Naval mode is finally dead

Again this mod is because of those players that think capital ships are static BATTERIES. Player inactivity doesn’t count in this game!!! Sitting still should be penalised not rewarded. The DEVS are clueless!!!

Worst Battle mode EVER!"


its-over-5a388e
not gonna finish the last stage to unlock an additional modification and camo.
See you next event

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Yeah, the amount of defenders of French coastal line is crazy. I see them topfragging a lot (when compared to other coastal boats),

They moved the M802 to 4.3, which is a shame, because it used to get downtiered a lot to give Arras a taste of their own medicine (admittedly it also clubs other coastals)

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Is it me or are you guys getting weird desynchs?

I tried to do “the whaleman” earlier and every time the boat was turning by it own…

no way. looks like turning spread is now fixed?

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👀 omg really?! Will have to try when I get home, here’s hoping! 🤞

@Morvran @FuegoTigre @Oi_Nutter @Bruce_R1 @Rikers_Beard @_Poul @spirtous @Matias_Durg @侍KAMIKAZE侍 @Der_Zerkquetscher

Have you guys tested Naval yet since the update?

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Nope. I havent yet

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I did… my Yamato got ammoracked by fucking bot.
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And gaijin did nothing about soyuz magic so far so yeah War Thunder "Tusk Force" - Changelog - #27 by 侍KAMIKAZE侍

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💀

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No, I don’t play dead modes.

Yes! I saw and liked your posts on the update thread 😂 Honestly, I would not have been surprised if they had BUFFED it today LOL!

Sad to see your big Bote isn’t better today, I saw that they “fixed” some of the armor on it in the patch notes. Doesn’t seem like it helped though 😭

EDIT: OH DANGIT, wrong bote, crap. I read wrong.

Wrong bote 😭
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Yeah they didnt do anything about yamato bein floating explosive seems like it.

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Naval has now more missiles boats right?

I bet its annoying to get hit from 12km( i mean to charlie adams having RIM24A)
Even though it was in game now there are more boats capable to hit you from afar

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A few games since the u/d.

Only new ship ive run in to so far is IJN Tsugaru, the Japanese minsweeper. As suspected it fought like a fat, slow low tier destroyer and was dispatced without too much effort. Not one for a first spawn ship, as i will likely discover tomorrow.

Ulocked HMS Saumarez and had some fun.She’s pretty good but as usual Gaijin spoils things - BR4.3 but only Tier I, heels over badly in tight turns taking her leasurely time to return upright, and of course HE-VT sparking at some air targets - can be frustrating!

Remain dubious about Z51 BR, and can Adams thrive in 5.3 gunfights? And theres the new coastals…will the next few days bring smiles or tears???

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I haven’t and I’m not planning to. Spaded my bismarck and my yamato which are reserved to be played in actually fun and playable gamemodes. namely naval ec. Im not playing 10 km engagement distance gamemodes with 3 objectives in the middle (where you basicallly can only go semi-safely in a sojuz or at least an iowa) of which matches are decided by which team has better and more coastal boats to end matches in under 5 minutes without counterplay (so if you dont play russian coastals) or by which team has more sojuz. Why would I?

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Cannot fire Main and Aux cannons at the same time in the USS Wilkinson, USS Mitscher or HMS Tiger. Bug report was submitted, if you guys could click on the button to help bring some more attention to it, thanks! Community Bug Reporting System

If anyone knows of any other botes that are affected, please let me know and I will add another comment to the report, thanks again!

Its not a bug it was in the patch notes

but this is actual patch feature