just Cause.

3 Likes

This could be added as a premium tank

Yeah it could be. I thought it could be foldered but that would work

Unfortunately, from the people I’ve talked to. Russia doesn’t really have a thermal target pod yet in real life.

So the best bet is either an Su-30MKI or Su-30MKM, both should have pods.

The only work around is to put a Damocles on whatever planes the dev’s feel it should be one, since Russia bought a decent amount of them from France before 2014.

There are some on both foreign and not thermal imagers, but to ny knowledge there is none that are serial.
I will list them in update of this comment after I do what I intended doing, which is going to different place and posting video of a pro streamer getting one kill one assist in T-90M first spawn while getting 10 kills and capture in T-80BVM and getting nuke.

Optronique CLDP-CT, was installed on Mig29SMT once, thermal pod is by french engineers. (it could carry one but when it was shown it probably had model of it.)
Khod-Kinzhal- russian thermal pod with ground radar integrated into it. For future Su-25TM and current Su-39.
Kh-25MTP and Kh-29TD, Kh-38MT which have thermals IIRC, but they might be prototypes or just proposals, im not sure. (nvm they are listed as serial in a book about soviet missiles)
Merkury which is Night Vision pod and is in game files.
Theres also one for Mig-35/Su-35S but idk if its thermal one.
Ill stop on this note.
@PestoMystic

2 Likes
  • BR decompression across all modes
  • Redesign aiming mechanic for naval to make it more friendly for the newcomers (also: let me aim my rockets)
  • Move the spawn locations in bluewater naval with 1 simple principle in mind: No direct spawn-to-spawn line of sight.
  • Work on the maps so that they would actually have depth simulated. Allow deploying moored mines only where water is shallow enough for them to anchor. Add bottom mines, and allow player to choose which kind of mine he/she would like to deploy.
  • In-battle toggable Torpedo Mode for the torpedoes that had them
  • Surface-search radars for the ships that had them
  • Work on the effectiveness of the torpedo bulges
  • Add deployable torpedo nets for the ships that had them (with all the numerous limitations that they had)
  • Add a simulation of the bow wave with all the effects it does to the mines and torpedoes. Add torpedo ricocheting. Also, while at it, make (anti-mine) paravanes work.
  • Improve the simulation of flooding, including the way it’s displayed in game, how ships are divided and also: add controls for the counter-flooding. In general it might be good to have a whole separate pop-up screen for the naval damage control - maybe give us control over the specific Damage Control Teams and let us direct them towards specific objectives? Either way - the current flooding mechanic is just too simplistic to be of a significant benefit for the overall gameplay, even if I am a fan of it in the principle.
  • Make APFSDS rounds with anti-ERA tips actually work the way it’s intended to work
  • Fix the aircraft spam in Ground AB
  • Address the black holes in air mode
  • Address the CAS spam in GRB
  • Introduce non-spherical Radar Cross-Section for all modes (Airplanes, Ground Vehicles and Naval vessels should have a significant difference in the radar signature depending on the heading - e.g. looking at a fighter from the top should be far easier to spot than side-on)
  • Make it possible and feasible to obtain previous event vehicles (making it a 1:1000 chance in a lootbox doesn’t count, lmao)
  • And finally, most importantly: Complete the economy roadmap, please. (still waiting for Research bonuses for new nations for players with top-tier vehicles of another nation)
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imagine if Germany bought the cool shit they make

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Imagine if USSR could massproduce their thermals and their promissing prototypes earlier than its collapse, or if Russia could mass produce better thermals at higher rate, could mass produce promissing prototypes or mass produce T-14.

For Shtora APS system to work (on cams in game or completely, even if it will be giving out your location you can turn off Shtora in the game either way).

Spoiler

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IRL they work and can be seen on cams IIRC

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AMX-10RC with early KBCM system as a premium into French TT, or ibto research TT if it has more significant updates.

Spoiler

amx-10rc-1600690354

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blame their government for lack of interest

German MoD incompetence strikes again.
They can’t procure anything that isn’t a Leopard.

4 Likes

glances at Russia

At least they have some variety(T-72,T-80,T-90)

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True, but procurement wise it’s arguably a worse nowadays than Germany is.
They have such cool and promising armaments that just aren’t entering production.

Swedish J-29A-D Variants (Tunnan) should get their drop tanks that are under their wings, about half way down the wing. Some variants also can carry their rockets and tanks at the same time. Historical images from the UN missions in the Congo, Museum vehicles, technical drawing, and training “missions” are shown below.

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Id also like to mention that in the cockpit of the J-29B, on the left most side panel, you will see a knob that says “Robot Signal,” indicating that it was missile capable, however, I have not found any images of the possible missile, however, I do believe one of the photos above is one of them, or a CF canister.

The J-29B tank specs


It is 200kgs of fuel or 600kg of fuel possible and could be armed as incendiary bombs while in the air.

I know this is Wikipedia, but it’s the only I could find with minimal time use.

However, idk about other planes, but this would be the first plane capable of this action in war thunder, and I see it as a very useful feature.

3 Likes

would rather have the …

AMX-10RC with turret based on TML LATE (stabalised)

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AMX-10RC TGR (105mm Reinmetal RH-150-20 SLR) (information unclear , but should be stabalised)

… but why not i guess

4 Likes

second episode of the “weird, unorthodox or good sh*t” list , a only built or partialy built vehicle list :

LAV III T-7 (usa)

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T13E1 (usa)

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T95E2 (T-95 with M48A2 turret and the rifled 90 mm Gun M41) (usa)

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standardpanzer B1 (germany)

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Thyssen-Henschel Marder DF 105 (FL-20 turret) (germany and most likely not france ...)

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BT-7 L11 (russia)

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BMP-3M "Arena-E" (russia)

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T-62 (MT-12 Rapira 100MM gun) (basacly a T-62 with a 2s15 norov turret and gun) (russia)

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T-72M1M ARENA APS (russia)

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SG-122 SPG (russia)

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Stormer 30 (UK)

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FV3903 Churchill AVRE (UK)

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Chieftain 140 mm gun test-bed (UK)

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al-fao spg (210mm) (South Africa)

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Type 97 Shi-Ki (japan)

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XT-69 155mm (china)


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NFV-1 (china)



OT-34-85 (china)

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autoblinda AB.611 (italy)

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Fiat 6614 (FIROS6 rocket launcher) (italy)

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AMX-13 ACL-2 105mm (france)

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Batignolles-Chatillons Automoteur 155 (france)

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Hotchkiss chenillette DCA (france)

AMX-M4__T.O.B.120 (france)

UDES 03 (sweeden)

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Fältautomatkanon m/45 (sweeden)

Ikv 91 bofors weapon rig (sweeden)

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BMP-25 (finland)

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Soltam 155 mm Self-propelled Gun/Howitzer M72 (israel)

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AMX-13 NIMROD ATGM (israel)

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BMP-II Elbit UT30 (israel)

SIGMA 10x10 155mm (israel)

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9 Likes

This is part of where Switzerland can come in for France. The Mowag Shark mounted the FL-20 turret as well, so it wouldn’t leave France seeing our technology going to Germany again with us getting nothing from it.

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Non independent Switzerland 🤢

1 Like