Next Major Update "Sky Odyssey" - Rumor Round-Up & Discussion (Part 3)

Waiting for Stona to announce server technical work tomorrow

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my guess would be thursday

Oh snail, gib Update, need to see the updated H145M Model :3

i do see them reopening to test the rework of ir missiles but if not im hoping thursday. i need content

Best chance for that would be in 4-8 hours

i need my nuclear escalation fix

update today pls

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ive actually been curious about this. how has this been received so far

Nuclear Thunder? Great relative to any other mode they have. Plenty of objectives and large open space that allows all jets to fill their niche that much more. Interceptors, A2A,antiship, SEAD, CAS, etc.

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3rd test at 13.7 - 14.7 fixed a lot and was Awesome 🫡 how was it received…think they said it was there Most popular game mode they have ran!

Good, but personally I think it needs lots of improvements like:

  • Rebalancing the nukes
  • Either upping SL rewards or halving SL spawn costs
  • More variety of targets (like some bases or even those targets from the Deep Strike test or some bomber formations to intercept)
  • Rewards for naval units needs to be brought to the same level as other ground targets
  • Remove the lower BR SPAA’s ability to intercept munitions (just because a player might get lucky every now and then doesn’t mean the AI should be perfect at it especially without radar that can track munitions).
  • AI SPAA accuracy needs to be toned down a lot.
  • Helicopters and relevant objects for them should be added (along with finally letting us research them using planes).
  • Permanent map markers for some objectives (like depots or SAM sites).
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It might be seeing the system message instead of my post I’ll have a look later.

Trying to do a low level attack on a convoy and getting nailed by a m163 through a km or two of forest got old very quickly

or intercepting munitions the operator would realistically not even know was coming

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Regarding the new steering system, I believe it is necessary to hold a dedicated event match after the update—with the system enabled exclusively within that mode—to allow users to experience its actual impact during gameplay (much like with FOX-3 a few years ago).

This is because, while it was possible to check vehicle handling on the dev server, it wasn’t possible to participate in full-scale matches.

There are permanent markers in a way. Just note the location of each site when they are blue side. When red just pull up where they were marked.

Or the missile SPAA firing on you through the terrain so the second you pop up you get hit.

No player markers would be welcome as well.

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Well yeah but I mean actual permanent markers, stuff like SAM sites and depots realistically would already be known positions and marked accordingly.

At least as mission points on targeting pods like simulator.

Just as a heads up, I’m not going to repost my rumor round up post in this thread. It seems like we’ve seen everything for this update. When Sky Odyssey drops, I will update the post on that thread.

In what way?

Absolutely not. It was literally just free SL incredibly easy to rack up hundreds of thousands per game.

They were easy enough to deal with once you figure out how they work

(All of my opinions come from the top br)