New Mechanic: Ammo Boxes

don’t underestimate its ranged capability, its still great against pretty much anything that isn’t a Russian MBT or heavy at long range I remember I got a nuke sniping 1-1.5km on the mistake of the map with is sideways domination Ardennes

Not even asking for crew, just ammo. Every vehicle should have this feature. Especially when single point maps are a thing. Keeping it as is; one step forward, two steps backwards.

How do SPAA encourage teamwork at all? Most SPAA can’t really do AT duties, so how are they supposed to help cap a point that is contested?

Yes, but that goes for a small minority of vehicles. Like the Warrior, Bradley, BMP, etc. Most are not IFVs

I think having helis used in more of a support/logistical role would make the game a lot more interesting . . . ferrying in fresh crew members to replace injured ones, more ammo . . . fuel(if they were to ever model that in as it is a key point of ground warfare) so many options . . . . heck even dropping some of those smaller ground vehicles that were designed to be airdropped/lifted would be cool . .

Would love that too, but maps are too small.

Why not add an engineering vehicle to carry ammo to replenish teammates, you can build fortifications, you can save 5-10 seconds to help teammates repair them, and then open an additional tech line to add additional combat units like helicopters

Maybe in the future in some updated version of WWM where we had actual campaign/open arena style combat lasting for a good while, even longer than EC . . . that could be something

Yeah, for GB EC, heli resupply would be epic

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Let me build L6 carrier near my Semovente pls

Spoiler


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I don’t mind this overall but you can only resupply yourself? Where is the teamwork potential here? The thought of being a supply truck going around helping resupply pinned allies is right there!

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It used to be fairly decent… used to be. Now they are going to WoT with a different damage system and more gimicks.

I wouldn’t mind if they made it realistically big like these lol I’m a Michael bay type of person and I would love to shoot at these things on sight and watch them goes off like a mini nuke.

Im assuming they went this route because if they allowed allies to use it, people would snatch it from another person without permission.

A lot of good mechanics are spoiled by bad actors.

I feel like this could be resolved by just a larger ammo supply crate that refills more than just your current max load and is universal for all weapon types and would only despawn after its innate point value is “spent” (with different types of ammo having different value, with tank shells being 1 point, ATGM 2 points, and SPAA ammo clips being like 0.5 or something; with a crate that stores 10 total points or so)

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Would personally prefer the ability to entrench a spot for more reloads. Would make ATGM carriers more workable, and wouldn’t be all that problematic because folk could just bomb you or drop artillery on you if they knew where you were. Significantly more useful than one reload, and significantly less “oh we now carry around magic box”

These features could have been added to the AVRE vehicles. Dunno if any other nation has equivalents, don’t really care, but could go to those too. AVRE coolest though, so should go there first.

Oh God, the Pantsir. All Air Vehicles will be entirely useless in GRB/GAB at that BR now.

Are you sure? That sounds like good news for ground mains! It is time to revisit the top tier, play mainly USSR or USA quit when not teaming up with USSR or Germany also quit when not teaming up with USSR, bro

Thanks, I hate it. Just ruins the immersion in RB even more, especially with them exploding like mines. It’s fine for Arcade, but I’d rather just making spawn points act like caps.

Happy you