You are the only guys Ive seen with their first page with ships
WT naval makes me want to play WoWS.
I’m someone that played mostly air and ground. Started to get into naval a few months ago. I stick to mostly naval AB. Right when I started to get used to the old AB aiming system, they changed it. I wasn’t a fan of the new one at first, but I’ve gotten used to it. With the old system, if you attempted to move or change your heading it would completely mess up your range with the enemy ships. It would promote more of a slower gameplay. Now that the computer does all the aiming for you, its much better to move around and maneuver constantly. I see people sailing in a straight line getting absolutely demolished, while people that are constantly turning are dodging enemy shells.
AA definitely needs to be toned down. These ships were designed to fire at multiple aircraft. One single plane has no chance. They need to continue to add more ships. Lastly they need to add more game modes.
prefer playing coastal, Misqueued into naval AB,
Yeah, it seems naval AB is dead.
I can agree that the new aim system is easier to shoot.
But it is just way too easy.
Coastal was dead long ago since they became ‘spamming autocannon for 1sec TTK’ meta after ‘Danger Zone’ update.
And, This new aim system is pouring salt into the grave.
If I want to play ‘han-shot-first’ simulator with laser beams which the’ first shooter always wins’
I would rather just install COD instead.
This is one of my biggest issues. It was so rudely and abruptly done, with no warning. It completely destroys the game play for those of us with hundreds if not thousands of hours. And it’s done for WHOSE benefit?
Like… the gameplay is so terrible now. How could you just, do something this radical without questions from the community or phasing things in? It’s bonkers
There was warning and several opportunities to test it - this was originally published March 1, 2 weeks before the update became live.
the Dev server was open at least twice in that 2 weeks IIRC
Note that this text is black - so it was never changed from the initial publishing of the changelog - ie it was there at the beginning, and remained there for the period of testing.
I am starting to think the aiming is secretly random because it is supposed to be “point and shoot” yet I can point at the same spot for 10 shots and it is left, then right, then under then over and RANDOM AF.
Meanwhile I am getting one shotted all the time.
Am I penalized?
I would hit every shot with the old system.
Now it has to be random.
I sorta Play Naval. I got a different Torpedo Boat from what i was researching and the Torpedo Boat was from a different Tech Tree.
yes it was mentioned in the changelog - but not for testing (this would include any reaction from GJ) - we all know that the comments on the the aimbot were mostly negative from the start of the dev-server.
The comment I was replying to said there was “no warning” - clearly there was “warning”, and obviously it was tested since there were comments about it - wtf r u on about??.
Gaijin doesn’t have to accept any specific idea for change - they are the one man and they have the one vote, and clearly their idea for the game differs from the people who don’t like it.
No idea why people think they would ignore the comments during testing but change their minds afterwards.
ETA: Flagged - Seems someone doen’t like being reminded of the facts how the world actually works!!
Actually this is for testing staff like game behavior, client stabily, etc, trying to the LAB before you pass to live.
This is by far asking the community opinion.
True but it’s like the decline of the Battle Passes, if people don’t like they will not buy,their loss.
Same, I’m actually really enjoying it now and there is a bit of thought having to go into how not get destroyed easily.
Also I’m finding with coastal I can take out those pr206 a lot easier now, I can actually aim for their guns and do something whereas before I’d have to get the aiming sorted and then… die to their ridiculous auto cannons in seconds. It’s brought some balance of a kind to coastal at least
And yeah I find I get ammo racked way easier by some level 5 noob, but I’m also doing the same to everyone else too. I’m finding it way better than prior to the update tbh too
I accept this point - but there is also the counterexample “turret baskets” where @Smin1080p_WT very detailed explained their ideas and motivation to implement this change - due to feedback on the dev-server!
Nearly all of us naval players would still very appreciate some kind of statement from GJ to the aimbot-update. In any kind of business customers would not be amused if they got no reaction to their critics on changes in products or services.
At least they have accepted the bugs
1
finally bugs are accepted, don’t know what helped .clogs attachment or pm to the lead of bugtracker manager.
I think we’re “on about” it being pretty obscure. I’m not keeping up with the Dev server to make sure they don’t torpedo Naval at a massive scale. Of my thousands of hours playing Naval Arcade, I’m not spending EXTRA time NOT GRINDING the Battlepass and Dailies on a Dev server. I’m also NOT thinking I have to police that aspect of the game because never in a million years do I think they’re going to radically change aiming to a format used NO WHERE ELSE in War Thunder. It’s… pretty unthinkable.
But yeah.
They’ve talked to the community about changes in a public way before. It took a massive review bombing on Steam but, it wasn’t hard for them to figure out HOW to engage the majority of the community clearly.
This. Wasn’t. It.
Maybe if it was more openly polled, like on the NEWS section. Something as transparent as say… THIS:
I agree with all of this. I’m still dumbfounded by Gaijin. There is such outcry from the player base and they still have yet to say ANYTHING in reply. I laugh everytime I log on and there’s a new update change log where Air and ground both have updates but naval is skipped over completely.
Also, at this point I’ve accepted the new aiming system won’t be going away or reverted but I CANNOT comprehend the new AI upgrades. If I had to guess there is a singular dial gauge that applies to all AI in the mode including whole AI ships, AI gunners on player ships and stationary “Fleet” ships in Encounter battles. Flying planes is next to impossible now. I used to be able to get at least 1 good bombing run in. And these AI ships and AI gunners are destroying my coastal boats from 4 miles away over the top of islands where I literally can’t even click on/target, or see their ship.
But the best part about all this, after the outcry of how terrible the new system is, they rolled out this god awful new ship fire system. I can either lower my munitions numbers to such a small amount where I seem to not get blown to hell by a fire that starts in my bridge and miraculously spreads 200feet fore and after and down 5 levels to detonate my powder rooms, (with this option I run out of shells on my secondary turrets after 10ish minutes of continuously engaging the enemy)…. Or I can stock the amount of ammo I will need to survive the match but just get blown up because apparently my ship sailed into a post atomic detonation firestorm that can spread fire throughout my entire ship because my fire suppression systems are apparently spraying pure O2 and refined solvents on everything. I have also found that if you try to activate any kind of repairs or have any underway when a fire breaks out, no matter if you activate fire suppression in .01 seconds after the outbreak, your ship is doomed even with a lvl100 crew and fully upgraded ship. If your fire suppression goes past 29 seconds your dead. I literally just stop firing and accept my fate. This is complete BS. There are 1500 sailors on some of these ships all with separate jobs. You think the navy has one set of damage control sailors and they get to be divided up between problems? BS! Also these ships are freaking giant metal boxes with sealed bulkheads. I’m pretty sure
If they can prevent freaking water from spreading and sinking the ship they can prevent fire from spreading as well? Just my thought….
wow i missed 5 weeks because of travel, come back and this is naval. As best I can tell if you aim, you miss. just put your mouse on the target and click it will hit.
Tried some boats. Was almost insta-killed by large guns. i was a 90% naval 10% ground player. Looks like Im out of here. time to move on.
lol. It’s garbage right? That ratio was about the same for me. Don’t know what I even want to do with WT anymore.
Good, Realistic Battles is for Brainalive gameing. Arcade is for Braindead gameing.
I want a total overhole of arcade, just like this. Everything needs to be easy to play, with hard skill cielings, so now million hour no life can waste the whole lobbies tiem with there “Mad Skills”.
Especially Top.Tier Air Arcade planes are way to hard to play. Missels need to be easier to flare and shack.
We have a new tiger tank.