If you lock any target that you don’t have clear line of sight with (that is, no islands or other obstructions, even if you can see the ship’s superstructure clearly) the arcade aiming just nopes out and cannot range the target, and simply shoots into the water. In my testing, if you lock a target when you have clear line of sight, the ranging will continue to work for that particular target as long as you do not deselect it. If you accidentally deselect it, the aiming will once again just lose any concept of range and will fire into the surf. You can force it to shoot further out by just aiming at the sky, but you cannot be accurate that way.
Boy that is for sure. My last match I thought I would try to do the “whaleman” task with the PT-15 staying at maximum range and just lobbing torpedoes, but bot Emden said no and sniped me from about 15 km. It used to be if you were in a PT boat you wouldn’t be spotted by a bot or a player at long range (8-10 km), but that doesn’t seem to be the case any more.
In any event, after taking a break I tried it out again but after three matches I think I am now done with this mode. It is completely broken, and I won’t be playing it again unless they revert these changes and/or give players back the ability to actually aim their weapons.
Essentially samsies. I guess I’ll check in every once in awhile. Do my three matches so I can talk about what’s going on but… the game sucks right now. It’s all big boats focused. No skill. No nuance. Nothing of interest.
If there is no skill and easymode why you are not in first places? It not faceroll at all, you need to play smart to live and score. It easier in aiming yes, but harder to live long, and it leads to more active gameplay, just like i said in my proposal year ago. And don’t forget that new aiming boosted those ships and boats which underperform previously like slow reloaders and those who had big guns but don’t have rangefinder mechanic for some reasons.
You really just don’t get it, do you. We want aiming to be harder, and living longer to be easier. The point is to play the ships and use skill to aim and operate the ship. Not to just spray around at things without any skill or learning, blow up, and repeat.
The issue with the aiming isn’t that it is “broken” or such. It is that it is far far far too easy and dumbed down the primary thing you do in naval. It turned it into an on-rails-shooter. This has been widely disliked by the vast majority of the community as polls, hearts, and responses have shown.
No one cares that you suggested or or like it. No one cares about your screenshots of your scores. This is about gameplay, skill, learning, and what makes things fun.
There same thigs you have to learn where are to shoot and who are to shoot first, just aiming slightly different and more comfort, especially when you shoot in motion on target in motion.
And when another “coastal” players tell me that there was “skill” in aiming i laugh. Farming bots and newbies at knife distances where aiming barely different, those who can’t do anything against you, like it was pre patch that’s ain’t no “skill”. You just been in safe zone from destroyers aren’t you, now you are easy prey for them if you play dumb as before. You had comfort in safety now it’s gone, deal with it.
If shooting is primary thing then it something wrong with mode, in air and ground battles positioning and maneuvers and tactics are big thing. I want naval battles be more strategic and tactical and players go up to my level. You want it be more sitting in crosshair fighting controls and aiming green circle/“v” and leave the mode cause there is some professional “coastal” aimer farm them.
And no one care about you disliking it. For me it’s more fun when you see the target clearly all the time, and can maneuver and shoot.
Ok, let’s take a look at your yesterday’s battles, since you say how healthy the current Naval Arcade is when compared to the old one. You have played 6 battles yesterday:
You haven’t played a single battle where only players participated. Every battle you played had bots, but you still keep denying facts and think that now you are so skilled. Just because most good players stopped playing Naval Arcade.
I only played a few battles after Naval Arcade aiming change and every battle I played had bots in it as well. Even when I played during prime time, which is pretty ridiculous. The last time I saw Naval Arcade in such a sad state was before the Bluewater/Coastal split.
There is NO AIMING. I just played 3 more matches. Aiming at a G5 capping a point. Loaded HEVT to stop him. Range finder confirmed guns knew he was at 5km. IT SHOT 3KM SHORT! There is NO AIMING. You can’t aim if you don’t know where your guns are. You can’t aim ON the MOVE if you have no idea or awareness of WHERE the actual gun sights are pointed. You can’t anticipate the enemy and direct rounds to where they will be If the guns are doing their own thing. If you have NO UNDERSTANDING of what your sights even MEAN.
