So a Heli premium can have AAM’s that have imaging warheads, not too disimilar from what you’ll see in seekerheads of 9X’s and Python 4’s
BUT 114L’s are too much of a stretch because ARH can’t be countered by ground vehicles… Please explain how your MBT will protect itself from a dumb bomb dropped on top of it. Or a KH-38MT which it has no way of knowing if its locked on to it or not, or any TV-guided munition
It’s just a lazy excuse to delay yet another chance of Us heli’s being actually useful
Not a premium. All PLA helis above 10.0 have TY-90’s. And TY-90’s are only a threat to those who decide to spawn aircraft. 144L’s are a threat to those on the ground, who have no counterplay whatsoever.
And to add, all heliborne missiles have the same type of IRCCM. Seeker shutoff + FOV gating.
The counter play is playing an SPAA. The counter play is flying jets and scanning dots on your horizon. The counter play is to actually play good and make sure the enemy can’t spawn in shit as much as possible.
Not having a counter isn’t a strong argument. A better one would be, not everyone has lineups that can counter everything. Which even still, isn’t an excuse to delay game progress or nation progress