New issues for teamkill

I suggest that we can have a new mechanism.
If someone teamkill a guy in Air RB, then the teamkill player need the forgive given by the victim player.
Without the forgive, the teamkill guy will be forced to j out and be locked for 8 mins before the next battle.
Right now, team kill can be seen almost in every battle, and the teamkill guy almost don’t have to pay anything but the silver lions, which can be quickly earned by another game. What’s more, the victim guy can do few things to pay back.
I’m very angry about those purposeful teamkill.

this… this is already exactly a thing that exists…

Well they do punish them with subtracting about -23,000 silver lions anyway

I think for those who enjoy purposeful kill guys, only silver lions fine is not enough.

I think that’s not enough for those who always teamkill and enjoy it. At least “eye for eye”.

it isn’t enough, but you can report them and they can get banned. there already is a system in place for that.

Actually, that need much time. And most of time, the victim will not or forget to report them. Before gaijin ban them, they have teamkill a lot guys.

Is it really works? Being kicked should be added.

You might consider to contribute here:

And yes, team kills are extremely annoying and the current punishments are not effective - otherwise you would not see team kills almost every match.

it’s a shame to have a 5min penalty for an intentional team kill especially when it comes to take-off team kills, IDK about others but I’m losing my energy for playing when it happens, in the age of Ai and complex algorithms it shouldn’t be an unresolved problem
as an old WT player, I feel terrible for my fav game to be like all other games in the market, WT is not the WOT or all those stupid games out there, I remember those days when you had players playing WAR thunder like a soldier!
nowadays people are playing just for a moment of adrenalin spike, no thinking, no risking, just for SL or RP or that stupid spike
I’m playing several games staying alone in defense position while everyone else is heading for spawn camp, or these stupid crashes at the start of each air battle, team killing, etc.

I’m going on a long journey soon and I won’t be able to play WT for a while, but I hope you guys can find a way to stop this stupid corrosion of the game.

my suggestion is to separate newcomers and let them join others only after reaching a certain level, levels also should go down after each teamkill, and gradual penalties based on levels, some kind of discipline teaching passively. then you can combine all AB, RB and SB , separating them by levels…

if I were a moderator I would have banned this guy forever, don’t ban people for being angry and cursing them, stop the source of anger! it’s obvious by the username itself.

=ZBNS= UrWashd
https://warthunder.com/en/tournament/replay/253254309977539654

1 Like

Incompetent lawyer?

Sorry man, i couldn’t resist…

Have a good journey!

Regarding your topic:

I don’t think that gaijin is actually interested in solving the team kill issue. Perma bans look like the exception and if you consider the wasted boosters or premium time as a result from these team kills, there is no real incentive to stop team killing - besides the fact that the team killer might invest (more) money in wt.

Gaijin reminds me a little bit at the guys from yt - my suggested vids in the last 4 months were high quality vids of current blockbusters (including Deadpool & Wolverine) and they gained up to 500k views before they got deleted. So yt says uploading of copyright protected movies is illegal - but they earn a lot of money with the ads displayed in those movies…

1 Like

:))) somehow
to be honest imo they should be responsible for what they are teaching to the kids, all games should be, especially war games
My suggestion is simple: they should use the same procedure they are using in the forum, players should gain levels based on the trust, and each teamkill should reduce the trust level which can be a multiplier of RP and SL!
money mindset should be penalized in its own way B)