This is absolutely absurd.
You keep talking like there’s any skill involved. Where is the skill in this!? Dude botted in a single Murmansk. One and Done. Top of the team. Was out at half the match. Get OUTTA here with that “skill” argument. There’s no skill here. You’re out there mostly popping people taking non-meta vehicles. People are grabbing premiums, and popping the soft skinned ships and boats people need to progress through the tree. How is that fun or competitive play?
The game is absurdly frustrating. There’s nothing to get good at. The game won’t LET you get good. You’re not ALLOWED to get good because you’re not allowed to aim. It’s all dumb af.
LoL. it do be funny you trying to hit me about not being a skillful player when the argument is that the butchered aim system doesn’t allow for skilled play. AND you know I have an excellent Naval record. AND I’m still in the top half, despite complaints on the mangled aim. Let’s not be petty. I’m not afraid to share screen shot where I’m not top 3.
wrong
almost everybody cares
a lot have completely stopped playing naval because of it … yet how many have changed their minds and now play naval who did not before … none that i can find
the simple math does not add up for you
it sounds like you only care what you think … no matter what anyone else thinks and no matter if it is good for the game or not
people who exhibit those traits are normally selfish
My Guy. Do you even play War Thunder? What does a team winning or losing have to do with an individuals skill? THat’s why you don’t chase the “If the team wins” dailies and you cycle to something you have control over.
You’re just trolling. Your counters are weak personal attacks.
I played a match today. Popped a couple Russian Project Costals pretty quick in the Asagao. Popped by a destroyer a few Km away in the first couple volleys. Came back in with a backup and then couldn’t touch a PR206 because he was… hiding behind bushes.
I had Line of Sight. Guns just wouldn’t aim at him. Kept shooting the water at my hull. I couldn’t lift sights to manual adjust. I couldn’t use a manual elevator. I wasn’t even sure where my guns where.
How… TF… is that skill based gunplay?
I have NO CONTROL of my guns. I can’t even shoot the guy right in front of me. RIGHT in front of my eyes because… the AI is confused.
In Old NAB aiming, I could compensate for goofy stuff. Now… you’re boned.
NO ONE IS enjoying this except Bluewaters.
Mostly, because the goofiest of Bluewaters sat infront of their screens, drinking beers, camped behind an island, holding down left mouse button.
Those of us who actually played, and particularly costals, don’t have a game anymore.
Gaijin made Naval Arcade into an SL farm for the talentless. Not an improvement for new players.
THIS. If Kweedko is so jazzed, pop off the forums and enjoy himself. We don’t need a Propaganda Officer gaslighting us into thinking this is good. It’s clearly AWFUL. It’s a very clear dumbing down and straight BREAKING of the game.
They’ve removed our ability to control a key component of play. AIMING. …AIMING… of all things. The game is about how well you can aim. …they REMOVED AIMING. …it’s… WILD.
Even with this “easy mode aim bot” I can’t shoot a target RIGHT in front of me because the AI won’t let me. …I can’t even select “realistic aiming” so that I can have control back. You’re just… doomed to watch the AI point your guns at the water.
And Gaijin is just letting this farce continue for weeks. Like, Arcade is clearly broken. No… returning it to a stable mode. Just… plowing through. It’s like the game is back in it’s alpha state. And I know because I played it in alpha. The alpha was better.
You can make a suggestion for optional “realistic aiming” return in NAB. It’s been almost month since patch didn’t see any.
I enjoy it on both costals and bluewater, on all ranks. And with even broken overobstacle shooting players enjoy it too, just look at your 3 today matches they all full of players 16 vs 16.
Are you jealous or something?
It’s ain’t my argument in first place, i repeat.
I’m ain’t trying to convince you anything, im just saying that for me it’s a good changes and i think it good for the mode, and i see people playing mode more, if not that what can say that they like it, do they play what they don’t like?