Why do we have to go through VIDAR all over again? When will you learn?
Put this travesty to 8.3 already and move VIDAR to 9.0 and add hullbreak specifically to these black hole boxes because I’m tired of shooting the ammo box for it to turn yellow, how many 20kg shells does it need to take to kill these demons?
I would also like to take this moment to apologize to CAS players, maybe you ain’t that bad, please make these immortal boxes suffer
VIDAR and PzH 2000 are balanced at their current BRs.
It’s literally just HE rounds with slightly less memorization of ranges.
I literally did a match in the Chinese artillery while stock racking up 5 frags cause I have all the ranges memorized on the map I was on. It’s a 4.0 HE slinger until the laser range finder is unlocked.
Lol marder a1 has lazer but its not shooting 12 of 155mm he round min. I don’t have to play at 7.7 for grind purpose, when i was grinding at that tier, leopard 1 was at 7.3
No its not, even top tier mbts get one shotted with he which is hilarious tbh. If you’re looking for worst round at 7.7 you should look at magach 1 apcr round
Go ahead, use them yourself.
And APCR is easier to use than HE. Visualizing ammo is far easier than waiting for a roof shot hoping you’re not seen before that opportunity arrives.
Why? They’re insanely easy to kill. Unarmored, slow traverse, and a massive ammo rack directly n the middle of the hull. And if you can’t hit the ammo, it’s super easy to just shoot the turret crew.
Imagine thinking lack of armor is a downside, it’s what makes those demonic boxes unkillable because shells overpenetrate and cause 0 spalling, Bri’ish and US solid sh*t shells are especially bad when dealing with these creatures
Light tanks have been in game for many years now, everyone has had time to learn how to deal with them with solid shot or APDS. That’s on you if you haven’t.
If you’re gonna call skill issue on me them i’m gonna double it and say you lack it severely ,if you think shooting a compact car with 3 crew members is the same as shooting one of those creatures that have the empty space inside them the size of an Weasel plus 5 crew members
Shooting the wrong side of the turret and only taking out the loader is a skill issue on your part, it’s almost physically impossible to not take out the gunner without also hitting the FCS and making the gun unusable.
There’s pretty much nowhere in the tank where hitting it won’t essentially kill it (maybe not in one hit, but allowing you to get multiple after it gets disabled) besides the engine block.