Is there a link to the new bug report?
It’s still NOT FIXED.
Played 1 match tonight as RP booster was about to expire: 4 players on each team, small islands between us, so I just shoot anything in the clear line of sight. Got 2 bots (including 1 battleship) and 1 assist on a bot (1 assist clearly was not counted, again). Did some bland damage on player battlecruiser, but he quickly moved behind island.
The entire match some rando invisa-shells were damaging me over and over again. Half of the time you cannot even see who’s shooting at you.
The result: Rare win, but less than 1000 score, very little income, but on top of all of it… the new BP task for 250 PLAYER kills and assists DOES NOT COUNT bots that were supposed to be counted reward-wise as players now.
That was it, played that 1 match and exited the game for the day. Had no desire to play this broken fiasco. Gaijin clearly has no respect for us and our [premium] time.
How am I going to get 250 PLAYER kills/assists with such small teams of players and the stupid aim still not working, gaijin???
I want also to remember the torpedo bug which is also not fixed since months (bug report was accepted).
This bug prevents the usage of german S-boats which tubes have one spare torpedo resp. After launching one fish the next tube can’t be used even it is loaded. Only after reload of the first tube one can cycle the tubes like before this bug. This also affects german and japanese destroyers as they also have the spare torpedoes. BTW Naval RB is also affected
This is just so sad. I haven’t done a single easy task as of now. Played few matches, but it required a win. I don’t have to say what happened. The amount of effort that is required just to get something done that just goes in the gutter is astounding. It’s about time gaijin made secondary tasks that auto-complete when certain amount of damage, kills and games are played. I’m tired of the 'Chore Thunder with a Catch."
No, I will not buy the BP until they get around to actually fix the aim crap. There is a limit to one’s patience.
Funny thing: last match there was a dedicated squad of 2 on each team, however enemy team was 5.7 cruisers while out team had 4.7 destroyers. So dumb. We lost, btw.
I said this before, the only constant in this game is the suck.
I looked at your replays, you don’t even tried to win you just staying on respawn shooting and expecting to win with this little effort? At least try to fulfill the objective of the map.
Ok, game master. My battleship is stock. Am I supposed to crawl at 45 km/h to an open sea, so the entire enemy team use me as target practice from their spawn? I’m not going to be one of these stupid gung-ho battlesphips that rams his way to the cap and maybe have a chance to get that cap. I have no reason to move from spawn area without proper upgrades.
I do my share in the cruisers. Did you watch that game? It’s easy to criticize someone, especially when they are this biased and gaijin can do no wrong.
Btw, if you looove the game so much, what are you constantly doing on the forum, instead of playing your favorite game? You should be neck deep in gameplay, instead I see countless posts of yours defending gaijin. Is this your full time job? Weird…
You played on your favorite Price Eugen with just the same tactic. You even wrote about this indirectly
If you didn’t notice i have more games played than you in last week. Despite of the bugs, and overall total games played. And you are not the one who should decide how much and what i should play.
I love naval but I’m genuinely fed up of the struggle the aiming bug or mess up of it has caused.
Some maps because of it just hands the win to the enemy from the off, like if you’re spawning in the right hand side in Mediterranean port you don’t have a chance to cap the points as they’re all hidden behind tiny island that the enemy now can’t be shot at over but they have a nice clear run to
Had one of those this morning and it genuinely made me fed up of it to just J out the match couple minutes into it, I really am not into that level of lacking enjoyment and zero fun at all
I don’t think the mode is dead per se but this situation is doing a good job of killing it off right now, and that the bug isn’t seemingly a priority to fix too when it’s game breaking is mind boggling tbh
Yep that really sad that bugfixes for naval is so prolonged. At least they accepted torpedo and ticket bleed out bugs yesterday. I hope the fixes come before next naval marathon, or it’s gonna be disaster even more that it is now, and all effort to attract new players to the mode will be in vain cause of that ruined experience.
I really hate what they have done to naval AB: You can’t control your guns anymore and it provokes several problems when it come to fire above even a rock!
Not only that but now the IA doesn’t count for the BP anymore! Without a CLEAR marking, how the hell am I supposed to tell the difference in the heat of the battle?
I don’t know who is the moron who decided all of this, but he should be fired, if what he do is to destroy a game mode.
I switched to RB mostly but still, this slaughter is unacceptable.
Soooooooooo many of us feel this way. NAB Aim is garbage since the update. And One Player in Particular is gaslighting the playerbase trying to make that clear to devs.
New Naval Aim Bot is Garbage. We needed this reverted a MONTH ago.
I have forgotten one thing: The artificial shaking that is completely arbitrary. It makes me often wonder if my mouse is malfunctioning and i hate it. Just THIS ruins 60% of the pleasure i could have.
I’m supposed to play arcade, not simulator.
that shaking is not even needed in SB. It literally gives me motionsickness. thats 100% one “feature” nobody asked for just like being able to dig yourself in in ground battles.
Good thing is its gonna be fixed… the shaking not the aiming ofc lol
https://community.gaijin.net/issues/p/warthunder/i/H1ulnzcisLjy