Move J7W1 to 5.0

Bruh, it has literally a super bad climb rate. Every other plane is always higher. And side climbing isnt a solution, cause you still waste huge amount of time, while not participating in combat at all. (And yeah, you still cant reach bombers before they drop).

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Nah it’s really bad in comparison to other aircrafts of same BR.

For exemple it’s worse than the F4U-4B sitting at 5.7 BR (19m/s), as the J7W1 only have 18.6m/s of climbrate (comparing fully modified stats,found on wiki.warthunder.com)

Also, considering your J7W1 experience (20games/0.5KD/75% death), i wonder how you think this aircrafts is actually fine ?

(For my own 164 games,1.8KD, 66% death - i do not consider this aircraft to be good since the Flight model heavy nerf 4 years ago)

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Cause flying it performed perfectly fine for me. That’s my opinion not gonna force it or argue but I do not think it’s bad but then I don’t do turns in her, I do not engage fighters in her, and prioritize targets that are easy pickings. In this context.

Except it very clearly did not perform fine, unless your definition of fine is what would be described as “not good” for others.

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0.5 KD // 75% death → “fine”

well,…

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The XP-50 exists, 4.0 isn’t balanced at all LMAO

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Buddy, you’re not climbing perfectly fine unless your definition of that is reaching 1km alt and stopping there.

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which would imply having the best climb rate of any piston fighter in the game and have great low speed/thin air maneuverability since it was meant to be a bomber interceptor. We have none of these things in game. The plane is garbage at any speed below 750 and the 30mm’s stopped slapping as hard as the same day gaijin fixed realshatter which made the ho155 and type5 behave like friccin ADENs causing fuel explosions upon contact.

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you’re just trolling at this point. Both J7W1 and Do335 are 100 percent reliant on their guns taking down enemies in 1 hit, do335 is much better than the j7w1 but HEI has been gimped below the mariana trench and type 5’s are no longer reliable.

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re2005 is just a 4.3 spitfire with no elevator compression.

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so let me get this right, you’re between 0.8 and 1.1 kd on every plane but barely 0.5 on the j7w1, and you find it fine? dwarkh.

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I play Ground RB more than I play Air RB like I used to. Since the folks are often busy, I and been playing air Sim so haven’t gotten the chance to do so. So to me it performs fine, and I standby what I said.

Ah yes, judge me by statistics. Is surely going to prove anything. It doesn’t cause it also takes into consideration how many times you have died, gained kills, and if you died in a match before even being able to get a kill cause there’s a spawn camper. Then the game still accounts for it in the statistics. So 0.5 means nothing in the overall of things. But by all means, cause an argument isn’t my issue. I simply replied that the J7W1 is fine where it stands, and that’s that. If it does change that was Gaijin’s accord. But personally, it’s fine where it is. But if you wanna keep saying I should be quiet, cause my stats say I’m bad. Then I’m going to ignore what you or anyone has to say further.

They just nerfed the tracer rounds.

They travel at 770m/s - same as the others.

Is it still fine at 6.0?

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4 60 kg explosive shells being slower doesn’t change its effectiveness. It’s fine where it stands. Most complain it’s a bad aircraft due to many attempting to turn in it. Or that its climb is not good enough. If you argue, they will try to use your stats to say you are wrong since you never, A flew it, B flew it long enough C mastered it, or D all of the above.

5.7 is where I’d say it should belong but 5.3 could also work 5.0 would be stretching it as any head-on would be instant death.

I assume you mean 60 gram rather than kilogram?

Either way it does change its effectiveness against air targets, as you need to lead and pull more, something the J7W1 does not like doing.

But nevermind that, the rounds themselves no longer have the 60 grams of TNTe they used to have as their filler has been completely changed. They have about 35 grams now.

It’s got by far the worst flight performance of any “superprop” in the game due to a combination of the factors you’ve mentioned, on top of that the top speed isn’t great either.

And on top of that, the anti aircraft capabilities have been undeniably nerfed.

You could say this about basically any BR the J7W1 is on. It doesn’t change the fact that even at 5.0 it would still be (at best) comparable in performance with vehicles like the P-51D-30 or P-47D-28.

Not to mention that the damage model of the J7W1 is so poor that any damage it takes will likely lead to your death. So its not like the J7W1 is some head on god machine, it’s putting itself in just as much danger when going head on, specially now that the rounds are slower so they will take longer to reach the target and give said target more time to hit you.

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From all the experience of flying it, everyone purposely avoids head-ons with it. So I’m inclined to believe it is a very massive threat in a head-on engagement or your words “head-on god machine”

Perhaps the way you strewed your wording on your writing makes me think you writing it a bit aggressively. So do correct me on that since it’s kind of hard to interpret if a person’s writing was written as calm or irritated.

You are correct on the model being old no clue why they haven’t updated it. Anyway, I did state that it should get lower to 5.3 at best 5.7 would be fine. Any lower is a no-go. But after all, this is a one-man take from my prior experience flying her. Aside from that nice talk.

How does the way I write even matter? This entire paragraph feels like straw to make your reply larger.

Your experience is only 20 games with honestly very poor statistics, as has already been mentioned.

Good WarThunder players avoid head ons independently of what plane said head on is against, for the simple reason that head ons are a gamble where you cannot guarantee if you live or die, or if you will even hit the enemy.

Hell, I was in my J5N1 once and went head on with a Bf 109 which then killed me in said head on. When I checked the server replay, my 30 mm HEF-T rounds had hit him multiple times yet he was completely undamaged.

And of course people would avoid head ons with the J7W1, even if the armament were completely horrendous: it has horrible performance. Why does that matter? Well, it means that the enemy plane can just dogfight or gain another advantage, and then it doesn’t have to risk getting hit in a head on. Going head on with the J7W1 is a stupid, unnecessary risk.

And again, the J7W1 now has much slower rounds, which absolutely hurts its performance in head ons. The rounds will take longer to reach the enemy, giving them a longer window to fire their own rounds and dodge. And if a single round hits the J7W1, it is kaput, so you don’t want the enemy to have more time to fire his rounds.

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Here we go again where people use statistics to claim the player is bad. Neglecting that Statistics also accounts for team kills, and crashing because the game wants to have random ping spikes around certain players but away from them game runs fine. The list goes on.

For me, I’d say the J7W is fine, not many fly her either way and this is merely my opinion I doubt many would fly her either way even if she was lowered. Since it is still an aircraft that has a high-risk, stack-up reward mindset.

Again you stated the 30mm’s being slower is harming her performance but you make it sound like you aren’t actually that certain, making me go under the assumption that you don’t fly the aircraft enough to formulate a solid answer.

I do want to mention this, if any of my comments are a bit aggressive then sorry about that. Mainly trying to remain civil.