Naval mode is finally dead

Hey ,don’t get confused.
You are the NAB Messiah and we are angry paying customers so stop fooling around and make the bugs go away!!

By the way I don’t feel anxious, depresed or something, I just avoid playing broken aspects of the game until they fix them, as probably others too ;-)

it’s actually 5.7 out of 7 but it wasn’t looking good for his narrative ;-P ;-P

ps-> I bet his next post will have pompous SSs of his achievements, xaxaxa

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Ahem:

A little disappointed there weren’t greater efforts to differentiate AB in Leviathans, with just the aiming gimped it’s still just the “training wheels” version of RB. I suspect we’ll see the inversion of the player base to the higher-skill mode continue. But making planes and radar somewhat more viable in RB was a big part of what was holding that back.

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The biggest thing to make NRB palatable is not having to manually constantly tweak the ranging. I’m fine with not having lead indicators (I played NAB LONGGGGG before the green circle was introduced) but the constant scrolling is just a pain in the ass that takes players out of the actual aiming fun of leading and ranging fire via shell splashes and adjusting the sight position itself.

After that, it’s speed of play combined with the map designs that already are often too squished for NAB and are just even more horribly tightly packed when it comes to NRB, the lack of reloads for torpedos when not on a capped point, the total uselessness of air, bot aiming, and lack of spotting.

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I’m not too sure they have fixed the AI AA. It reads like they nerfed the values for player’s ships but didn’t address the issue of bot ships AA accuracy, or the fact they use their main guns for AA at max range with their higher velocity shells.

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It do be funny that they don’t dare share their sad mobile gaming version of aiming to sell their new boats. Sounds like they’re embarrassed.

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People ARE excited about these big ships though. We’ll see a bump in HIGH BR games, I bet, as people buy premiums to skp the grind. And we may see some people try to grind to those boats but, I bet we lose any of those numbers in 3 months. [shrugs] We’ll see what happens. BB combat isn’t compelling. The boats are cool from size and power aspect but, they don’t FEEL fun.

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Yeah, after playing some more, RB deffinietly earns moar RP, so I figured there is something

Go discuss a bit.

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Sure, current naval state is cause of “me”, cause finding yourself a personal scarecrow(and fight it) is way easy than demand the good changes in naval modes. If no one cares about naval in this community why should devs care .

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So if “you” don’t like me, why no one created similar tread and discuss there ?

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Where they do, doesn’t seem like “they” do ?

I think it coming back alive after some cool ships being added

What’s really remarkable is SL rewards in the midranges have as much as tripled in some cases this year, into 100k+ average games for premiums due to the forced 16v16 matches and: a) no one has really noticed; and b) overall playerbase numbers STILL didn’t go up (Statshark screenshot, top SL earners for April, AB):

People used to think Naval was a good SL-printer when Moffetts made 20K SL average per game. Now I would trade back a 50 per cent SL reduction for a 2x RP doubling, personally.

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