If the enemy team is dumb enough, you may have lost your nuke by flying.
A roof MG may be more than the word “lessen” for lower tiers xD
Which means helirush needs buff / overhaul. Glad to have an agreement here
Me looking at my little bird :C
Um… “Don’t complain if you feel painful for you didn’t put yourself in a worse mode?”
And enough of the assumption that helirush is stock grind only. Take it as an actual thing to get balanced.
Absolutely not lol. M163 in particular is shit even at 7.3 And anyone with a half a brain can kill you with rockets before you’re even in range to engage them back. (I know because i do it myself with the R4M rockets on the 262).
That’s a lie… Half the time i’m flying my Mig15Bis ISH or Scimitar i have to do CAP because there’s 3-5 planes up and our SPAA cannot keep up.
You spawned it 8 times… That’s nowhere near enough for your opinion on the vehicle to hold any value.
Far as i see it. You keep rushing in your AH1G. And you keep dying to people who spawn Gepards, Leopards etc. (Have you ever heard the definition of insanity?) So now you’re big mad and want all SPAA uptiered. While i would agree with you that 8.0 heli experience is awfull. It’s not because of the SPAA but because of the helis themself. And i can assure you that you will have as much trouble against Kugelblitzes and Shilkas in your AH1G as you do against Gepards.
Far as im concerned this is a pointless rant because someone is incapable of learning and instead wants the game made easier for him.
heli rush is a stupid “tactic” to do. Outside of doing it for stock helicopters (again, theres better options to grind more effectively to escape the need to helirush) its a high risk mid reward thing to do apart from Ka50 and 52 since they get a metric assload of APDS ammo.
Things should not be “balanced” around helirush, preferably helirush should just not be something readily available for about 280SP straight off the bat.
ive grinded the little bird myself all the way to hellfires and past, and yes, it wasnt fun mainly because gaijin decided to put the hellfires to T4. Halfway through is when i decided to try out the assault arcade mode and it worked much better than helirush. If youre talking about the Lahatut instead, it gets TOWs at T2 so it suffers somewhat less.
No it doesnt. What needs buff is RP gain for helicopters to be increased. Helirushing is barely viable even on a good day. (again outside of the Kas)
Brownings are generally only really effective at around a 1km range give or take and most often by that time the heli has fired off all the rockets. In case of german vehicles they use MG3 which has higher fire rate but less power so in effect has lower effective range than a browning.
Like i dont get it, youre arguing for one of the shittiest things to do with helicopters in this game, something that barely works even with 0 SPAAs on the enemy team and something that leads to a metric shitton of one death leavers.
no its “Dont complain that things are harder to do when youre willingly doing them the hard way”
I’m inclined to agree with you here. When playing the M247 at 9.0, it’s incredibly common to only see a handful of planes throughout the entire match, and very rarely are there multiple planes up.
CAS is a bit more common at 8.0, but nowhere near as common or oppressive as it is at 5.0-7.0.
My brother in Christ 8.3 CAS against the US was so easy before the 246 was added. Most M163s can’t kill you unless you’re diving right at them I say that from experience.
You also literally were talking about how it was unfair for a 1980s AA was facing 1940-50 aircraft and that it should be moved up to face time period relevant aircraft (sounds like historical matchmaking to me)
I often run into 3 ish planes a match at 8.3-8.7 no matter wether I’m playing Sweden or Germany you must be loading into matches where no one brings CAS (lucky) because I J out quite often to spawn AA because of it.
Also I would like to mention that if you nerfed the Oerlikons to 9.0 and then slotted in the VEAK and M163 vehicles at 8.3 then it would be a real shit show with ATGM helis since their ATGM range is about 3km at max which is much further than the effective radar range of all of those aforementioned AA that even have them. So in theory someone could just kill farm.
We started from Arcade Assault grinds (or more previously,., expanded to the whole A2G interactions), mw there’s not that much difference. 8-9 is even worse for more autocannons and no CCIP lmao
No need to be that specific. Problems always exist.
Though m163 is too bad to be comparable with 23-2 and higher, asking for KD in SPAA is a simply a joke… Just try not to spawn when ground cannot hold the line due to purely ground combat and ~90% deaths can be avoided
Most players who play SPAA correctly unlike some people (no I’m not implying anything) actually do good in them by not just sitting in spawn and actually going to get tank kills unless it’s the M163 or VEAK40 because they’re just bad at almost everything that’s coming from experience.
Also I you move ATGM helis up wouldn’t that make an imbalance in the CAS in that area? Seeing as if that’s the case and we’re going off of what you said about CAS being practically nonexistent at 8.3 then there would be nothing there. 7.7-8.3 helis are a pretty big CAS mode at those BR’s and I find it rare not to see more of them instead of planes in a match.