Effective range implies that it will hit a maneuvering target because it wouldn’t be effective at that range otherwise.
Yeah, unless, Gaijin be Gaijin
Good now maybe it time for KH-38 slinger pilot to use some skill like other
100% It will separate the good CAS players and the bad ones, flying high and spamming Kh-38MT will be far riskier now.
Ok, for me it is still very interesting how you defend that a nation will get a SPAA that will have 20km more than any other, I do not defend the Pantsir in its current state, it is true that it is better than the other SPAA by 8km.However, this one going to be better than by 20km, do you not realize the imbalance that creates? I understand that you want to think that it will only have 20 - 25km, but in the devblog it says 40km, the manufacturer says 40km…
If only it wasnt a premium :(
how to realistically counter IRIS-T?
Obviously the focus is still on getting Spyder AIO for ISR right now, but the introduction of Multi-vehicle systems is genuinely huge.
We could straight up see Iron Dome batteries in WT because of this mechanic. Would make for great team orientated gameplay bringing one of those out, deleting the waves of AGM’s flying in lol.
Simple, don’t spawn a plane lol.
Yeah, im jsut cocnerned about the fate of Brimstone 1
like Russian main love to say when people ask what to do against pantsir?
“Fly better”
that’s it nothing more if you can’t then die to it
simple as that
Play a tank ?
Well good thing that ISR will have the AIO this update also with 40km range, and if gaijin wants the SLAAMRAM will have 45km range with AMRAAM ER.
Maybe we will have to see. Other nations class an effective range as a range they would expect to make an interception of a target. Now a slow flying drone and a low flying aircraft aggressively defending will have very different PKs for the system.
@Smin1080p_WT Just an Question, do the Devs have allready the Stats for the IRIS-T SLM Radar or still looking?
Because have sources which include pretty much every number you woukd like to have ))))
nah just spawn bmp3 and use scout drone and low velocity HE shell as artillery to kill it from spawn
ready to launch a [DEV] bug report
This will be interesting as well, because you’ll get periodic updates on the target(no focused lock afaik), so DL will not be the best.
I cant wait to see all of the spawns filled with the corpses of SAM trucks because the maps are small enough that spawn to spawn sniping is a regular thing
Or just use something with HE plus a drone
Don’t worry, I expect to be with you in that boat as I’m sure the F-2 will have those kind of bugs too. Just like the Type 10 before it (hello missing turret basket and mobility)