Itll be hard in the Jag and you also have to account for fuse time but last second Magics tend to work well in headons
that dosent prove anything
its a fake name for a AIM-9Li-1 cause im guessing the swedes just called it RB74
Yeah, i’ve had the odd kill with them. what I really need to do is give up in ARB, and grit my teeth and take it into ASB. I dont even want to fly it, but 50k RP to dump straight into the FA2 is just too tempting to ignore.
But overall. I really want all IR seekers buffed or IR signatures of aircraft overhauled, with targets actually hotter. Especially on AB
The AIM-9Li doesn’t have a smokeless motor. The RB74M does. The RB74M is an AIM-9M.
Yeah as much as id love that I already know it would be complained about to no end like bigger maps
Yeah… But I think its gunna be needed sooner rather than later.
Technical moderators don’t have as much access to insider info as CMs do.
I would also like more flares in that case :p and maybe we finally get seperate uses this patch too
If done right, the only extra thing you’d need to do is throttle down out of reheat. Then flares would work the same. Harriers could also VIFF to reduce IR signature as well in a rear aspect shot.
Though speaking of flares. God I hope BOL get overhauled this update.
Tbh I think a lot of air needs overhauls atp…
Yeah…
Bol isnt gonna get overhauled until everyone has a bol type when it comes to countermeasures more than likely so if anything it means we have to wait for russia to catch up.
Yeah, Unfortunately true. At least i hope the chaff gets buffed on it though. Gunna be a pain trying to defeat ARH in their current state
Unlikely
The only thing consistent about Gaijin is their inconsistency
Yeah… This is true
AESA is a ton of small radars working as one, because of that it doesn’t scan with a “wave” but shoots a lot of scanning pulses across whole area, you scan in all the ways at the same time
It much more sensitive so it’s much easier to detect incoming missiles
It can scan ground and distinguish vehicles from the background by their form, in case of F-2 radar it can scan air and ground simultaneously, it’s probably available for all AESA just but I am 100% sure only about F-2
In case of ground scanning it also can draw a high resolution map by radar but I doubt we will see that in game
It’s highly resistant to jaming and can do it by itself
It shouldn’t be possible to notch and also no multipathing effect near the ground
Since it’s basically an array of small radars you can lock on multiple targets, in case of F-2 it’s known to be 10+, based on what I know it should be possible to launch and guide multiple sparrows(Aim7)
And it can change frequency with every pulse(I don’t remember exact number but a lot of times per second) which makes it impossible to distinguish from background radio noise - you are completely invisible for any kind of RWR
But all that at the cost of static radar with wich you can lock targets only in 45degree FOV and scan in 60 degrees FOV(Thought EFT from what I remember put it AESA radar on a steering mechanism like normal radar)
There are a lot of missed details for the sake of it being simplier but if you really want to know about it it’s better to search for info by yourself