I’m advocating for freedom of choice; I don’t care for “metas” in the slightest. I play Ground AB with my tank sight where it belongs (not goofily in the barrel) and Air RB with a Realistic Controls and a controller/stick, among other things, for emphasis.
A lineup of three Shermans is objectively less diverse and gives fewer gameplay options compared to a lineup of a Sherman, Panzer IV, and T-34.
It wouldn’t thought depending how it’s implemented. But that being said you will no longer really see a variety of Top tier it will be a handful of meta vehicles which will lead you to matches similar to WoT.
Only if you specifically want to play/spade EVERY domestic vehicle and not touch EVERY foreign one… but that’s an exceptionally niche preference.
Everyone has vehicles they’re interested in and vehicle’s they’ll skip. It doesn’t fundamentally matter why they aren’t of interest to a given player, because we all have vehicles we have to grind through without playing regardless of specifics.
Line ups devoid of restrictions leads to just picking the best for the tier. Don’t say I don’t advocate for meta builds then say I don’t want people not to have restrictions on their choices.
Even then it’ll take way longer since there’s just so many more vehicles in one place. How would you organized it btw? Lines by class of vehicle or something
Oh, you mean for a hypothetical no-tree setup? I deliberately didn’t put thought into any actual layout, seeing as it’s not viable beyond when the game was first on a whiteboard.
Oh really? I haven’t seen the pantsir anywhere but in USSR. I can tell you what your suggestion would lead too. Top tier would be nothing but pantsirs and leopards.
And, while balance should be taken into account and some things should be designed around it, if you use balance as the sole basis for what happens and how it happens, you have an insanely boring game. Why would I want to face myself when I can face something that is stronger in some areas and weaker in others?