To be honest, lead indicator in Naval Arcade makes sense, because it literally teaches new players how to aim. It’s also consistent with other Arcade modes. In Air Arcade you have real-time lead indicator on enemy planes. In Ground Arcade you have penetration indicator. So every Arcade game mode has this kind of helper for new players.
I personally don’t like the lead indicator in Naval Arcade, but I don’t think it was a bad decision to add it. It definitely helped new players. I played Naval Arcade for a very long time, and after the devs added this lead indicator, this game mode became much harder for me. Suddenly everyone was able to hit me, I lost a lot of advantage, so this change was obviously negative for me. But it made aiming much easier for new players, which is fine. That’s something I can accept, even if I don’t like it.
The problem is, with this new system, aiming will be so simplified that the whole skill will be basically gone. New players will just keep pressing left mouse button to shoot. Experienced players will try to fight with the system and try to predict enemy movement changes. But it will be irritating, illogical and completely unpleasant experience to aim with this new system. That’s why I’m quite sure that most experienced players will just stop playing the Naval game mode.
For me personally, this aiming change is one step too far. Instead of this, I would prefer fixing some annoying bugs, like the aiming bug I mentioned in one of my previous posts. Especially the change to make lead indicator almost instant in Arcade happened very recently. It’s strange that they don’t even wait longer for the effect of this change, but decided to completely change aiming in this game mode.
The devs see all the stats obviously. Maybe the almost instant aiming update reduced the number of players in Naval Arcade? Or maybe it just didn’t attract enough new players as expected? That’s why I wrote in my previous post they look desperate. It’s not good to make such big changes so often without even giving the previous change some time to stabilize the situation. For me, it looks like they realised this change was a mistake, but they don’t see moving a step back as a good solution, so they decided to try something even more extreme.
I don’t see how this change could attract more players, but like I mentioned before, they probably think they have nothing to lose right now. Unfortunately, the remaining Naval Arcade player base is too small for them to care about.