Based on the typical thing that occurs in sim, people tent to leave the match before it is finished. Regardless of side, whom ever has the least amount of players on its side (say in this case it’s a 3v8 since 4 of your team left) it should gradually increase the rewards for the team with less players.
As generally when you have less team mates:
It’s far harder to fight
It’s far harder to bomb
You lose far more often
You make less rewards for sitting there for hours on end.
You suffer
As I had mentioned previously, gaijin devs should implement a system for those who are unable to really score kills or bomb due to being unable to get away from friendly Airfields, should make it so for every 1 person above your team (3v4) your team gains 10% increased rewards. So in the event your the last man standing (1v8) and you score a kill, or bomb, you get 80% more rewards (without hindering boosters) it’s really only fair to the community.
It’s fair, that’s why it won’t be implemented. Ban me if you want, moddy, but that’s the game: broken, full of shite, and rewards a select crying few that have a golden credit card.
Personally, we need to go back to what Sim was. Sim used to give you so much rewards, bombing a base gave you enough Exp. to research God’s white horse in a single run. Now, you get called off at… 14k, give or take, because of a bunch of tryhards whining that “bases gib more, that unfayw!” (I don’t know, it’s a whining voice, try to read it that way).
Seriously, I remember when you could make Sim private, so you and your pals could make a whole lot of RP without being invaded by tryhards who think they’re in bloody Afghanistan. Which is also hilarious considering they are probably too round to even get to Afghanistan without being rolled over. Now, you get a single elimination and have to head back to base for fifteen minutes, because that single elimination gave you the capped amount.
So honestly, if we were to make Sim great again (I’m not an American, I can say to make things great without being orange), I say we bring back private lobbies, get rid of the capped amount, give people the accurate information for how much RP and SL gained from capturing the A/I point, bombing bases, or elimination, and give a hearty finger to the tryhards that ruined what made Sim great in the first place.