“make APCs be able to drop one AI anti tank team. Bradley can drop off a TOW team, BTR drop off Kornet team. Allow APCs so select a spot to allow dismounts to hold that area and engage on their own. ”
Nowhere does it say squad or you would command them to do anything. So you came up with random things out of nowhere to put an RTS that no one was talking about
The AI is not smart enough to do this so players would have to command them, or at least mark where to go. With some voice/text chatting and co-ordination each individual APC, especially with TOWs could form up and make a formidable AT squadron.
Even with basic AI once they are told where to go they can attack of their own volition in groups of four and overwhelm enemies easily.
That has already been proven wrong with the PvE game modes already in game. You’re making zero sense. You are setting out a two man TOW team, with limited ammo, that is unarmed and exposed. AI in game are already capable of running those roles because we always have AI that man recoilless rifles in the helicopter PvE game modes.
I have interpreted it over and over and you still make no sense. Everything I’ve stated has already been shown to work in different game modes. You came up commanding and ordering full infantry squads around, out of nowhere. You created your own narrative and tried to say that I what I was talking about. We already have functional AI that mans anti armor weapons, we have APCs, we have TOWs. All can function together easily.
It’s a nice idea for in a future we get a better rework on Simulator grounds with exclusive modes in massive maps. Instead of the same same Battle or Domination TDM we still have in game. The only thing SB is worth is the rewards.
The air of any sort is not ground. They have 2 different micro identities. Not a strong reason my guy, not a strong counterargument. It’s like claiming a donut from Krispy Creme is the same as a donut from Dunkin Donuts, yes they may be the same type of donut but they are not the same donut.
Neither of us has the greatest analogies however I think we both made our points. The guy wants this game to be something it isn’t. Want Infantry and APCs to go to an RTS game? WT isn’t that never was.
I think. It is more appropriate to provide supply vehicles for players who have exhausted their respawn points.
let them continue to stay in the battle and help the team.
Mate your intentions may seem good but you probably haven’t played long enough, supply vehicles would serve 0 purposes in a battle. They are easy kills and annoying liabilities for us. This game also isn’t an RTS(Real Time Strategy->Ex: Company Of Heroes 2, Star Wars Empire At War, and Men At War.
WT is not that game. Supply vehicles and infantry do not work in the game at all and no matter you saying “But” or “But they can help give u extra ammo or heal your allies” wouldn’t make a difference. If you’re running out of ammo then you likely had a limited supply however if you’re being smart even with those small amounts you often or not can make do with what you have till you die. Or reload on the capture point.
If you want to help and benefit your team use a light tank, armor car, or a truck with an AA Gun of any sort on the back.
But the idea of a supply truck just doesn’t work in War Thunder and would alienate those who play it and often or not alienating a community means a split, one side is right, and the other side is in the wrong. These types of splits are often what lead a game to fully shut down. If it isn’t shut down then new people would often feel like the game feels off and the community also feels off, a hostile environment/a self inflicted wound.
Imo instead of APCs maybe something like armored recovery tonks would be better seeing that they usually have more armor and may serve more purpose than just rearm and recrew ppls which ngl sound boring gameplay wise.
Maybe give them ability to drop ammo box, health crew member when nearby, scouting, much faster help repair time and/or the ability to recoup sp from dead teammate tanks. But still not very appealing gameplay ngl.
You can replace one with the other. it serves 0 purposes. Nothing you said makes any actual sense and are things comparable to an RTS Not a vehicular first and third-person combat shooter game.