Nerf AIM-120A/B

But it could and should be set to be on a per missile basis and not a flat 60m, which is way too high.

Defending via MP should be a last ditch method for niche scenarios, not the go to

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Sure if you want to massacre whats left of top tier gameplay. It won’t be playable without multipathing. Dozens of aircraft will also be made far worse than they already are. It’s just a shit idea driven by people who want “muh realism” without considering the actual effect it will have on the 16v16 matchmaker in RB.

This is quite literally how it works…

people are getting annoyed because they don’t understand what is being simulated. once you understand its not a magical invisible shield in the skies from advanced AAMs you will huff less copium

it should vary a lot more and never be the first effort but the final ditch attempt

I didnt realise top tier aircraft didnt have chaff. Must be a Typhoon only feature then

It doesn’t matter. You know full well this game isn’t realistic. MP is what keeps 16v16 playable.

You feeling particuliarly disingenuous today or are you just not skilled enough to realize how important multipath is in current air BR meta to do anything of value in many aircraft? How do you suppose I get kills in F-16A (13.0) without utilizing MP in 14.0 games? Use your brain before smacking your fingers on the keyboard.

Lawnmowing is a lot like base bombing, its a crutch that just makes you a bad player as long as you depend on it. If you just start climbing and learning how to actually defend, sure you will get your ass handed to you for a while, but in the mid/long term you become a much better player. I got so tired of doing it myself i just decided i’d climb no matter what and focus on learning how to survive even if it meant I was dying literally every match till I got the hang of it.

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This is dumb, to put it bluntly. It’s a tool to be used, especially to facilitate aggression in aircraft that otherwise wouldn’t be able to do so.

just no lmao.

not holding W into the middle of the map where everyone is looking is what makes air battles playable.

don’t play dumb and you will always exceed

My average altitude in both RB and SB is 20-30k ft. Im rarely if ever sat at a MP height in msot aircraft I play, and those that I am, its more because im explotiing ground clutter/terrain masking as much as I am Multipathing. Even when below 60m though, I do not just ignore incoming SARH/ARH threats because im down low, I would always notch and chaff if I wasnt confident the missile was going to be defeated kinetmatically.

Go ahead and elaborate how something like F-104S.ASA will be played without MP currently, or how something like F-16A (13.0) plays into 14.0 without MP currently?

you don’t, you arent even a 13.0
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So you don’t use every tool at your disposal and perform worse because of it.

You ok buddy?

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I get it though, I’m speaking to somebody who doesn’t actually know what jets are even in the game, how would you know about game mechanics or how to play well?

You don’t want to be aggressive, I consider getting within 10-15km of someone that has their nose anywhere near me a failure of positioning or awareness in these BVR matches. I don’t understand why you would want to sit in MP and try to force dogfights when you can kill people from 20km away while being for the most part safe, or able to easily go on the defensive.

I get some planes suck for BVR, idk what to say other than they are powercrept to hell and just not good for ARB currently and play something else.

You absolutely do if you want to actually win games and perform well in many aircraft? Early game aggression is literally one of the sole thing driving win rates. This is well known by any decent pilot.

Because you are a LARPER and not a player in this case. Not because it’s actually bad to do so.

Idk what to tell you either except that MP isn’t going anywhere.

No?

Take the Tornado F3. If im sat at 50m and the target is sat at 50m then my primary weapon system, the Skyflash SuperTEMP or AMRAAM is totally and completely useless, and there is no chance I can out dogfight a Mig-23ML let alone a Mig-29, F-16, etc.

But if im at 10k ft (3000m). I can either mitigate multipathing or force my enemy to come out of multipathing to fight me. At which point I hold the advantage.

I found much the same to be case in the Typhoon. Hugging the deck is far greater nerf for an aircraft built for being up high. When I finally broke my mud mover instinct of hugging the deck and starting fly up high, my performance in the Typhoon improved greatly and by now relying on the crutch that is MP, I far more consistantly defeat incoming threats.

Too many times, have I seen someone sat in MP and just eaten my Skyflash or AMRAAM simply because I fired from above. Quite funny actually.

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We aren’t in props though, I agree otherwise. You can be aggressive at top tier from 15-20km away, you don’t need to get into knife fights for no reason unless you are in a plane thats a victim of compression/powercreep.

  1. If you are at 15-20km you are larping, not actually playing competitively. It is extremely easy to notch missiles at this range. The only thing you can do is apply pressure while you AGGRESSIVELY PUSH TOWARDS THE GUY YOU’RE PRESSURING as he defends. Guess what that means? Closing into WVR combat…

  2. 16v16, again, as I have already said, is too chaotic to have this mentality that you are going to notch every missile ever fired at you when there are MULTIPLE missiles being fired at you. I’m fully aware how you could twist this to be seen as a contradiction to point #1. It isn’t. The difference is you are only dangerous while doing then when somebody else is also doing it or when you are, like I said, applying pressure so you can WVR kill them. If the enemy team ALSO has multiple targets firing on you, you just end up dying unless the missiles are either both coming from the same direction or if they are timed to arrive at different intervals so you can notch both consecutively…

ah the belgian

you have 6 aim 9M so you’re a 3rd party beast, a gun for turnfights and a mighty good airframe to enable turnfighting.

not like there isn’t free food at your BR either
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clearly if you know better you shouldn’t be crying about this

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