I have learned that players want two things, one are people vehicles and the other is over powered vehicles. It is because of this that it is probably hard to spend money adding some unique and interesting stuff if this doesn’t turn around and equate to more people playing also increasing the number of players who pay money into the game. Alpha Jet is likely to eventually make it into game just like the F-105 made it even though it isn’t that well known or popular.
Last patch we got the F-15, SU-27, and JA-39 three really popular and well known jets however we also got the AMX and the Mirage 4000.
Has anyone else noticed that the impact of the modified parts on the Challenger II is simply too great?
Also, it appears that the actual impact of all vehicle horsepower modifications does not match the panel data.
It is known that the engine modification panel of all vehicles shows that the acceleration time is reduced by 0.7 seconds, but after my actual test (running the same route in a straight line until 50 kilometers per hour), the actual impact of the engine modification on the acceleration time of Challenger 2 is 4 seconds, and the impact of the same test on t90s is only 1.8 seconds.
Not only are there tonnes of purely Israeli vehicles other than the Merkavas, saying the majority of the Magachs aren’t unique despite being vastly different from the M60 and M60A1 that they’re modified from is a massive disservice.
They don’t drop new tech trees without a CBT period, this would be more believable if it had an M36 and K1 as pre-order packs, and not the whole tech tree (well, relative “whole”)