Move Type 81(C) to 11.7

There is nothing at 11.3… it’s makes no sense to balance it at a BR where it cannot be played, it uptiers the entire lineup below it or it gets uptiered to a higher BR.

well that’s the point. Better no cas than op cas ruling the GROUND battle game.

Again, vehicles should be put into BRs based on their merits, not by whether or not there is a good lineup for them at a certain BR.
But I understand your point.
There should be new vehicles added into the game to fill those gaps.

If you’re going to go on and diverge the conversation to whether CAS should be allowed in ground battles or not, then go to a different thread.
For now, there should (ideally) be a mix between capable AA and capable CAS. Right now, it’s very difficult as on one hand, 10.3 CAS absolutely can stomp ground vehicles if no fighters are around even in a full uptier to 11.3, but moving them up to 10.7 and allowing them to face 11.7 SPAAs mean that they absolutely get demolished.

It’s not fun for CAS to have no counter-play against OP SPAA / Fighters, just like it’s also not fun for SPAA / Tanks to have no counter-play against OP CAS. What should mostly decide the outcome of an engagment between SPAA (of equal battle rating), and CAS (of equal battle rating) is skill.

I would say proper counters to CAS, then, should be fighters, and Proper counters to SPAA should be tanks - although again, skill should be a large factor on who wins.

It just doesn’t make sense, the Type 81 got added at 10.0, which also literally had no lineups, so they uptiered it to 11.0 which made ZERO difference as it was already being used at 11.0 as the only other lineup option was 9.0 and 9.3 where no one in their right mind was going to uptier an overtiered lineup into 11.0 for an SPAA.

Support vehicles need a lineup to play with and this needs to be considered in the placement of the vehicle as now the Type 81 is placed next to the Pantsir, which is not merit based either, just the result of incompetent interpretation of statistics.

2 Likes

And those merits by all accounts say the Type 81 is an 11.0 vehicle. It might move up if it gets the ARH missiles, but before it has those it has no business above 11.0

1 Like

If it made zero difference, you would assume nobody would have complained? Some actually did.

Well, if they’re desparate enough for a useable SPAA, they would.

I do not agree with this. As I said before, add vehicles that would fill that gap instead of lowering or increasing the BR of a vehicle just because it’s convenient. Imagine a very good vehicle moving to a lower BR just because it didn’t have a proper lineup to go with it. This would be unfair.

Pantsir is 11.7, not 11.3. They are different in BR, albeit small.
Like I was stating before, moving up these great SPAAs to 12.0 or even 12.3 to give more room for less-competent SPAAs (like the tamsam) to be useful at those BRs instead of completely being outclassed. And by no means do I mean ‘less-competent’ as in ‘completely useless at the BR’, just that the Pantsir, and other top tier SPAAs like it, are better.

As of now, 11.0 CAS, like the Su-25BM, despite having Kh-29TEs, can only start firing them within 9/10km, which the Type 81 can already fire at 10km with optical tracking. By the time the Su-25BM returns back and outside of 10km, the Type 81’s missile would have catched up to it.

But again, if the Type 81 didn’t exist at 11.0, the Su-25BM would be uncontested, which is also a problem.

If it made zero difference, you would assume nobody would have complained? Some actually did.

Baseless assumption, there are 1488 comments on the planned battle ratings topic, the Type 81 was mentioned a singular time and unrelated to it’s performance.

Well, if they’re desparate enough for a useable SPAA, they would.

Yeah, let’s ruin my entire lineup, gameplay experience, progression and fun just so I can compensate for bad game design and spend 10 minutes squinting at the sky trying to discern a speck of dust on my screen from a drone from a plane which look identical at range due to rendering.

I do not agree with this. As I said before, add vehicles that would fill that gap instead of lowering or increasing the BR of a vehicle just because it’s convenient. Imagine a very good vehicle moving to a lower BR just because it didn’t have a proper lineup to go with it. This would be unfair.

