Yeah… would be impossible to resupply for any other nation at top tier
Realistically though depending on how gaijin implements it you will actually be more of a hindrance than a helper when playing some SPAA.
Let’s say they implement it as 4 full reloads.
Great for vehicles with a lot of inate missiles but vehicles with low ammo count are gonna tear through your supply.
If they set it as a base amount of ammo certain vehicles will chew through it resupplying a singular launcher either way it’s gonna need some testing
Id switch to a supply point system, with each missile, crate of bullets, crate of shells, etc costing X amount of supply points in the logistics vehicle.
Then it doesnt matter the capacity of the ground vehicle
Also means the transport vehicles themselves can have different capacities
For naval helis they could always just be allowed to spawn on the carriers. Or they could even model some amphibious assault ships as an extra spawn point specifically for naval helicopters or even for naval VTOL jets.
For cargo helicopters they could just also be allowed to spawn on airfields but also just have the same (or new) helipads that are seen in GRB.
Eh it will if gaijin determines performance of missile via stats rather than how it actually performs.
Say the Pantsir SMSV, good anti munitions vehicles and decent anti air vehicle but it’s never gonna be on par stat wise for something like 9X which when we have vehicles like Spyder and such with only IR missiles then gaijin will likely make their missiles more expensive which then hinders their ammo count compared to others.
Again it’s all contextual and this will need a more stable ground work laid out by the snail before we really have a solid view as to a resupply trucks performance in game.
Maybe next update gaijin should invest more than 10 dollars into their servers so i dont get 30% packet loss randomly
I was just htinking more like
Missile = 100 Supply points. Period
So if something can only hold 4 additional missiles, it only consumes 400 Supply points. If takes 16, it consumes 1600
The Heli might then hold 5000, and its a fair share between SAMs
True but all missiles have different performance especially on some vehicles. Again this just bleeds missiles to worse SPAA but if it’s all a nation has you can’t help it.
@Smin1080p_WT . Since Datamining js showing the possibility of allowing players to bring their own vehicles to Infantry matches. Is there a possibility that there woukd be a minimum required BR for what vehicles that can be used? This is probably a question you cant fully answer but i would like to know for certain
He can’t comment on data mines
We dont comment on things that haven’t been official announced or we have news to share on.
They are dozens of 4.5+++gen, 5 gen , even 6gen, untill all of them get added years will pass and war thunder isn’t just top tier
Any rumors about a new ground mode finally since naval and air got new modes last few updates?
Mk. Figured you couldnt say anything. But thanks
Day 1317 of waiting for Polish tech tree
Another day, no F-45EX devblog, hopefully it is tomorrow
Isn’t cruise missiles already ingame? Like AGM-84H
Yes, Russia also had one in game, forget the name
Only 2 really. Su-35 and F-15EX
A bit more if you count “proper” versions of existing 4.5 gen aircraft like the JAS39E (post 6002) and J-10C (the real one, not the B cosplay) come to mind.
Aside from that, there’s still endless content available for gaijin to work with in whatever form but as tech tree additions go we’ll indeed work backwards in the tree but afaik that’s more of a gap filling thing in certain ranks or expanding nations with subtrees
how can you forget the almighty Grom-1? Didn’t even make it out of dev server. 🥀
F-45EX? What have I missed?