I need your help with game controller settings. I am using Thrustmaster T16000m set-which has flight stick and throttle handle. Suggested way is combining these two into one virtual device with the scripts on their official website. And I did that, and it works after some configuration.
HOWEVER, there are multiple buttons at the base of that are not mapped into any button. In TARGET software of Thrustmaster, you can’t edit button mappings but only axes. There are at least 8 buttons that could be useful for me.
My questions are
1- Why do we need to combine? Does War Thunder not support more than one game controller type device?
2- Is there a limitation on button number on single game controller by windows ? AI says it has 8 axes limit and 32 button limit.
3- Can I use third party program to circumvent if there are limits? Like converting those unmapped/unmappable buttons into keyboard buttons? I tried with joytokey but using TARGET software and JoyToKey seems contradicting.
no use of the in-game keybinds setup, worked fine for me till they broke hotas for consoles 10 months ago
Not sure if it would solve your exact problem but you may want to have a look at this “Joystick Gremlin” app: Joystick Gremlin.
It allows you to do all kinds of stuff with devices for Sim games including, I believe, combining two physical devices into one virtual one. I’m not sure if that includes buttons as well, though.
I m sure I have understood, but why would you combine them? Doesnt it recognize them individually?
You should NOT need to combine the throttle and flight stick as a single unit virtual device. I have tested with two different sticks, two throttles, one pedal set, and a USB controller all at once, and all were correctly detected and mappable within WT’s controls.
What you probably read was for the Thrustmaster’s TARGET software to correctly apply the changes for the T1600 stick and throttle as a whole.
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You shouldn’t need to combine them, just plug them in and bind them in-game.
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No? The only limit would be either how many keybinds there are or how many buttons/axis you’re controller has.
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There shouldn’t be any limits. Like I said above just plug them in and bind the buttons through the controls menu in-game.
Also it’s a good idea to save your controls separately so you have one for keyboard and mouse and one for HOTAS.
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They have literally official configuration file for TARGET software to combine 2 devices into one. And one youtube tutorial was suggesting I should do that. I used wheels/pedals/gear separately before, so I am not really sure why Thrustmaster has such suggestion. Nevertheless, I will try to use my controllers separately next time in the game.
Learnt it by the hard way. I have overwritten my mouse/keyboard ones. Now, I save each of them to 5 different places.
Yes, I dunno why they even suggest combining. What is the point of it?
That’s a shame.
Also out of curiosity do you just have the stick or have you got the stick and throttle? I think there could be confusion with the fact that the stick also has a throttle slider so it can be used completely separately from the dedicated throttle, the confusion being that the throttle is combined with the stick so it can be an all in one device.
stick and throttle separately. With combination, they are disabling the mapping of most of the buttons in the base of the stick. But mapped buttons are also bound to keyboard buttons ie in notepad, you see the text generated by joystick/throttle button.
I think problem with combination comes from DirectX limitation, where a single device can have 32 mappings at most but two separate controllers make it to 64 basically.
Like I said I think there might have been confusion with the stick having a throttle slider built-in, thus combining the throttle and stick into one controller.
First I’ve heard of this, where did you get this from?
I have made research again and I think that limitation is up to 32 for Elite Dangerous game. War Thunder has no limits. But still, Thrustmaster providing a combined solution(maybe necessary as you said) but without mapping every button in joystick feels weird to me.