They did add a vehicle that filled a gap and then within months ruined it by uptiering it out of the gap it filled.
We’re talking support vehicles here, a very good MBT has value and can carry it’s weight, SPAA can not and is useless on it’s own.

Pantsir is 11.7, not 11.3. They are different in BR, albeit small.

Only on paper as the Type 81 will be used in 11.7 lineups alongside the Pantsir, and will be fighting the same targets as the Pantsir.

1 Like

Whether it be a ‘support vehicle’ or not, it’s still a vehicle that can impact the game to varying degrees.
If people are compaining about CAS consantly , which they are, imagine their faces knowing that CAS can be wiped out at a certain BR just because SPAAs couldn’t fit a pre-existing lineup.

Sure, you can say that it’s effectively 11.7 now, but that doesn’t change the fact that it’s still just 11.3.
And GRB isn’t the only place where BR matters. SRB, for example, does not require a proper lineup for a vehicle to be useful.

And the main reason why only a few people in the forums complained is because it deserved being put up to 11.0.

Whether it be a ‘support vehicle’ or not, it’s still a vehicle that can impact the game to varying degrees.

Only it doesn’t when it won’t be used at that BR.

If people are compaining about CAS consantly , which they are, imagine their faces knowing that CAS can be wiped out at a certain BR just because SPAAs couldn’t fit a pre-existing lineup.

A .3 BR change really doesn’t change cause it to wipe out CAS, and CAS is the most atrociously balanced vehicle in the game due to lazy balancing where they consider ARB for balancing.

Sure, you can say that it’s effectively 11.7 now, but that doesn’t change the fact that it’s still just 11.3.
And GRB isn’t the only place where BR matters. SRB, for example, does not require a proper lineup for a vehicle to be useful.

The actual way it will be used is more important than whatever it says on the statcard.
The entire Japanese lineup can now suffer as a consequence from this and lacking SPAA, the implication from this will far outweigh a .3 BR difference.

2 Likes

CaS has no rights to have fun by pressing 3 buttons and ruining everyone else’s fun. they are here to help in the game, not ruling it out. It’s definitely not fun getting nuke from the sky while you barely knew there was something. Op spaa can always be killed by a skilled player (dive down and stay very low, identify the spaa, and then go up, launch your payload, do evasive manoeuvers, and then bye bye aa.
That’s the skill it should require to play CaS.

proper counter to CaS should be spaa, proper counter to spaa should be tank/helicopters, definitely not CaS. As for skill, yes, but the most skill should come from tha CaS, as spaa requires already a lot of skill to manage several ennemies at once, and accurately killing them without getting killed by everything red. meanwhile CaS just has to press spacebar and do evasive maneuvers sometimes.

lol CaS requires skill…

All that to say, spaa are to high br, especially the typ81c, and the pantsir is also very fine where it is actually.

3 Likes

BTW what did you learn from the only BR11.0 Su-25BM you have never been on a Japanese vehicle and only played once?

You have no idea how difficult it is to down a Su-25BM spamming ASM from far away. All they they is pre-fire 10 seconds apart, once it’s 10km in range to lock on, the ASM would already be too close to even react. A-10s are easier to deal with, but the Su-25BM no. Do not rule out the clouds and weather. Winter maps/clouds, can’t even lock on jets at 4km…only clear skies is where this SAM is capable of firing max range.

1 Like

clear skies, warm map AND day time

1 Like

(game devs) Write that down! write that down! let’s nerf Japan more! Sure man 30g missiles that can’t lock past 5km not lock helis with ircm or are low to the ground sure man let’s make the vehicle which has the same tracker as the type 93 with same gen 1 thermals and no radar tracker or radar missiles to 11.7 because it’s equal to ito flakrakrad panstir adats and tor. Yeah no dude you’re kinda funny for thinking that it’s more in line with 10.7 but alas Japan has no way to counter helicopters that have ircm or fly low either way if they have it a unrealistic feature of either dumb fire or being able to guide the missile yourself I’d argue 11.0/11.3 but that’s a perfect world where Japan isn’t just nerfed for no reason other then gaijin feels like it