Yeah it is:
the most played tanks ever:
RANK #4 TURMS-T: 110,953,602 games played
RANK #9 BMP 2M: 95,633,111
RANK #10 2S38: 85,392,751
Edit: both Premiums, are by far the most played premium tanks, and the BMP 2 the most played Squadron tank
Yeah it is:
the most played tanks ever:
RANK #4 TURMS-T: 110,953,602 games played
RANK #9 BMP 2M: 95,633,111
RANK #10 2S38: 85,392,751
Edit: both Premiums, are by far the most played premium tanks, and the BMP 2 the most played Squadron tank
checks map
**** that seems like a logistical nightmare
Happens to the KPz/MBT-70, XM803, XM1, etc
What do you mean?
Like choosing not to have it or?
Cause the max reload from ACE is based on each individual vehicle, you got to buy expert first with SL and after than you get ACE by grinding a bit over 1.5m RP, or do what gaijin wants you to do and spend GE
mb I misread
Expert is more than enough anyway and even of these changes go through; only the Leopard “suffers” a slower reload than the BVM on Expert reload
While i agree that for most things expert is a good option, it’s still an additional million SL for each vehicle that you have to spend for it when it comes to top tier, it gets expensive if you also have to spend millions already on getting the vehicle themselves
As for only leopard “suffers”, that’s the main vehicle on Germany and Sweden, the 2A7HU is probably used more than the Ariete for Italy, and an optional vic for France with the 2A6(not sure how much it’s used there)
It’s also not just the BVM, you forgot the 11.7s which you’re very likely to see in 12.0, TT T-80U, squadron T-80UK and the 2 premium E1s, also the Oplot on Japan
the leo’s def don’t need a reload buff like the other vics have at 5 seconds, but having to pay milions more in SL for having the stock reload of those vehicles and needing to ACE or pay GE to just be 1 second slower than other manually loaded tanks seems a bit ridiciolous
Either lowerd prices for Expert or reduced RP for ACE would make sense
That take ignores what makes the TURMS-T strong at its BR:
edit (THX painman):
Why do the public stats look worse? Because of the premium effect: the TURMS-T is the most-played premium tank in the game, so tons of level-0 buyers jump in, press W, and drag the aggregate numbers down. Usage ≠ power; high pick rate with many newcomers always depresses K/D and win rate.
Also, you haven’t played the T-72 line yourself, so where are your assumptions coming from? Your experience is almost entirely on the U.S. tree, which is fine—but it means you’re judging the TURMS-T mostly from the receiving end, not from actually running it. From the driver’s seat, the combo of ERA + upgraded sights is exactly why many consider it the best value/performer at its BR, and why you see it everywhere.
That’s wrong, it’s only a upgraded T-72AV and have less armor than the B '89.
Yeah, Chinese top-tier MBT need some love. Wish it wasn’t USA/German mains whining about USSR mains.
Obviously. Hence why I avoid 10.3 USSR. Horrible teams. So glad I don’t have to carry Turms-T players in the Object279 now that they’ve moved Turms-T to 10.3. Bita peace and quiet in the 9.0 lineup now.
Wrong, worse protection than the T64B
Kontact 1 only provides 5mm of KE protection + its still weaker than the T-72B, T-64B. Only really protects against HEAT-FS/HE depending on its pen.
Has same access to rounds as avaliable to the T-72B and T-64B. Thermals alone do not warrant it being at least 0.3 over tiered.
Offers only 4-12x zoom compared to the fixed 10x found on T-72s
all this still doesnt equal a good tank
Yes, all fuel tanks in the game eat shots and spall. This is common knowledge.
Ammo is of course stored in autoloaders in-game.
And of course steel protects against spall in-game, just as it should.
It’s amazing how much propaganda YouTubers spill to boost those numbers.
Without their advertising those tanks, they wouldn’t have those numbers. And I wouldn’t be surprised if many of those purchasers regret their purchases.
They were promised OP tanks by content creators, and they got average vehicles. XD
But wouldnt you agree that steel thick enough to protect from spall should also create spall when hit by a dart?
Depends on how mild [ductile] the steel is.
The more brittle the steel the more spalling it produces when shocked.
I’m still studying this area, so I don’t have anything more to offer than that.
im not necessarily talking about more or less spall. Im talking about producing any spall, because right now the carousel doesnt, it solely protects from it.
If the steel is mild enough, it just won’t spall. That’s the point of the post.
depends on if the dart still has enough energy to penetrate (or at minimum, crack) the steel. If it has a low enough energy and the steel is ductile, then no spall would be produced.
its worth noting that despite this, in real life 9/10 times a tank crew would bail after a penetration, even without any injuries
Yeah obviously, what im talking about are the shots that penetrate one side, cross the autoloader and then still have enough energy to exit the other side of the tank not the shots that wobble through and do nothing.
The tank crew getting injured or not is not the problem, its that right now the only way to actively damage the ammo in the carousel is hitting it directly with a dart, because the carousel eats all spall and doesnt create any when hit. Thats very different to leopard racks where spall from the breach can penetrate the blast door and destroy the ammo.
Basically T-72AV TURMST offers great thermals and optics for little to no UFP armour against the most common round at 9.3-10.3 (105mm DM33).
It’s not worth it in my opinion, especially when you have the T-80UD and T-72B / T-72B (1989) at the same BR.
I’ve played the Bhishma, which is effectively the TURMST but with actually good armour, but at a 0.3 higher BR. I think I can safely say that without the T-90A armour, the Bishma is pretty bad, even if it were 10.3.
Even then, I think I’ve played enough around 9.3-10.3 BR range to make an informed opinion on such vehicles, without having to play it.
You can tell something is going to be dogshit when you don’t struggle fighting them, nor have any good base stats other than thermals and sights.
I’d rather take the TTD over the TURMST almost any day, or really any other MBT at 10.3 for that matter.
In fact, why don’t I show you what I mean.
You have the TURMST, so I’m offering you a duel. Not for some ego bs but to see how well it can perform against other MBTs at the same BR.