That screenshot was of a rafale. which is a very overpowered top tier jet.
and we do care about changes. we just overcome overtiered and over-nerfed vehicles
That screenshot was of a rafale. which is a very overpowered top tier jet.
and we do care about changes. we just overcome overtiered and over-nerfed vehicles
you keep on saying the same stuff.
WHY DOES IT MATTER THAT THE PROS DONT CARE?
Your whole defense is based on “the pros dont care so its a good change”. How is that relevant to the general 99% of the playerbase? thats what im asking.
If the 1% can still get high kills after these changes, why does that matter when 99% cant?
Rafale has never been OP. Being used by French players =/= OP.
See Char 25T.
More along the lines of playing like a real fighter pilot, where they go in, do as well as possible, then leave on losses instead of dying.
Rafale was OP for a year, where have you been?? It took the addition of the Typhoon AESA to overthrow it
Rafale was used by skilled players for a year.*
While Rafale isn’t T-80BVM, T-80BVM being used by skilled players also caused it to be “top” despite it never being a best MBT.
Never under-estimate the power of skilled players in a tech tree.
CL-13 incident happened as well.
How much experience did you have playing the rafale or 14.3 fighters around that time? (2025)
I dont believe you had enough experience to be making these claims.
The rafale was overpowered, and saying it was because french mains were good is cope. (please provide anything to support this claim if you can)
Its like saying on release grippen wasnt busted because british mains were that superior, or russian teams had that dawg in them thats why the KH38 and LMURs boosted their winrates soo much. Its all some serious cope
Or attributing the current US winrates to the players being that better than everyone (and definitely not flavor of the month and all pros rotating)
@Kingskofi
Playing? Don’t remember.
Fighting against? Hundreds of matches.
I saw the skill difference between me & those players instantly, they honed skills I didn’t have.
Getting into the Rafale C, my performance ended about average for what I did at the time in fighters prior to me watching Rhino Driver on YouTube & learning some IRL tactics that ended up helping my performance in-game.
If Rafale was OP I’d expect a Gripen/F-18A/Jagdpanzer IV response to my performance at best, but not even above average occurred despite playing normally.
For something to be OP you need evidence:
1- In a cross analysis, there are many aspects superior to aircraft of the same BR. [Rafale doesn’t have any.]
2- In individual stat records, a vehicle will have a notably higher performance [+100% usually] over vehicles of the same-type when played consistently. This isn’t objective proof, but is circumstantial & valid for consideration.
Citing winrates is admitting vehicles aren’t OP, as winrates are a symptom of team skill, not vehicle capability [see Abrams win rates across the years despite being a top-2 MBT since 2018].
I’m saying pro-players rotate around vehicles, not sure why you’re agreeing with me after saying that was wrong.
because i dont care.
Objectively false. Throughout the entire 2025 you played a handful of matches in the br range around the rafale, with the only notable mention being the F-15JM (not hundreds of games)
As i stated above, you didnt have the experience to deny or agree with the fact of the rafale being OP.
maybe because you played 15 games total the entire year?? Its extremely biased to even use this metric to support your claim.
Again, maybe youre just not good at toptier gameplay (which is perfectly fine). when the BMPT was 10.3, i saw people go negative with it. Not really a good idea to bring in personal stats when discussing OP vehicles.
Superior flight performance to everything except the eurofighter
Extremely fast accelerating missiles
7 degree notch angle
90 degree IRST with TVC missiles to abuse that
Great AESA radar
I will surely find people average in every single plane, except the rafale
Citing winrates is admitting vehicles aren’t OP, as winrates are a symptom of team skill, not vehicle capability [see Abrams win rates across the years despite being a top-2 MBT since 2018].
Out of touch as usual, classic Alvis.
Not sure why your post is dismissing the idea that pro-players rotate around vehicles.
Holy strawman, please refrain from infering any of my arguments. Say exactly what i tell you when discussing
Every single time they rework a map they make it worse.
The worst part is when they do a graphic rework as well. All the bugs relatives to the trees are back. A few years back they boasted about “fixing the issues with trees” that they can all be mg’d. Every time they rework a map the trees cannot be mg’d. I literally have a running joke when that happens “Oh hey how’d you know they reworked the map”, “The trees”.
Even worse, the tree models they use. Take European Province as an example. The tree models are just high enough so that anyone under them cannot see anything beyond the ground, but anyone outside the forest can perfectly see you. Tired of that? Try mg’ing the trees. Oh wait, right that doesn’t work anymore…
To get back on the Red Desert map, why the hell would you change the area around A when the whole area around B and C is hot garbage?? What are we doing?
For the love of God gaijin do not add or rework maps until you do it properly and know how to design maps. Please.
Hot take but Sinai was made better. Getting rid of the CQC+spawncamping hill that overlooked the entire map was a pretty good change, and made the rest of the map more playable.
Anything else wasn’t made better, and a several were made worse (Euro Province/the smaller version comes to mind).
I’ve played red desert very few times so I can’t comment on whether the changes would be positive or not.
Clearly nothing intelligent.
Yeah only agree with the spawn camping part, it’s true you could easily do that. I think just blocking the view on the spawn would’ve done it better honestly, because that whole pathway also gave some crazy sniping angles on the rest of the battlefield and it rewarded skill and marksmanship. I loved that very much.

The usual.
Rafale was, in fact, very much OP in the first half of 2025.
Char 25T is a different matter
Only map where long range is a thing
You got 56 copies of “hold W, switch brain off”, excuse the people trying to conserve one of the last where you can use your sniping abilities and mobility
Almost every nation in the game had a ground map in their country. And now Great Britain will have a map with British soil.
Here’s hoping it includes making it the correct size
it’s only a year old and already getting overhauled?
Map improvement process:

While some maps could use better cover around the spawn (such as Carpathians), that’s an issue with the spawn placement and should be resolved by moving the spawns into better cover, not flattening the rest of the map.
When will we see naval maps rework? Especially spawning points improvements, introduction of frigates spawn areas and rebalance between coastal and bluewater vessels (fast boats capturing a point and winning the battle whithin a few minutes in BBs brs, destroyers bullying 3.7 and higher boats) using map tools.