Multipathing

multipathing is basically useless now especially on mountainous terrain with tress that are somehow all 150ft tall. this is ignoring the fact that sometimes the missiles just hit you anyways even if you are below the correct altitude. The multipath ceiling needs to be back at 300ft or at least higher than it is now because it makes playing nuclear escalation borderline impossible if you want to take out ground target at all. There are already 50AA shooting me that are impossible to dodge or flare I dont need another 50 missiles from players on top of that

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maybe don’t rely on a ahistorical tactic to not get killed, instead try notching, using terrain to break los, and try using stand off munitions until aaa is down

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No, it should be lowered to IRL specs on a missile by missile basis.

0-40m depending on the weapon

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Multipath should be nerfed into redundancy, it’s been a crutch for low skill gameplay since the Su-27/F-15 was added

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Have you tried playing nuclear escalation? I’m well aware it’s ahistorical but if you care that much about accuracy advocate for it in simulator mode. For instance having 16 planes from each side in a small area is ahistorical so shouldn’t all the matches be far smaller? There are tradeoffs you must make to have it be a fun video game and it’s not fun when i try to pop up to shoot ITOs and the 7th missile that was shot at me finally manages to connect cause I wasn’t rubbing my face in the dirt

I’m all for removing it if there are smaller matches. But I’m not interested in spending half the match notching an regaining speed cause 10 different people each shot a missile at me

Well either smaller matches or more spread out maps. I’m for either

If you are fighting ITOs then multipathing does nothing.

Only thing you can reliably defend against with MP is the S300s. But more often than not, you arent MPing them, you are breaking line of sight.

But ITOs are SACLOS, so it doesnt matter what alt you are at, they are just OP as hell. But flying low allows you to put terrain between you and them, which protects you.

Terrain masking =/= multipathing

That’s a given regardless whether it’s 200m mp or 0m mp