Naval mode is finally dead

I guess you didn’t grind your way into modern. If you did, you’d know how to use an AVRE in Realistic.

The velocities and flight trajectories of modern sabot rounds is flat, but you shoot faraway enough, or on the move, and you need to think.

If all you’re ever doing is engaging your Abrams at 500m then… I get how you wouldn’t know.

Because of my time in Arcade Naval, I can shoot from my tank, on the move, compensating for my movement and the enemies movement. It’s pretty dope.

The dumbed down Naval Arcade AI bot aiming doesn’t provide players with enough information to understand what’s going on, nor how to grow as a player not just in Arcade, but Realistic, or in other game modes. Current Naval Aiming is broken and needs to be returned to working order.

So ask to change it, make a proposal with what information do you need in HUD. Yes current realization is rough but nobody told that it can’t be improved.

Just gave arcade another chance, because I had an easy task. Started in the Schütze boat on the map with the containerships, a quite good coastel map. Started, 5 seconds in the game, a barrage of 20mm shells flew over the containerships and shredded me… who greenlighted this change… are they even really do gametesting?
I instantly ragequitted of course.

But appart of that, current arcade feels like watching some other play a 3D shooter and point with the finger on the target he shall shoot.

Either go back to the old system, or remove any target lock.

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Its a joke small boats are useless in high tier games, the AA shooting you from 10km dead accurate, and the auto aim is a joke STOP THIS SHIT if you guys want to make naval a succes

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We’re doing that right now, Kweedko. ;) Why do you think we’re raising hell?

If all they did was “shift” the carrot to where the marker was, give us that marker back. Furthermore, it’s an insult to the playerbase. The ones that have been playing, and the ones coming in. No other game mode dumbs down the game this awful. It’s absurd.

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Nah you just ranting on form treads, didn’t see any suggestions about it in proposal section.

I, and much of the playerbase, are proposing a reversal of this terrible catastrophe of a decision. Clearly made by people who don’t play naval.

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Sure and this man of honor sneaked and stole point under the nose of 3 capitals.

You doing it in wrong place.

[shrugs] You’re spending a lot of time here defending a game mode you primarily don’t play. If this is the wrong place, why are you here beating your drum so loud?

The New Arcade Aim Bot system implemented is the antithesis of how aiming works anywhere else in the game. It’s a disservice to the players that have been playing for years, and to those trying Naval Arcade for the first time. It. Must. Go.

Revert Aim.

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Just wasted a 500 silver booster… started a game of naval and forgot I still was on arcade… M-802 and Lübeck were annihilated in seconds by cruisers 10+ km away … great… not by main guns, by the way, secondaries and AA…
spared my third ship and dropped out…

Can only repeat… this is the dumbest thing Gaijin did since the premium KA50…

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Who and where told you that?

Why you think this wouldn’t be the same with old aiming? Regefinding is only 1 sec in previous patch. And i always kill those pesky vermins first, if i can reach them, regardless of aiming system.

The big difference is, now you just need to get a mark on the ship, so your 20 secondary batteries blast anything away, even if you don’t see it. Old aiming was still vague and unreliable and not this auto sniper fire like now.
They need to revert ANYTHING back how it was. This here is just ridiculous junk.

Also they should get rid of AI turrets as a whole and force the player to fire ALL guns with one button, in Arcade AND RB.

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Previously you just need to aim at green circle or “V”. There is no auto snipe, shells ain’t autoaimed in flight. And why wouldn’t you use somkes.

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I just tried a starter match on this alt account in coastal, and it was the worst video game experience of my life. I felt like I was going to throw up. The lack of aiming means there is no feedback, and hilariously I saw for the first time something flash on the screen I had not seen before “Target is Undamaged.” I killed one AI boat in 5 or so spawns and couldn’t sink a G-5 for whatever reason.

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Previously, before doing that, you need a firing solution.

And this prerequisite require time ( based in the ship type, of course you know).

You may argue skilled players do not wait this time, they know how and where to shoot.

This.

Where is the skill now?

What is the difference between a ship who as a radar and a ship who don’t?

What is the purpose, at this point, to study and learn every ship characteristics, shell velocity, turret turning rate, elevation etc.

None

At this point, we have a beautiful game, with stunning 3d ship models, each with very detailed characteristics, unique design and performance, all vanished in front of this aiming system.

It’s clear, at least for me, this system is here to stay, i believe gj will not revert back, and maybe they could have good reasons for this, i do not know.

At least they can improve it.

First of all change the aiming reticle… because is not an aiming reticle at all. It’s just a reversed “V” and nothing more.

Secondly… bring back the fcs, but in a fancy way, or if preferred, arcade way.
Leave the aiming as is now… but introduce a sort of mechanic where the shoot is more accurate when fcs has done/updated the range.

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There were barley of that only ragefind in one sec aim circle with snot at the sea and have some adjustment out of it done, stare at the sea while reload.

where you sit at crosshair and stare at the circle in sea, not even see the opponent half of time if you are in a fast ships both.

in dodge, positioning, map control, knowing your enemy, right use of secondaries, and choosing targets. NAB is more that just play with the circle and stand on the respawn.

but there is a lot too improve, and fix

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I just tried to use a plane, but the weapons loadout screen was garbled. Is that reported?

You hilariously over-complicate the new aimbot system like it’s full of nuance and decision making as if the previous system was the oversimplified one.

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