Naval mode is finally dead

:D

My guy… did you ignore this post?

2 Likes

He think

I think other, i think trends, not the “usefull for my point of view” comparisons.

You can continue your woes about your costals, or play the game. And it think i know what would you choose.

1 Like

We’re talking trends mate. And I think you cherry pick what you want, and ignore the rest.

Lol. Yeah. We’re going to continue to talk about the issues with coastal until they’re fixed. Feel free to exit the conversation. Talking about the woes of costal is LITERALLY What this Forum Post is about.

5 Likes

sure you are, ignoring 2 month is what i am doing not you

Ain’t saw you report any bugs. Only words how they butchered your favorite 2.3-3.0 “gameplay” on your favorite premium.

I’m not here about “bugs”. I’m here about a catastrophic failure of an update that butchered Naval Aiming, and has led to an exodus of the game mode.

Like everyone else here is.

And we all here watching you be the one-man-band defending it, and denying the rest of us.

9 Likes

Exodus of you?

And about 18% of the playerbase. Keep up. Its in the forum thread above.

3 Likes

Wow 10% down in NRB probably also cause of your moans

And the concerns and complaints of the vast majority responding here, and in the 3 or 4 OTHER posts complaining about the horrific changes to naval arcade aiming.

See… THIS… what you’re doing here… this is called gaslighting. lol

4 Likes

And the real “vast majority” keep on playing, while you arguing on a forum.

The same “vast majority” that didn’t ask for these changes in the first place and yet… here you are… proudly declaring your involvement. So, if YOU can be instrumental in change that so many DIDN’T ask for, and do not like, perhaps it will be a small involved number of players that fixes the mistakes made, and returns the gamemode to a playable state for the playerbase just trying to enjoy themselves.

5 Likes

Cause “vast majority” didn’t ask, they play or not and numbers show they play as usual.

I dunno what’s the point in looking into these numbers while there was naval event in March
You can just briefly check profiles yourself next time, and you will be shocked how much people there are from other modes doing an event

3 Likes

More than that next patch will be naval one, which bring some old players back to grind new top monsters and i hope there will be some mechanic changes and bugfixes too. So lost of some “costal” enjoyers who can’t handle the changes will be unnoticeable.

The number’s show arcade lost 18% of players. [shrugs] Go on tho.

1 Like

Based on this data, in context and reference to other gamemodes, a few months POST Hornet Update, Naval Arcade has still lost approximately 2x to 4x the number of players as a percentage.

But, Kweeds like, “Nuh uh. Everything’s fine here [dog in fire gif]”

3 Likes

So you trying to convince us, that the new aiming caused playerbase NAB growth in March and drop in April which affected NRB the same way. Not the absents of events, not the absents of real content and changes for 2 years, not the new marathon system that cause playerbase to drift in one mode, not even ignored problems and bugs which not fixed ASAP but stays in month and years.

You gonna ignore 2 year long downwards trend on naval? Using just one number form statistically inaccurate comparison. When spring-summer overall pb. drop continues(as always it is), you gonna still cry that this was aiming fault.

It’s you who is trying to convince people to your way of looking at things, and you are not even consistent in this.

It’s you who claims that the increase in the number of players in March is solely due to aiming change in Naval Arcade, so you clearly ignore all other factors:

  • You ignore that March was a month with a major update. The update was released March 18. New vessels were added to the game, so at least some players surely wanted to research and try them. You should always expect increased number of players when the major update is released.
  • You ignore that the number of players in all games modes increased in March. Which again makes sense, since it was major update month. People want to see and test new things.
  • You ignore that we had Naval event in March. Naval is probably the most affected game mode by events, because it normally has the lowest number of players and it’s the easiest to complete events in this game mode due to high event multipliers.
  • You ignore that Naval Arcade aiming change was released in this major update. And I already wrote that it was released March 18. This means until March 18, everyone played with the old aiming system in Naval Arcade.

Ignoring all this and saying that the increased number of players in March is solely due to aiming change is completely crazy. Using the same logic, you could ignore everything else and say that the increased number of players in March was solely due to the fact that players already knew before March 18 they will lose old aiming system in Naval Arcade (from dev servers), and they played so much before March 18 (while they still could use the old aiming system they loved) that we had global number of players increased. And somehow this kind of logic “proved” that the old aiming system was loved by players! It’s just crazy.

I can’t judge March as a month, because there were so many different things happening in this month and they surely affected the number of players in this month. But I can look at the number of players in April (full month after the major update) and compare it to the number of players in February (full month before the major update). This way I can see if the game mode lost or gained players in the last two months period.

For the devs it doesn’t matter if the number of players increased a bit in March, if it reduced hugely in April. More players left Naval in April than joined in March, that’s a fact. And this is a huge problem, especially other game modes gained players in the same period.

I also see now you are looking forward for the June update, to “prove” again that the number of players in Naval increase. I can tell you right now, I’m 99% sure the number of players will increase in June, because it will be a major update month (like March). Comparing major update month only to the previous month will probably always give you increased number of players. This doesn’t prove that the aiming change was so huge success and everyone loves it. This logic doesn’t make any sense, especially if you look at April:

Total number of Naval Arcade players in February: 707922
Total number of Naval Arcade players in March: 765447 (+8.1% of players month to month)
Total number of Naval Arcade players in April: 581452 (-24% of players month to month)

You surely remember that April is the month where the new aiming system is still in the game. Where are all the April players who love the new aiming system so much? But of course you decided to ignore April, because it doesn’t fit your theory.

I’m trying to be neutral here. I never said things like:

You just have blinders on, and this is why I reply to you so rarely. It just doesn’t make sense to talk to you, because this is not even a discussion based on proper arguments. It’s just a waste of time.

9 Likes

That’s not true i just stated that aiming didn’t affected the playerbase but the patch itself did.

765447/707922 = 1.081 so it’s 8.1% you should divide current state on previous state not otherwise, do your math right

I’m not a mathematician and I’m just a human, so I make mistakes. I just woke up, I wrote this even before the breakfast, and I clearly didn’t double-check this value (I usually double-check everything, but in this case I didn’t).

BTW: You can always PM me if you see some problem. That’s exactly why the forum has private messages option, so we don’t spam the topic with unnecessary messages.

1 Like