Next Major Update - Rumor Round-Up & Discussion

Nakajima Ki-201 and Lockheed T-33 are vastly inferior to F-84G, and would be at least 0.7 lower in BR.

That request is a definite no.
From a player that knows a bit about data security; that is both a security concern and a gameplay behavior concern.
I hope the data they have stays classified for as long as War Thunder is a PVP game with an economy and balance system.

There are some things better off not knowing in order to protect yourself and others.

The Ki-201 has better gun armament (4 x 20mm or 2 x 30mm + 2 x 30mm) and can carry 1,000 kg of bombs. The T-33A has the same mounted armament as the F-84G, but has 2 x M2 instead of 6 x M2.

What about flight performance?

The F-84G is probably better in air RB because it has it’s airspawn that makes it OP in a downtier.

The resources spent on sub nations take away from what could have been spent on indigenous vehicles, so no, that’s untrue. Sub nations do take away from indigenous additions.

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Forwarded the rest that have not yet been passed for consideration.

Due to the Christmas / NY break, the devs likely haven’t had time to check these out fully yet. Hopefully that will be possible in the coming weeks.

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Since about Topic about Japan
I found that there is interesting devs mistake or addition for Ki-64 tei which ingame is classified as interceptor but in real life its a fighter.

This is incorrect. The implication was that the presence of these sub trees mean domestic vehicles cant or wont appear. This is indeed incorrect as sub trees do not prevent any domestic vehicles or take away a trees ability to receive them. As evident by the Fox and Scimitar most recently.

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The Ki-201 has the Kikka’s gun armament, and 1 800kg bomb. Not bombs, bomb, singular.
There’s a reason I said “at least” 0.7 BRs lower, because flight performance issues can make them go lower.
Trainers aren’t typically the most performance-driven aircraft.

@Shay
Sub tech trees never take away from indigenous additions.
If that was the case why is Challenger Mk2 and Mk3 in the game?
Why is Tornado F3 Late in the game?
Typhoon?

In game classifications are mostly gameplay specific. Not real life classifications in all cases.

Why is it that real life classification aren’t used?

But why is Ki-61-I hien interceptor ingame?
While its fighter in real life.

The maximum speed of the Ki-201 is 852 km/h, the T-33A is 970 km/h. Compared to 985 km/h for the F-84G

Firstly, real world classifications can be very dependent on who you ask. Many different nations can classify the same tank / aircraft differently. Even then, often the real world classification does not define the gameplay role or need in game. Which is the intention of such classifications and conventions in game.

There is also the SP element for certain classes too.

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I really want the MKI, I don’t care if it makes me a hypocrite or the root of all evil. I like it as Su-30M’s are my favourite flanker line and secondly I want it.

Thing looks cool, and the latest upgrades make it more NATO standardised and just really cool.

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Then why is the FRS1/FRS1e considered a strike aircraft? Its Britains only fighter between 9.7-12.0 and given the performance of Jaguar Gr1A and Buc S2B at the same BR, the FRS1 makes a pretty poor strike aircraft. Having it actually a fighter would be a huge boost in GRB because of the SP cost associated with it

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Not explicitly relevant but a great example of this is the designation ‘Battlecruiser’ as opposed to ‘Fast Battleship’, Royal Navy buffs will argue with US Navy buffs about it for hours on end despite them describing the same basic premise of vehicle.

Where did you get this information? The Ki-201 was better armed than the Kikka.

This can be alleviated by either using only one nation’s/source’s classifications or using only the origin nation of each vehicle’s classifications.

This can be alleviated by making the in-game classification not change anything for the game, and make things like SP cost and whether it has things like scout drones and artillery determined on a case-by-case basis rather than the vehicles class.

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Guys, I would ask that these discussions about Ki-201 and other non topic relevant vehicles be taken elsewhere. There are appropriate topics for this to be discussed. This is not one of them.

Which will cause even more reports and debate than there currently is as the system in game is purely gameplay related. As such, there are no plans for this for now.